Ranged Combat scenarios
Anything at 1200+ range can easily be avoided, even without using a dodge. rifle, elixir gun and grenades can all have a range of 1200 and more for grenades.
Poor craftsman blame their tools. Poor players blame their Engineer.
Tbh all of the problems we have with grenades at 1200-1500 are mirrored by other ranged classes as well, if to a lesser extent. It is quite possible to ‘dodge’ ranger, rifle warrior, and pistol thief skills at 900+ simply by moving. Do this, and you will force them to close the gap. Once they close the gap, grenades and bombs become very effective.