Interesting Patch
you forgot pov needs to remove 2 condis again
Being able to to hammer 5 on the move would’ve been super! Making the animation for hammer 2 less clunky would also be nice. Briefly rooting yourself at the end kinda sucks, and the distance traveled looks really short sometimes.
I like the suggestion about hammer 4, but even now it has it’s non-troll uses, plus banishing people off of cliffs and such is just too much fun to give up.
Would have been nice if Sword 2’s teleport would work without a target. Require LOS in the direction you are facing, so you don’t go through gates and walls.
you forgot pov needs to remove 2 condis again
^
You’re right that Hammer 4 has its uses, but its very situational. Hammer 4 on warrior is another hard CC on a weapon that had 3 hard CCs…all aoe.
you forgot pov needs to remove 2 condis again
It was always meant to only remove 1… It was a fix… Alot of classes got fixes , mesmer’s duelist got fixed , sigil of para was fixed as well… Please do not tell me you didn’t see this coming? It has been in the guardian suggestions for fixes for like 4 months.
Maguuma
you forgot pov needs to remove 2 condis again
It was always meant to only remove 1… It was a fix… Alot of classes got fixes , mesmer’s duelist got fixed , sigil of para was fixed as well… Please do not tell me you didn’t see this coming? It has been in the guardian suggestions for fixes for like 4 months.
That doesn’t mean it doesn’t hurt guardians who are already having issues with the condition meta. Now we have to give up even more offensive stats to deal with conditions, which once again is just pushing us further and further to the “go pure bunker or die” that they seem to want us to go to.
[Rev]
Please write all your idea about guardian here https://forum-en.gw2archive.eu/forum/professions/guardian/Guardian-Collaborative-Development/first#post3020796
you forgot pov needs to remove 2 condis again
It was always meant to only remove 1… It was a fix… Alot of classes got fixes , mesmer’s duelist got fixed , sigil of para was fixed as well… Please do not tell me you didn’t see this coming? It has been in the guardian suggestions for fixes for like 4 months.
That doesn’t mean it doesn’t hurt guardians who are already having issues with the condition meta. Now we have to give up even more offensive stats to deal with conditions, which once again is just pushing us further and further to the “go pure bunker or die” that they seem to want us to go to.
Indeed. While it was a bug it helped make the current game more tolerable. With it being ‘fixed’ the game just got that little bit worse.
Anet lied (where’s the Manifesto now?)
you forgot pov needs to remove 2 condis again
It was always meant to only remove 1… It was a fix… Alot of classes got fixes , mesmer’s duelist got fixed , sigil of para was fixed as well… Please do not tell me you didn’t see this coming? It has been in the guardian suggestions for fixes for like 4 months.
A 30 point trait should not remove one condition on a class that is this effing susceptible to conditions. Bug or not. Read it as a suggestion instead then argue against it. SMH
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele
All the quality of life stuff is good, the actual patch is pretty insubstantial if you exclude all the QoL changes.
The Fury on meditation use is interesting for DPS specs, i might try a meditation build at some point.
I currently ran soldiers/PoV shout spec to deal with condis and it has received an adjustment, so now on shout i will lose 2 condi’s not 3 but i will gain a boon. Will have to wait to see how this plays out.
But spirit weapons, still useless, Kindled Zeal ….. absolutely no point to this grand master trait. If you have enough power to make the conversion worthwhile you are probably running a power/precision build, in which case you dont want the condi damage. And condi damage for what? Our 1 burning condition?
[lion]~ riperonis
[tRex]