Exuberance + Vitality Armor [In Progress]
You can get around 2,000+ Vitality in total. With a 3% gain in Power, Precision, and Healing Power, that’s a low 60 gain for each. I don’t believe it’s worth it.
Your point only really holds up when compared to pieces like Runes of the Ogre, which can summon rock dogs, an ability you have to make a judgement call on with its value. Given that 60 points is more than half what one maxed out rune set would give for a single stat, that’s 90 points in vitality, 60 in precision, 60 in power, and 60 in healing power. As far as raw boosts go, that’s exceptional, and roughly on par with benefits from traits.
Your point only really holds up when compared to pieces like Runes of the Ogre, which can summon rock dogs, an ability you have to make a judgement call on with its value. Given that 60 points is more than half what one maxed out rune set would give for a single stat, that’s 90 points in vitality, 60 in precision, 60 in power, and 60 in healing power. As far as raw boosts go, that’s exceptional, and roughly on par with benefits from traits.
the max vitality you can get is 2477 but the problem is that in order to get a so high vitality you lose too many power and crit chance and the gain in those sectors will be really low:
power +74
precision +74
healing power +74
anyway the quantity of stat points is good if compared to other runes…
165 + 74 + 74 + 74 = 387 points
also to get a “+60” is good and give us a total of +345 points
(edited by Kjeldoran.3849)