Saving function gyro?

Saving function gyro?

in Engineer

Posted by: Tapps.1479

Tapps.1479

Is it possible to normal stomp a downed player and not use the function gyro while the gyro is off cooldown? Often times I would rather save the function gyro for later and just do a normal stomp but pressing “f” will always do a function gyro stomp before a normal stomp.

Saving function gyro?

in Engineer

Posted by: Chaith.8256

Chaith.8256

There’s no way to stomp something without putting Function Gyro on cooldown as far as I know

Even when not selecting an enemy for me, the action on interact pops up: “Gyro-Smash him!” Maybe it’s a setting

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(edited by Chaith.8256)

Saving function gyro?

in Engineer

Posted by: Twigifire.8379

Twigifire.8379

I just tested this and it works. Don’t select the downed player (don’t have him targeted). Just walk near him and press F. You’ll be able to stomp without using the gyro. I’d imagine it’d also work the same for reviving.

You can do it quickly by just clicking randomly anywhere on the screen to de-target the downed body, or tab target to another player/object if avaliable, and then going for the stomp with F when within the downed player’s proximity.

(edited by Twigifire.8379)

Saving function gyro?

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

Dont select him maybe? o.รด

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Saving function gyro?

in Engineer

Posted by: Kaizoku.1298

Kaizoku.1298

Not selecting the downed player changes your stomp to a normal one

Saving function gyro?

in Engineer

Posted by: Tapps.1479

Tapps.1479

Thanks I just tried it and it seems to be correct that not selecting the downed player changes it to a normal stomp. However, there are times when you move near a downed player or someone goes down in function gyro’s range and even if they are not targeted you get the function gyro prompt.

Saving function gyro?

in Engineer

Posted by: insanemaniac.2456

insanemaniac.2456

There’s no way to stomp something without putting Function Gyro on cooldown as far as I know

Even when not selecting an enemy for me, the action on interact pops up: “Gyro-Smash him!” Maybe it’s a setting

hmm do you use autotarget? prolly not but thats the only thing i can think of that would override a lack of target selection :P

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