Ankur
(edited by DarkSyze.8627)
I do not care if Guardian Class stay alive forever but their damage should not have very high damage in same time: that is Warrior Class role. So today 4 of my party was fighting a guardian: all of us was playing condition build- 3 necromancer+ 1 memser. Our condition did nothing to the Guardian: keep regenerating and cleaning condition. What bother us was how the Guardian damage was hitting us very high in same time.
Also I notice something that was very strange: each time we activate Death Shroud: the Guardian drain it all from us, so question is: how is it possible for Guardian Class to do that? I thought only thief steal can only do that?
Guardian Class is a good class but the very damage this class do: should not be acceptable: especially with draining ds from necromancer.
Suggestion/Adjustment:
Reduce Guardian Damage by 60%-75%- no compensation.
Remove Guardian steal like skill/ability from class- no compensation.
(edited by DarkSyze.8627)
Oh man, thanks for the good laugh, buddy. Now go on your way.
Rofl, thanks for the laugh.
Lil advice, when you get but hurt try learning about your enemies weaknesses. The fact that your complaining about med guardians shows you know nothing about them.
LOL’D
i have a feeling i got a low mmr game and pushed far vs OP and friends
Guards are notorious for draining DS from Necros couse they jelly they don’t have DS so they steal steal from thief first to steal DS from nec. Swag.
Hah. Go home, you are just bad, so are your friends, and you should all feel very bad.
I’ve always feared good Necromancers (no not the ones that one can just facetank with a hammer), how do I do that “drain” thing?
Lol 3 necro condis, let me guess, carrion naturally you will get your a**es kicked.
of course guardian drain all death shroud. death shourd is darkness but guardian very bright. guardian shine giant light on dark and drain all away.
Ty, I just threw up my breakfast reading this rancid piece of crap of a post
that is Warrior Class role.
Wow just wow
all of us was playing condition build
Grow a pair. Perhaps this is why guardian out dps you haha.
This has hurt my brain so hard.
(edited by Napo.1230)
I do not care if Guardian Class stay alive forever but their damage should not have very high damage in same time: that is Warrior Class role. So today 4 of my party was fighting a guardian: all of us was playing condition build- 3 necromancer+ 1 memser. Our condition did nothing to the Guardian: keep regenerating and cleaning condition. What bother us was how the Guardian damage was hitting us very high in same time.
Also I notice something that was very strange: each time we activate Death Shroud: the Guardian drain it all from us, so question is: how is it possible for Guardian Class to do that? I thought only thief steal can only do that?
Guardian Class is a good class but the very damage this class do: should not be acceptable: especially with draining ds from necromancer.
Suggestion/Adjustment:
Reduce Guardian Damage by 60%-75%- no compensation.
Remove Guardian steal like skill/ability from class- no compensation.
You and that memser need to go to training camp and learn to play your class.
From the English, I think this is just a troll post. In which case, thank for the laugh.
On the off chance this guy is actually serious, you have a lot to learn about Guardians, but more about your own class if 4 of you couldn’t take down 1 MediGuard.
I never say nothing about us dying: i do not know where everyone say that. This thread is about a Guardian class doing very high damage which should be warrior class and also how possible a Guardian Class can drain all necromancer death shroud.
(edited by DarkSyze.8627)
I never say nothing about us dying: i do not know where everyone say that. This thread is about a Guardian class doing very high damage which should be warrior class and also how possible a Guardian Class can drain all necromancer death shroud.
wait wha? after seeing your post at rangers forum to nerf their dmg and range you should go to other classes forums and complain too, I would like to see their responses
Guardians wreck scrubs like flies, you should know that because you did experience it on your skin
Lol 3 necro condis, let me guess, carrion naturally you will get your a**es kicked.
This, I don’t know where the idea of carrion necro started. You only use it if you don’t have enough HP but classes that do still spec in toughness line necro doesn’t have low HP without DS.
I never say nothing about us dying: i do not know where everyone say that. This thread is about a Guardian class doing very high damage which should be warrior class and also how possible a Guardian Class can drain all necromancer death shroud.
wait wha? after seeing your post at rangers forum to nerf their dmg and range you should go to other classes forums and complain too, I would like to see their responses
Guardians wreck scrubs like flies, you should know that because you did experience it on your skin
I am not complaining, i am just concern about their damage and ask question why they can drain all necromancer death shroud.
I like Guardian Class because some commander in my server play Guardian and i understand why: i only ask for small adjustment only, just small. I do not think it will effect their surivivalbility at all. That is what Guardian do: they guard and keep everyone in party/zerg alive but not to excel in offence more than survivalbility.
In result: suggestion will help Guardian focus more on survivalbility instead of focus only in damage.
(Guardian is a team player class, not a 1-1 player class)
(edited by DarkSyze.8627)
I never say nothing about us dying: i do not know where everyone say that. This thread is about a Guardian class doing very high damage which should be warrior class and also how possible a Guardian Class can drain all necromancer death shroud.
wait wha? after seeing your post at rangers forum to nerf their dmg and range you should go to other classes forums and complain too, I would like to see their responses
Guardians wreck scrubs like flies, you should know that because you did experience it on your skin
I am not complaining, i am just concern about their damage and ask question why they can drain all necromancer death shroud.
I like Guardian Class because some commander in my server play Guardian and i understand why: i only ask for small adjustment only, just small. I do not think it will effect their surivivalbility at all. That is what Guardian do: they guard and keep everyone in party/zerg alive but not to excel in offence more than survivalbility.
In result: suggestion will help Guardian focus more on survivalbility instead of focus on damage.
(Guardian is a team player class, not a 1-1 player class)
“Reduce Guardian Damage by 60%-75%- no compensation. "
“small adjustment”
I am not complaining, i am just concern about their damage and ask question why they can drain all necromancer death shroud.
I like Guardian Class because some commander in my server play Guardian and i understand why: i only ask for small adjustment only, just small. I do not think it will effect their surivivalbility at all. That is what Guardian do: they guard and keep everyone in party/zerg alive but not to excel in offence more than survivalbility.
In result: suggestion will help Guardian focus more on survivalbility instead of focus only in damage.
(Guardian is a team player class, not a 1-1 player class)
We are OP when you see Guardians just run.
And everytime I see your post about Guardians this picture just pop up in my mind.
I just read through his ranger thread. And now this gem. Oh boy… this guy.. i just… i can´t even… no words…what in the name of…. how….. lolwut… why… tomato.
Lol 3 necro condis, let me guess, carrion naturally you will get your a**es kicked.
This, I don’t know where the idea of carrion necro started. You only use it if you don’t have enough HP but classes that do still spec in toughness line necro doesn’t have low HP without DS.
I run Carrion Necro, and it works rly well with a staff build. Also the extra vitality increases your Deathshroud. Carrion also works better with DS imo.
I think I’ve run into this Guardian in WvW before – way way OP, had loads of health and kept using some “un-guardian” skills.
If his nick was something like Commander Seigerazer, I’d report him for exploiting at once.
This must be a troll.
Lol 3 necro condis, let me guess, carrion naturally you will get your a**es kicked.
This, I don’t know where the idea of carrion necro started. You only use it if you don’t have enough HP but classes that do still spec in toughness line necro doesn’t have low HP without DS.
I run Carrion Necro, and it works rly well with a staff build. Also the extra vitality increases your Deathshroud. Carrion also works better with DS imo.
Wut ? Do you camp staff for a while or do you use Soul Marks? I just don’t get it if you are trying to make great use of life blast well that’s you I like my rabid condi necro and my spec has worked for me pretty well. One thing I know is that you do drop faster with carrion Sc/d doesn’t scale well with it and necro you get a lot. Link me that staff camping build ^^.
OP, please stop doing drugs.
Reduce Guardian Damage by 60%-75%- no compensation.
Remove Guardian steal like skill/ability from class- no compensation.
lol. not gonna happen
Reduce Guardian Damage by 60%-75%- no compensation.
Remove Guardian steal like skill/ability from class- no compensation.lol. not gonna happen
Not that the latter can happen at all, considering that guardians don’t have this mysterious DS-stealing skill.
Considering that this is the guardian build that he uses in WvW I don’t think he has a clue. Looking through his post history I honestly think he’s serious though.
My guess is he was using an upleveled necro in wvw without proper gear or a proper build with friends in the same position, all of which who have no idea what they’re doing. Of course a well built meditation guardian could wreck them, any profession could.
DarkSyze, here’s something to keep in mind. Every class has access to doing damage, and every class can heal themselves. Gw2 isn’t like every MMO out there, so don’t force your expectations of roles onto the class and how other people play.
LoL I just figured out. Hahaha they died from (champion commander) Siegerazer LOL. Nerf Siegerazer nerf…. Thy don’t have a clue about wvw too
Guard is supposed to be a team player. Interestingly enough, some if the best support comes from NON guardian classes. Just food for thought.
Guard is supposed to be a team player. Interestingly enough, some if the best support comes from NON guardian classes. Just food for thought.
There is only 2 class in the game that are build for support: warrior and guardian: no matter what build they use.
Guard is supposed to be a team player. Interestingly enough, some if the best support comes from NON guardian classes. Just food for thought.
There is only 2 class in the game that are build for support: warrior and guardian: no matter what build they use.
You never cease to amaze with your ignorance.
Most classes can build for support in this game. The only classes that cannot do it that well are necromancer, thief & mesmer.
Did the Guardian fly off into the clouds once the battle concluded?
I think I’ve run into this Guardian in WvW before – way way OP, had loads of health and kept using some “un-guardian” skills.
If his nick was something like Commander Seigerazer, I’d report him for exploiting at once.
Nahh leave him alone, he rarely leaves spawn.
To actually answer your two question.
The guardian didn’t have high resistance at ALL. He just had enough block/blinds/Invulnerability to stop incoming damage. That’s mean that you attacked badly because he’s not suppose to have enough block to stop attack from 3 sources. That’s mean that you and your friend have some training to do on how to use your skills.
Since he have access to all those blocks and have a couple of heal, he can play with beserker gear, which give him his high damage. That mean that’s its a high risk high reward build. You don’t rely on high defensive stats like a warrior, the capability of the guardian to stay alive is all about the skill of the player.
For the second question, he can’t drain your DS. But he can annihilate the hell out of it, if you let him with his damage.
Guardian very lights, drains the die shrouded well.
Guard is supposed to be a team player. Interestingly enough, some if the best support comes from NON guardian classes. Just food for thought.
There is only 2 class in the game that are build for support: warrior and guardian: no matter what build they use.
Stop right there. Yes you. Instead of sharing your unfathomable lack of knowledge of the game you should learn to play first. Why do you insist on making balance suggestions when you dont even know how to properly play your main?
Guard is supposed to be a team player. Interestingly enough, some if the best support comes from NON guardian classes. Just food for thought.
There is only 2 class in the game that are build for support: warrior and guardian: no matter what build they use.
Stop right there. Yes you. Instead of sharing your unfathomable lack of knowledge of the game you should learn to play first. Why do you insist on making balance suggestions when you dont even know how to properly play your main?
So everyone here know how i play guardian? I find it interesting because i talk about my experience only? Experience is Experience. No one can tell you how to experience, No one can correct your experience-tell you it is good or bad, No one can judge you because of your experience and No one can force your experience to be like them.
I understand i need more practice: everyone need practice to learn and get better but my experience is my experience: it already happen: i can not change it.
I can make new experience only: i take suggestion.
That is all
(edited by DarkSyze.8627)
Woah my Monday was going pretty bad until I read this, thanks for the good laugh!
Guard is supposed to be a team player. Interestingly enough, some if the best support comes from NON guardian classes. Just food for thought.
There is only 2 class in the game that are build for support: warrior and guardian: no matter what build they use.
Stop right there. Yes you. Instead of sharing your unfathomable lack of knowledge of the game you should learn to play first. Why do you insist on making balance suggestions when you dont even know how to properly play your main?
So everyone here know how i play guardian? I find it interesting because i talk about my experience only? Experience is Experience. No one can tell you how to experience, No one can correct your experience-tell you it is good or bad, No one can judge you because of your experience and No one can force your experience to be like them.
I understand i need more practice: everyone need practice to learn and get better but my experience is my experience: it already happen: i can not change it.
I can make new experience only: i take suggestion.
That is all
Then play the darn game instead of spewing nonsense on the forums. And yes most here have a pretty good idea how you play your healaway guardian. In the downstate.
Guard is supposed to be a team player. Interestingly enough, some if the best support comes from NON guardian classes. Just food for thought.
There is only 2 class in the game that are build for support: warrior and guardian: no matter what build they use.
D/D celestial ele can heal for days. Rangers can run spirits. Thieves can run a venomshare/ninja medic loadout and provide sweet resets while still dealing some good damage. Engineers can do pretty much everything, just not as well as everyone else. The only classes that CAN’T run enough party support to do anything worthwhile are mesmers and necros, and mesmers can pretty much fill the thief’s role, but to a slightly lesser effect. Try playing the game a little more and you’ll find that getting beat when ganking is nothing but a embarrassment.
I never say nothing about us dying: i do not know where everyone say that. This thread is about a Guardian class doing very high damage which should be warrior class and also how possible a Guardian Class can drain all necromancer death shroud.
wait wha? after seeing your post at rangers forum to nerf their dmg and range you should go to other classes forums and complain too, I would like to see their responses
Guardians wreck scrubs like flies, you should know that because you did experience it on your skin
I am not complaining, i am just concern about their damage and ask question why they can drain all necromancer death shroud.
I like Guardian Class because some commander in my server play Guardian and i understand why: i only ask for small adjustment only, just small. I do not think it will effect their surivivalbility at all. That is what Guardian do: they guard and keep everyone in party/zerg alive but not to excel in offence more than survivalbility.
In result: suggestion will help Guardian focus more on survivalbility instead of focus only in damage.
(Guardian is a team player class, not a 1-1 player class)
Wait, why exactly does everyone have it in their mind that a guard should be completely unable to 1 v 1 and only be party support.
They have skills called “Monk’s focus” for a reason. Hence the word “Monk” which is generally a solo character doing considerable damage.
Why should the class be pigeon holed into one play style to start, and why does it not make sense that this class not be able to logically excel at 1v1?
And honestly if you look at the medi guard, it really is just a variant of the old 5 hp Monk from GW1. Uses much of the same principles without the absolute invincibility to melee it had.
(edited by nightblood.7910)
Lol 3 necros and a mesmer that could not remove 12~18 stacks of might lolololololol
So what your saying is you dumped condis onto a medi guard, he popped contemplations, and then you all forget to dodge, is that right?
This thread delivers.
Meditation guardians might be brainless, but they’re not really overpowered. Certainly not overpowered enough to lose 60-75% of their damage anyway.
They have skills called “Monk’s focus” for a reason. Hence the word “Monk” which is generally a solo character doing considerable damage.
Actually that name is likely based on GW1 monks, which generally weren’t solo characters. Not that that matters in regards to what a guardian can do; just thought I should point that out.
(edited by Fashion Mage.3712)
So everyone here know how i play guardian?
Considering how ridiculous your suggestion is, it really doesn’t matter does it. There is no doubt all this is based on your experience, but the game isn’t balanced around players with little to no experience. Generally, people will learn what classes can and can’t do before boldly suggesting such radical and senseless ideas. Recommending the class lose 60-75% of its damage takes a special something.
(edited by Obtena.7952)
So what your saying is you dumped condis onto a medi guard, he popped contemplations, and then you all forget to dodge, is that right?
Dodging do not= win.
So everyone here know how i play guardian?
Considering how ridiculous your suggestion is, it really doesn’t matter does it. There is no doubt all this is based on your experience, but the game isn’t balanced around players with little to no experience. Generally, people will learn what classes can and can’t do before boldly suggesting such radical and senseless ideas. Recommending the class lose 60-75% of its damage takes a special something.
I understand what you say but you i want you to understand me also. Guardian is not a 1 vs 1 class: they are a teamplayer class. Again like i say: i do not care if guardian live forever but they should not do very high damage like warrior.
Guardian need high survivalbility to keep team alive: Example: like a healer mage profession or a like a monk profession. You never hear a healer mage profession or a monk profession having very-high-damage right? Obvious No!
So that should be what Guardian is. The only profession/class that is, that should be a very-high-damage with less survivalbility is the Warrior Profession. Warrior sacrifice their life to keep their team alive: that is why they should be high damage profession/class.
" One who sacrifice their own life for others deserve high rewards "
Do you understand now?
A problem with the warrior prof./class:
Instead of Arena net make the warrior profession like a sacrifice profession to save others, to save their team: they give warrior very high mobility to sacrifice their own self. Yes! to sacrifice their own self= Selfish.
Again: instead of Arena net making the Warrior Prof./Class a self-sacrifice soldier Profession/Class: they made them Selfish Prof./Class by give them very high mobility to run away from their responsibility as The Team Leader: It do not make sense at all.
A Leader does not deserve the name unless he is willing occasionally to stand alone.
(edited by DarkSyze.8627)
Except, GW2 doesn’t adhere to the “standard” notions of healer mage or dps warrior. At all …
Do you understand now?
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