A bit bored ofcurrent meta options: help!!!!!
Go man mode, roam with a pve build. 4/6/2/0/2, berserker with scolar runes. yolo.
Depends on what you’re looking for. When it comes to support, I haven’t ran an AH build in months in PvP or WvW. In my view, x/x/x/6/6 is almost better in everyway, sure AH builds have some slight advantages. However, these few advantages aren’t worth it in the current meta.
When it comes DPS you pretty much have to go AH or Medi, if not, you lack the sustain to be useful. There are some builds out there that’ll work, however they require certain group comps and really wouldn’t be that effect alone.
Heavens Rage
apologies…I forgot to mention that the build I’m looking for is WvW focused
some kind of hybrid dps/support would be awesome!!!!
@Harbinger: what makes AH dps superior?
thanks
Op you are bored because guardian is freaking broken and dull, when anet made guardian class decided to ruin the flavor and mix all the vegetables in a big pile of salad kitten, and then decided to add a hot sauce every 5th spoon (every 3rd if traited!)
apologies…I forgot to mention that the build I’m looking for is WvW focused
some kind of hybrid dps/support would be awesome!!!!@Harbinger: what makes AH dps superior?
thanks
AH dps is much better in group situations than medi. AH dps can also bring support (since you’ll be most likely running shouts), and your survivability will be greater. Medi will give you higher dps output and burst, however they don’t really fair as well in group environments.
Heavens Rage
Op you are bored because guardian is freaking broken and dull, when anet made guardian class decided to ruin the flavor and mix all the vegetables in a big pile of salad kitten, and then decided to add a hot sauce every 5th spoon (every 3rd if traited!)
That was wonderful.
(edited by Pitman.9210)
AH dps is much better in group situations than medi. AH dps can also bring support (since you’ll be most likely running shouts), and your survivability will be greater. Medi will give you higher dps output and burst, however they don’t really fair as well in group environments.
yup what Harbinger said. Medi for solo or very small teams (less than 5). AH for bigger groups. 10+. AH/Shouts scales very very well as groups get bigger.
“Buff my main class, nerf everything else. "
i dont fully agree
ah works on 5 allies so there is not much difference between big group to small group
the main difference is shouts support your team while meditation support you
but both can work well at the same environment
i dont fully agree
ah works on 5 allies so there is not much difference between big group to small group
the main difference is shouts support your team while meditation support you
but both can work well at the same environment
Problem sometimes is to have those 4 allies (the 5th is the player). :P
i dont fully agree
ah works on 5 allies so there is not much difference between big group to small group
the main difference is shouts support your team while meditation support you
but both can work well at the same environment
Well AH has a certain range and if your team mates (in a small 5 person team) stray out of range you dont get the full benefit of AH. Also if 1 or 2 die in a small scale fight you immediately lose effectiveness whereas Medi maintains constant effectiveness. Thats why i said 10+ because you can always count on 5 allies close to you even if they are not from your actual party.
“Buff my main class, nerf everything else. "