Aggro probability = armor value?

Aggro probability = armor value?

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Posted by: ens.9854

ens.9854

It’s pretty clear to everyone that has played guardian that we get the aggro. If you are the lone guardian in a dungeon party, you better stack all the vigor, blocking, and blinding you’ve got, cause the hammer is coming down.

Oddly enough, even when I’m in a party with another 80 guardian (or warrior), I often STILL get triple the attention. A boss will turn to give them a whack momentarily before turning back onto me.

My only explanation is that I’ve specialized into toughness with full exotic gear. All in all this isn’t a bad thing (except for my image), since many difficult encounters are made trivial by having three quarters of the mobs being kited by one player while everybody kills the rest one by one.

Anybody been having similar experience?

Aggro probability = armor value?

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Posted by: Ynna.8769

Ynna.8769

Aggro supposedly works mostly on proximity and damage, but different mobs can have different algorithms, going by distance, current health or a range of other factors.

On a different note, this would have been a great thread for using the “question format”.

“Come on, hit me!”

Aggro probability = armor value?

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Posted by: Sonork.2916

Sonork.2916

If I hit them, any mob will petty much be on me till I go down. Great when you can kite or dodge them effectively, no so good when they all just zerg you down. ><

Aggro probability = armor value?

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

I’ve had some weird things happen. I’ve seen Champion group event bosses being beat on by dozens of players, only to immediately break off, run past twenty melees and beeline straight for me the instant I use Body Shot and then lose interest two seconds after I stop spamming it.

In short, I don’t think there’s any one thing that determines aggro. It may mob-specific, or it may be based on multiple factors that aren’t that easy to determine.

It is true that a Guardian in full Knight’s gear is pretty much unkillable, though, so aggro everything you can and give no kitten. I once ran into a random Nightmare Court camp and killed like ten guys at the same time, including two or three veteran mobs, and never dropped below half health. Very silly.

Aggro probability = armor value?

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Posted by: SiNoS.2147

SiNoS.2147

As stated agro is based off of a lot of factors. I feel the reason we have agro so often is because while we are not the best in any one thing were very very good at most everything. When your as well rounded as a guard you cover so many variable and being in melee most times you tend to take priority on agro which is what i have come up with.