is there a good engi gvg build?

is there a good engi gvg build?

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Posted by: Malacath.9513

Malacath.9513

Just wondering…

is there a good engi gvg build?

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Posted by: Xyonon.3987

Xyonon.3987

Yea going 6/4/0/2/2 with hammer #3 you’re gonna blow them away. Also make sure to use the utility skills, battle drones, automatic heal kit dispenser and the grenade kit. As elit i’d say you use the mortar kit.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

is there a good engi gvg build?

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Posted by: Arantheal.7396

Arantheal.7396

Can’t wait until this post is not just a joke anymore.

Engineer is love, Engineer is life.

is there a good engi gvg build?

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Posted by: Rozbuska.5263

Rozbuska.5263

Can’t wait until this post is not just a joke anymore.

Yea:-D I hope devs dont screw it up. After AED and never fixed gadgets I am bit afraid about where can that ends.

Tekkit Mojo – Engineer
Tekkit’s Workshop

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Posted by: coglin.1867

coglin.1867

What do you consider “never fixed gadgets”? I didn’t know gadgets as a whole were broken. I have seen rocket boots and utility goggles used regularly since release. I now see very many using slick shoes. I even see PBR used on common enough occasion. They all function as intended to my knowledge.

I would hardly base your dislike of the cool downs and functionality of AED as an applicable bases to declare the entire utility set as “never fixed”.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: Chaith.8256

Chaith.8256

What do you consider “never fixed gadgets”? I didn’t know gadgets as a whole were broken. I have seen rocket boots and utility goggles used regularly since release. I now see very many using slick shoes. I even see PBR used on common enough occasion. They all function as intended to my knowledge.

I would hardly base your dislike of the cool downs and functionality of AED as an applicable bases to declare the entire utility set as “never fixed”.

Rocket Boots and Slick Shoes are the most popular, but when you start replacing kits, or god forbid, Healing Turret with Gadgets your performance takes a massive dive, even with Speedy Gadgets.

This makes double Gadget builds are very hard to make, and even the best ones you’ll have to live with an inferiority complex, lol.

Forum Lord Chaith
Twitch.tv/chaithh
New Twitter: @chaithhh

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Posted by: insanemaniac.2456

insanemaniac.2456

rocket boots is super glitchy =(

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Rozbuska.5263

Rozbuska.5263

What do you consider “never fixed gadgets”? I didn’t know gadgets as a whole were broken. I have seen rocket boots and utility goggles used regularly since release. I now see very many using slick shoes. I even see PBR used on common enough occasion. They all function as intended to my knowledge.

I would hardly base your dislike of the cool downs and functionality of AED as an applicable bases to declare the entire utility set as “never fixed”.

I may said “underpower” but fixed also. Number of glitches iven increase over time e.g. rocket boots random direction change ect.

Tekkit Mojo – Engineer
Tekkit’s Workshop

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Posted by: coglin.1867

coglin.1867

I may said “underpower” but fixed also. Number of glitches iven increase over time e.g. rocket boots random direction change ect.

rocket boots is super glitchy =(

Fair enough.

I use RB fairly often, and that directional change glitch is very bad. Given this argument, I can very much agree they are not fixed.

A video on what weak PvPer’s and WvWer’s want.
https://www.youtube.com/watch?v=6q3em9s5I4c

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Posted by: Malacath.9513

Malacath.9513

ill take the response as there is no real place in 25 v 25 for engi right now

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Posted by: Black para goner.7612

Black para goner.7612

Maybe SD Engi, really gd at taking out thieves and mesmers, reveal op XD.

Also I’ve wanted to try bomb healing with melee train, something like 4/0/6/4/0 or 4/0/6/0/4 depends on your slots. For slots I’d say toolkit, slick shoes, elixir gun, elixir B mine field, all interesting choices.

I’ve made armor sets for both, but I’ve never had a gd chance to use them yet. If they work well I’ll let you know.

Nova Bushido Top Charr Engineer, AG IRQ.
Predator | Quip | Flameseeker | Juggernaut

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Posted by: Chaith.8256

Chaith.8256

ill take the response as there is no real place in 25 v 25 for engi right now

I have no idea that’s backed by proof of success. I don’t 25v25.

But if I was going to zerg all day, on an Engineer, I surely would want something that can survive while staying with the Driver, have great support, and CC.

http://gw2skills.net/editor/?fdAQFAUlUUpPrtbxkLseNicBN6rslxIyImkPGgdC-TlCEABZfBAwUtihPgAS8AA0S5HgKB7THRjqqAwBCIm9HEDATA-w

Key things that are nice for group play:

  • Great combo field mastery: 3 blast finishers – Healing Turret, Acid Bomb, Big ol’ Bomb.
  • Combo fields: Water x2, Fire, Smoke, Light.
  • CC, – AoE: Magnetic Bomb Kit Refinement, Big ol’ Bomb. Single Target: Grab someone with Magnet, Overcharged Shot into the blob.
  • With defensive food, -93% reduction to Cripple, Immob, and Chill. -60% reduction to all conditions.
Forum Lord Chaith
Twitch.tv/chaithh
New Twitter: @chaithhh

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Posted by: Malacath.9513

Malacath.9513

Thank you Chaith

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Posted by: Maskaganda.2043

Maskaganda.2043

ill take the response as there is no real place in 25 v 25 for engi right now

I have no idea that’s backed by proof of success. I don’t 25v25.

But if I was going to zerg all day, on an Engineer, I surely would want something that can survive while staying with the Driver, have great support, and CC.

http://gw2skills.net/editor/?fdAQFAUlUUpPrtbxkLseNicBN6rslxIyImkPGgdC-TlCEABZfBAwUtihPgAS8AA0S5HgKB7THRjqqAwBCIm9HEDATA-w

Key things that are nice for group play:

  • Great combo field mastery: 3 blast finishers – Healing Turret, Acid Bomb, Big ol’ Bomb.
  • Combo fields: Water x2, Fire, Smoke, Light.
  • CC, – AoE: Magnetic Bomb Kit Refinement, Big ol’ Bomb. Single Target: Grab someone with Magnet, Overcharged Shot into the blob.
  • With defensive food, -93% reduction to Cripple, Immob, and Chill. -60% reduction to all conditions.

thats a good build, it’s best part is the almost complete immunity to movement impairing condies but:
you really don’t need enhanced performance, you’ll be at perma 25 might if your group is any good.
taking eg toolbelt as a single stunbreak is a generally bad idea at these scales. inertial converter won’t help you much. if you get stunned by a hammer train you’ll likely be chain stunned and ringed by guardians/eles and die a horrible death. If you do run a single stunbreak at these scales, elixir S is a generally better idea since it allows for you to return to the backlines/regroups and can turn fights around with safe stomps whenever you have friendlies needing a rally.

you also don’t need that much celestial, your condies won’t stick and since healing comes from blasts/regroups primarily, your own healing power isn’t too relevant except for backpack regenerator.

This is what I’ve been using recently:
http://gw2skills.net/editor/?fdAQFAUlUUpPr1XxkLseRSbBNqwAyMMCRmxp8xFEAA-T1RBABRcBAgUJIN7Pwlyv80BAwDAgS1fIFQRCjA-w

the damage multipliers -perma +20% dmg- will allow for great sustained aoe damage with bomb and rifle autos (3k+aoe dmg per autoattack on bombs) and when theres a call for burst damage you just unleash thow wrench and the rifle skills (blunderbuss, jumpshot).

I’ve been using this for 5 man groups fighting 10-15 sized guilds with great success recently. I assume it would also work in a even numbers gvg situation although the need for high/burst damage isn’t as big there.

Tchuu Tchuu I’m a Train – Gandara
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos

(edited by Maskaganda.2043)