[Build] semi bunker hybrid guard pvp
Have you tested it? Running staff will proc. burning more often if there are 3+ targets around, but you wouldn’t want to be stuck with it when you are caught alone. Also going celestial instead of carrion and strength runes will give you prolly better stats on paper but I think you will loose out in an actual fight. Also GS is too good to not take with this build.
I don’t know what to say. It seems like it’s v well rounded on paper with 25 might stacks but in reality it won’t achieve that performance. You will barely do any dmg until you get some might.
not tested it fully yet
its more a group build rather 1v1
the might though i manage to hold 15 stacks on the testing area
before the fight 12 stack with staff and 3 with swap
This build is almost identical to what I run in pvp honestly, except for staff I run GS. Works well, and it plays the way I like.
This build is almost identical to what I run in pvp honestly, except for staff I run GS. Works well, and it plays the way I like.
if you run with gs how much might stacks you have at the beggining and the middle of the fight?
This build is almost identical to what I run in pvp honestly, except for staff I run GS. Works well, and it plays the way I like.
if you run with gs how much might stacks you have at the beggining and the middle of the fight?
Actually Fire Shield (Leap inside PF) can offer quite a bit of might without being a complete punching bag like staff’s #4. Running that combo and the regular auto attack rotation, you’ll probably get 7-8 stacks of might with GS alone.
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Instead of staff to gain might, try the GS out and use it as more than a CC and leap tool. Try to think of it as an extra evade tool to get out of fields faster while blinding the group around you on points. Also I might add that I don’t use geo sigils, I run double battle, and double energy so I have constant evades available.