Guardians Need Range

Guardians Need Range

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Posted by: SilverRule.7426

SilverRule.7426

I understand that Guild Wars 2 game designers probably don’t look at all the forums posts for our suggestions but do you guys think that they will ever add a new ranged weapon?
I have heard many suggestions for a bow, which I would agree with, but these ideas probably aren’t being looked over.
When I think of a Guardian, it’s true that I don’t think of them as a ranged powerhouse, but having no good options for ranged really singles them out from the other classes. Even the warrior has decent ranged potential, so I don’t think giving guardians a bow or a rifle is asking too much.
But do the Guild Wars 2 people even recognize the lack of ranged power for a Guardian as even being a problem? Should I get my hopes up that someday they will add a new weapon? Or is that just wishful thinking on my part?

Let it be known that I’m not whining about this, but it would be nice to know if Guild Wars 2 will be ever giving the Guardians a little more ranged capabilities.

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Posted by: Aphasia.1803

Aphasia.1803

They could speed up the sceptre attack, basically it seems like most guardian attacks are quite slow. Mace has a horrible cast time for the third attack and staff is not really a good choice for range.

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Posted by: Y u mad its vydia.6324

Y u mad its vydia.6324

Devs envisioned Scepter as our long range option, but I really can’t see why. Smite is most effective when it’s used in melee range against melee characters. It’s a very offensive defense against them. If you use it against ranged, you better have your immobilize ready.

Malaakh. [EU] Desolation.

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Posted by: Red Falcon.8257

Red Falcon.8257

I don’t care for weak ranged if we excel in melee.
Should the mace and sword be buffed a bit (less cast on mace 3rd hit, less CDs on sword) then I wouldn’t really mind.

If we’re going to stay with this though, I’d rather have our Hadokens move much faster and smite improved.

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Posted by: Y u mad its vydia.6324

Y u mad its vydia.6324

Why in the name of our Lord Jesus Christ would you consider shortening the cast time on the Mace’s 3rd hit a buff? You can interrupt it whenever you want if you missed your queue for a block.

Malaakh. [EU] Desolation.

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Posted by: Punny.9210

Punny.9210

less Cds on sword ????

are we playing the same game ….

Blackgate

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Posted by: Aphasia.1803

Aphasia.1803

The sceptre bolt needs to be faster, thats the main thing

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Posted by: bantapoo.1093

bantapoo.1093

I concur, they can’t possibly exclude us from keep or attack defense phases in WwW.
Please buff the scepter to do real damage and fast, not skills that hit like wet noodles.
we need in particular a faster single attack and a large damage aoe like ALL other classes have.

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Posted by: shedim.8504

shedim.8504

Who said bow abilities can’t be supportive? I don’t see a reason why a bow would make the guardian a ranged powerhouse, especially if the devs focus on support abilities or combo fields.

I’d still rather have a pistol+shield just because it is an interesting and fun combination and unfortunately the engineer us the only class who can go pistol+shield.

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Posted by: Chii.2814

Chii.2814

i dont want a new weapon. I can see what kind of flavor anet is going for the guardian. A magic knight of sorts, so sceptre should stay.

it just needs to be not lame. Faster “cottonball” attacks and a better looking smite is all i ask

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Posted by: Sythus.2396

Sythus.2396

The Sceptre is a really boring weapon though even if they increase the speed of the 1 skill. At least that’s my opinion I have no idea how others feel but to me our supposedly ranged options Sceptre/Staff feel boring.. :S