First allow me to clear the air, I’m not here to shout for nerfs, buffs, or any Dev work; what I am here to do is ask the simple question of “What is the Engineer’s role in the game.” I’ve been an Engineer from launch. I love the Engineer. I love the class so much I don’t have another level 80 anything. I love being my big white charr engineer. However I have noticed that in the time that I’ve played, and the builds I’ve explored the Engineer seems to always end up leaving me saying “So…what was the point of that ability.”. I’ll begin with turrets, then jump to WvW Nade build.
Turrets are without a doubt the highlight staple of our class. Turrets were a selling point in the promo video. Turrets are what an engineer uses. Yet what is the point of turrets outside of leveling? I’m a bit confused here. Turrets don’t really have a purpose at 80 (at least the dmg ones). The rocket Turret seems to be the most useful one considering it’s the only one with real damage. Not sure here but did they correct the ground targeting for turrets? If not it seems silly using them in a build at 80. Actually I’d be willing to wager that you’re special build usually doesn’t last longer than a month after you get frustrated with the lack of utility a turret brings. Lets consider the list of turrets we get
- Thumper (Not exactly sure what we do with this at 80. Can’t really Farm with it, PvE Dungeons with it, LOL at WvW with it) Yay we get a 40-60 cd knockdown.
- Flame (This turret is awesome…in the Supply Crate)
- Net (Now it’s not that bad actually. Quick CD, immobilize, but not exactly that great if someone can break stun which 70% of the lvl 80 populace uses)
- Rocket (Best turret, good range, good DPS, just a good turret)
- Healing(Overcharge is the best. Another good turret.)
- Rifle(Uhh fire faster?)
Overall the turrets just seem like a joke. I rarely see them.
The WvW Grenade build is arguably the most favored build for many engineers. However there are some major downsides to the grenade build. Yes it’s good DPS. Yes it’s condition dmg is really good. Yes paired with a rifle you have tons of CC and plenty of Utility. It seems like this is great. Yet, what is the downside? Skillshot. Some players will argue that it’s better this way. Imagine this I have 2 beers in 2 different refrigerators both beers are the same, however the refrigerators are on two different floors and one is behind a locked door (which you have the key to). The only benefit to the upstairs refrigerator is that’s a major brand name refrigerator comparable to all major brands. The downstairs one is a USSR model, still keeps your beer cold though. Getting tired? Well the point was to show that you have to put in a little extra effort to be comparable to other things. The point is Why. Why is that other people can simply click on someone and push buttons and we have to predict where they’re moving aim fire and push buttons all while on the run. It just seems so tedious and annoying.
Overall I’d say I’m confused on this class. When we find something that gives us some structure we lose it. This class when compared to the others is the class that requires the most effort to play well while offering an average reward. It’d be like working 45-50 hrs a week only to walk away with 300 dollars a week compared to a normal job of 40 hrs a week making double that. What’s the point? I’m convinced we’re all suckers for pain and punishment with this class.
**EDIT: Just wanted to add in here. The best question to ask is Why is it that you don’t see many engineers. That’s a great place to start. If you think that being the least played class is cool and we’re least played for a good reason that’s silly.