looking at different build ideas
A build like this build seems to fit your wishes the best:
https://forum-en.gw2archive.eu/forum/professions/engineer/Medic-Engineer-solo-roaming-WvW/first#post2862346
However it’s more of a WvW build; in PvE you generally don’t “tank”, you evade the big hits of mobs/bosses with either reflection, Aegis, Blind, etc.
In dungeons I run this:
http://gw2skills.net/editor/?fcAQJAqelIqiY3zyuF17IyoHdGAAAiKkffe8WpFEC-jQxAYtAm8KiGbxtIas6aMlLRUNA-e
It gives you 20+ stacks of Vulnerability, ~19 stacks of Bleed, a lot of Blind, between 9-15 stacks of Might for the entire group, up to 5-6k group-wide healing every ~20 seconds and group-wide condition remove but its direct damage is below average.
Therefor I slightly change the build when I’m up against structures or otherwise enemies immune to conditions:
http://gw2skills.net/editor/?fcAQJAqelIqiY3zyuF17IyoHdGAAAiKkffeIXtFEC-jQxAYtAm8KiGbxtIas6aMlLRUNA-e
Then you mainly use the auto attack of the Bomb Kit and switch only to the Grenade Kit for #2-#5, if beneficial.
In open PvE I change to Soldier armor with Melandru runes.
For condition damage I’ve run this for a long time:
http://gw2skills.net/editor/?fcAQJAqelIqiY3zyuF17IyoCdmoH5nlpffeIXtFEC-jQxAYtAmDLiGb1sIasaGMVKRUNA-e
30 points in Alchemy instead of Tools because conditions don’t crit and thus don’t benefit from crit damage, and Alchemy increases your boon duration and thus Might duration, which increases condition damage.
However there might be better builds for condition damage.
Also what is a good full Condi spec engi. I never used one ans wand want to try it.
This build is mediumly tanky, with good condition damage and 100% condition duration. I have used it with great success. Bombs for melee AoE and Pistols for ranged AoE.
http://gw2skills.net/editor/?fcAQJAqel0pqb3zy3F17IxoCdG0D9mX++5xblbaB-jQCBYNBkqAkkGITqIas1XFRjVJjIqWdDzYWo2iWRTKgFlGB-e
Here is the same build but with a 50% crit chance to prob more conditions but more offensive and less tanky.
With this build, Fire bomb alone it does 11k-12k damage. 8333 with just the burns, shrapnel averaging 2 bleeds at 18s a pop is 4347. just over 12,680ish damage all together if sigil of earth procs 50% of the time. That’s on an 8s cooldown.
There are so many variations of the builds we post that you can spend days playing and tweaking traits and gear to get just what you want.
https://www.youtube.com/watch?v=6q3em9s5I4c
(edited by coglin.1867)