Guardian Virtues - Feedback

Guardian Virtues - Feedback

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Posted by: Arutha.9874

Arutha.9874

Hi I’d like to make a bunch of threads to sort suggestions for future readers and Devs.
If you have a better suggestion or would like to discuss suggestions feel free but keep it polite and constructive not defensive so people find it interesting to read.

My suggestion for Virtues might be poorly received but it brings more structure:

Firstly move Glacial Heart to Honor combining it with Honorable staff, few people use those weapons together anyway. (See my post in Hammer feed back thread)

Next we define:
Adept for random things. Master for Virtue Passives. GrandMaster for Virtue Active.

This is what would make people upset I would swap Battle Presence and Absolute Resolution, so you can’t take both Absolute Resolution and Indominable Courage.
While also changing Permeating Wrath to be related with the Justice active which could improve the Active to be AoE burst for you and all your allies.

Masters then get added text which reduces the cool downs for using the actives ie.:
Supreme Justice: “(Current text) Virtue of Justice Active cooldown reduced by 40%.”
Battle Presence: “(Current text) Virtue of Resolve Active cooldown reduced by 40%”
(Some courage trait)

Finally what kind of Courage trait could there be for the passive? I just suggest something like instead of every X time how about Aegis every 10 hits received? That is just a 10% damage reduction excluding Aegis synergy traits. Or just pulse 5s protection every 20 seconds or something similar. (Active cooldown reduced by 40% also)

Looking forward to other people’s suggestions.

(edited by Arutha.9874)

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Posted by: Exedore.6320

Exedore.6320

General Reduce Virtue base recharge to 20s, 40s, 60s base. Remove the “Virtues recharge faster” from the minor trait. Instead, individual Virtues traits focus on either reducing the recharge or boosting the passive effects. Right now, the bonus for using a virtue feels too much like a penalty unless you spec heavily into the Virtues traitline.

Virtue of Justice The active should apply 2 stacks of burning.

Absolute Resolution Increased healing from VoR active and removes 2 conditions on use. No passive boost. Possibly reduce recharge slightly. It was just too powerful before and nothing could compete.

Battle Presence Passive is stronger and affects allies.

Unscathed Contender Also reduces the interval for passive Aegis on VoC.

Indomitable Courage Reduces recharge on VoC slightly, but no longer reduces the passive interval.

Permeating Wrath This is probably a better fit in Radiance as a major trait.

Justice is Blind should probably be in the Virtues trait line.

Renewed Justice (Radiance Trait) should reduce the recharge by several seconds for critical hits or hitting a burning foe with a low CD. Basically allow radiance to use VoJ active more often.

General Consider making each major slot have all 3 choices apply to the same virtue (or something un-related to virtues). Interesting thematically, but not sure how it would apply for gameplay.

Kirrena Rosenkreutz

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Posted by: Arken.3725

Arken.3725

Virtue’s Base: Reduce the cd’s appropriately(not 100% on this one), and boost the passive benefits as well. Virtue’s are inherently poor versions of signets. They provide VERY little benefit passively and only if you trait into that line will you actually benefit from popping its active use.

Inspired Virtue should be baseline.

Virtue of Retribution: Needs to be overhauled, retaliation is by far the most useless of all boons(in spvp).

Power of the Virtuous: Remove the damage increase and give us back our Boon Duration that was taken away.

Adepts

Unscathed Contender: Reduce to 10% but while under the effects of some other boon that can be reliably obtained.

Retaliatory Subconscious: Overhaul to give 3 seconds of protection on a 5 sec ICD.

Masters/GM’s

Merge Supreme Justice and Permeating Wrath.

Absolute Resolution: Boost the passive by a greater amount

Glacial Heart: Overhaul to maybe increase attack speed on hammer with a cd reduction.

Battle Presence: Allow Guardians to keep the passive on Resolve, spread to allies.

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Posted by: Animism.6849

Animism.6849

The main issues I had with Dragonhunter, was simply the cast time on one of the virtues, “Shield Of Courage” – The counterparts have an instant cast time, and it feels very sluggish to have a cast time for the F3, whilst the F1 and F2 are completely understandable.

I seriously hope the cast time for shield of courage will be removed.

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Posted by: Rodzynald.5897

Rodzynald.5897

Retaliatory subconscious shouldn’t be a block.
I bring this up because after getting CC’ed our block will get removed by a weak sneeze or random AoE and in the era of CC Wars 2, this trait should rather give us an immunity to another CC aimed at us and our allies in in 600 yards radius for the whole duration of combat state.
Now that’s a passive that fits the new CC meta.

Guardian is meant for jolly crusading.

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Posted by: Fashion Mage.3712

Fashion Mage.3712

Maybe when ANet is done overtuning elite specs in comparison to normal specs, they can give guardians back the 600 range they arbitrarily removed from virtues.

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

What Rodney, Arken & Exe have said plus a few other things like

1: Traits that effect a virtue & either make you want to use it ASAP or never use it at all should be merged so that they better rounded. (this is true not only for virtues but for radiance and dragonhunter as well)

2: Some traits really feel like they are in the wrong tree entirely. (numerous examples but purity of body is a good one. It really should be in virtues. Instead honor could definitely use a flat + boon duration 3rd minor not tied to a weapon, since it deals so much with boons)
(Another example would be glacial heart)