Discussion: Superior Sigil of Mischief

Discussion: Superior Sigil of Mischief

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Posted by: Asmodal.6489

Asmodal.6489

Hi there,

since I have not seen this sigil in discussion for guards I wanted to give it a go.

http://wiki.guildwars2.com/wiki/Superior_Sigil_of_Mischief

- 600 range cone
- four hits
- counts twords burn procs
- can apply vurnability if traited
- they can crit, proccing might, vigor etc.

necro forum states that all 4 balls can hit one traget if it is close enough but I think there have to be 3 other infront of you otherwise it shoots just one.

Still: 12 stacks of vurnability and blind on swap is possible

worth looking into? what do you think?

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Posted by: messiah.1908

messiah.1908

the dmg is too low i think 0.04*weapon*power/armor = is 37-40

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Posted by: Megastorm.6219

Megastorm.6219

I thought about this one as well due to the extra source of blinds, if for no other reason that it might be good.

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Posted by: Saiyan.1704

Saiyan.1704

In a condi hybrid build, raw damage build or Bunk build, there are better sigils. Can they be dodged and blocked?
If it was 4 hits towards 1 target I would consider it but right now it’s a gimmick sigil.

It should have been a 1s cripple hitting 3 people, imo.

aka FalseLights
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Discussion: Superior Sigil of Mischief

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Eh its a cheap alternative but overall there are better options.

Generally speaking I’d say it would be better if allowed in pvp.

Other then that its much better for condi venom thieves & necromancers.

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

In a condi hybrid build, raw damage build or Bunk build, there are better sigils. Can they be dodged and blocked?
If it was 4 hits towards 1 target I would consider it but right now it’s a gimmick sigil.

It should have been a 1s cripple hitting 3 people, imo.

You should try http://wiki.guildwars2.com/wiki/Superior_Sigil_of_Incapacitation
http://wiki.guildwars2.com/wiki/Superior_Rune_of_Evasion

The stat/utility loss kinda sucks but at least it’s a cripple

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Posted by: Relentliss.2170

Relentliss.2170

Going to try this sigil out. An extra blind every 9 sec seems pretty good in theory.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)

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Posted by: Ghotistyx.6942

Ghotistyx.6942

I’d think it’d be pretty decent for anyone that has an effect on blind. Guardians and Necros make sense for me, and perhaps War, Engi and Ele due to their quick swaps.

Fishsticks

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Posted by: Elbritil.3817

Elbritil.3817

I’m testing this sigil right now in open world, and just thinking on a zerk-kitten combo build for PvE. sound good for me the 2 sec blind that grants 3vulnerability for 12s per 9 sec. In my test (just using masterwork sigil) it grants 15 vulnerability what is 15% dmg increase.

http://gw2skills.net/editor/?fVAQNAR8dl0ApRo97wQI8DNR8gY9nVpqMQjLjdE-TlSBABFpM7q9HeVJoUKNuRtmhUVAFdDIYmxBTTA8EAAA-w

testing this one. for me, it sounds fun and good