Help Needed! Good All-Around Guardian Build?

Help Needed! Good All-Around Guardian Build?

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Posted by: Maximum Potato.5923

Maximum Potato.5923

So I rolled a Guardian a couple of hundred hours back, levelled them to 80 and threw around a few different build ideas, but I’ve never found one that I felt really worked for me, which is a pity since I absolutely love the class’ theme. I’m absolutely against going Zerkers – It feels thematically unfitting for the class for me, and I have a hundred other glass cannon DPS characters, I’d like my Guardian to be a little different. Something with a good chunk of tankiness and reasonable damage output would be great, but a little more damage than PVT gear, if that makes sense. Here’s my current build:

Armor: Soliders (Power-Toughness-Vitality)
Trinkets: Knights (Toughness-Power-Precision)
Weapons: Berserker (Power-Precision-Crit Damage)

Runes and Sigils are a total mess for me right now, so I won’t even go in to them. I would also like advice on what weapons I should run (Currently have Hammer/GS/Staff). Any thoughts?

Who’s a good boy? Not you, since you aggro’d the BLOODY CHAMP-

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Posted by: Josh XT.6053

Josh XT.6053

Both of these are what I use in WvW.

This is the “Group spec” guardian that I run when I run in bigger groups of 10+ people. http://intothemists.com/guides/5508-group_spec_guardian

This is the meditation “roaming” guardian that I run when I’m running solo or with a small group of less than 10. http://intothemists.com/guides/5531-meditation_guardian

Hope that helps.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

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Posted by: Quiznos.4296

Quiznos.4296

My old build (current for now, needs tweaking post patch)
hammer & m/f healing breeze “hold the line” “save yourselves” contemplation of purity tome of courage

Lots of heal, protection, condi removal, retaliation.

It worked for my playstyle, others? Idk.

Traits used to mesh very well with this; going to take me a lot of ‘re-education on the new ones to say the least. Primary use of late was PvP bunker style / rescue missions. PvE, I haven’t had any issues with just about any build, just long fights because of a lack of dps. WvW I don’t play

(edited by Quiznos.4296)

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Posted by: MaximillianVonSchatten.6278

MaximillianVonSchatten.6278

For PVE or WvW? I tried out this build a bit last night and was somewhat impressed:

https://forum-en.gw2archive.eu/forum/professions/guardian/New-Mediguard-burst-is-insane/first#post5202508

I switched around a bit from this since I primarily use GS but am otherwise very similar. NPCs melt with this build; I generally run a Knight Zerker mix with some PVT mixed in on my mediguard and have Traveler runes since I’m primarily roaming in WvW.

I did try this out in Orr too and it was doing huge damage in PVE; havent done any PVP yet but I was basically running a PVP mediguard build before the trait changes for roaming.

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Posted by: Quiznos.4296

Quiznos.4296

Rune of monk.
Water and renewal sigils

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Posted by: Maximum Potato.5923

Maximum Potato.5923

I’ve been considering branching in to PvP, but it should be noted that this build would be primarily used in PvE. I have a thing for protecting allies and removing conditions (hence the hammer).

Who’s a good boy? Not you, since you aggro’d the BLOODY CHAMP-

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Posted by: Quiznos.4296

Quiznos.4296

I’ve been considering branching in to PvP, but it should be noted that this build would be primarily used in PvE. I have a thing for protecting allies and removing conditions (hence the hammer).

I primarily PvE, just not lately; trying to get all the TA skins for Faolain’s Blossom.
Here’s hoping you find a solid PvEbuild! If you do, pm me, your anti-zerk philosophy aligns well with my own.

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Posted by: agentmooncat.5134

agentmooncat.5134

I have been running a support guard in a 5 man since close to launch, and I’m not having a lot of luck with the patch. The dps is so high that if I don’t have an invuln up before I engage a larger group, it’s pretty much a death sentence. The trait change puts clerics builds in a tough predicament with hit points so it looks like I’m going nomads until I figure out where the spike dps is coming from.

For now I’m trying to deal with condi first since it seems like to most buffed. Trooper ruins-pure of voice and the resolve trait. I’m playing with the shout heal but I’m
Not sure if it’s bang for the buck is worth it. I have a feeling resistance will be come the new must-have for support oriented players, but we will see. Before a good guardian could support a 5 man in wvw while taking on 10-20 people, but I feel like that may be over and other players will have to pick up some slack…. Maybe?

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Posted by: Josh XT.6053

Josh XT.6053

Spike DPS is coming from everywhere. Necros, Rangers, Eles and Engineers are all very large damage dealers. Being bunker support is not the way of the world anymore, this is the battle of the bursts now. Dodge rolling, utilities that mitigate damage and more zerker/cavalier less clerics/nomads is going to be the way to play now.

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds