Is sword weak?
i was asking myself the same thing today after reading update notes, . Anet need make sword gooder.
There are only two changes I’d like to see:
1) Flashing Blade: can teleport without selecting a target
2) Zealot’s Defense: keep the mechanic but get rid of the root when activated
There are only two changes I’d like to see:
1) Flashing Blade: can teleport without selecting a target
2) Zealot’s Defense: keep the mechanic but get rid of the root when activated
I swear all I want for Christmas is being able to use flashing blade and judge’s intervention without needing a target lol
There are only two changes I’d like to see:
1) Flashing Blade: can teleport without selecting a target
2) Zealot’s Defense: keep the mechanic but get rid of the root when activatedI swear all I want for Christmas is being able to use flashing blade and judge’s intervention without needing a target lol
and all i want for christmas is a target lol
dont get all titty, the nerf barely changed a thing. the projectile block was so unreliable anyways. but yes, as a 1 hander sword should be more mobile than it is right now
What got nerfed with it? All they did was make a change they should have done last patch so you can’t block things like treb shots and other things you weren’t already supposed to be absorbing. It doesn’t change a thing with it in 99% of cases.
Performing a targetless teleport would be a good buff for the sword.
I don’t agree with the removal of rooting on zealot’s defense though. People would use it primarily for escaping. That is, you’d have your back turned to a zerg, running back to your tower while not being affected by any projectiles for 3 seconds. If it couldn’t be used to attack people, then that would probably be fine (would work exactly like a shield block in that sense), but I don’t think they can remove the rooting without some other kind of tradeoff.
As an alternative buff to zealot’s defense would be to make it actually block attacks to proc on-block effects, or perhaps increase the range or hitbox of the projectiles… can’t recall how good it is at tracking targets off the top of my head.
hmm thinking on how a targetless teleport would work.. so we would just teleport the corresponding distance in whichever direction you’re facing? how would that deal with slight ledges, etc? so we don’t get stuck etc.
would love that as well though!
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall
Guardian has a sword? What’s it do?
what are you talking about ive been using sword/focus/gs on my zerker guard in tpvp for ever and i love it, teleport blind and blade projectiles and projectiles block are amazing…
you know whats real no love for sword? roll a warrior
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
(edited by Lighter.5631)
I don’t agree with the removal of rooting on zealot’s defense though. People would use it primarily for escaping. That is, you’d have your back turned to a zerg, running back to your tower while not being affected by any projectiles for 3 seconds. If it couldn’t be used to attack people, then that would probably be fine (would work exactly like a shield block in that sense), but I don’t think they can remove the rooting without some other kind of tradeoff.
Zealot’s Defense is arguably the highest DPS ability to single targets that a Guardian has. I don’t see the concern of using it has an escape as it’s still susceptible to non-travel time abilities. Or it works in a frontal cone (if it doesn’t already). If I recall, Ranger greatsword 4 ability (counterattack, 15s cd), rooted them in place and they eventually lifted that. Sword has no cc associated with it so it’s really easy to get out of range and evade ZD. I’m just not seeing any negative impact of removing the root and turning it into a must have weapon.
Sword is fine as a weapon. Its the best 1h main hand for a single target dps build because of the teleport and the rapid attacks will proc burning off of justice a lot. The autoattack can also hit 3 people if they are lined up right. It’s a niche weapon. All weapons are not meant to be equally effective in all situations.
Sword is fine as a weapon. Its the best 1h main hand for a single target dps build because of the teleport and the rapid attacks will proc burning off of justice a lot. The autoattack can also hit 3 people if they are lined up right. It’s a niche weapon. All weapons are not meant to be equally effective in all situations.
only reason i’d use a sword is so i can have a defensive offhand. i dont use it because i like it, rather because its the only viable option. yes teleport is nice but sword 3 is a bit crappy
Double the base damage of Flashing Blade and I’ll be happy. The fact that it barely hits for a fourth of the auto-attack’s damage is mildly annoying.
Sword is fine as a weapon. Its the best 1h main hand for a single target dps build because of the teleport and the rapid attacks will proc burning off of justice a lot. The autoattack can also hit 3 people if they are lined up right. It’s a niche weapon. All weapons are not meant to be equally effective in all situations.
only reason i’d use a sword is so i can have a defensive offhand. i dont use it because i like it, rather because its the only viable option. yes teleport is nice but sword 3 is a bit crappy
Hit Judge’s Intervention at the same time you start casting Zealot’s Defence, by the time your target realizes what’s happened, you’ve done 6-8k burst to them.
JI+RoW on the hammer is my favorite though. Followed by Banish.
Sword is fine as a weapon. Its the best 1h main hand for a single target dps build because of the teleport and the rapid attacks will proc burning off of justice a lot. The autoattack can also hit 3 people if they are lined up right. It’s a niche weapon. All weapons are not meant to be equally effective in all situations.
only reason i’d use a sword is so i can have a defensive offhand. i dont use it because i like it, rather because its the only viable option. yes teleport is nice but sword 3 is a bit crappy
sword 3? crappy? lol if you don’t want it, i’d take it any time on my warrior.
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
I’m very happy with the sword, but it could use some tweaks.
Chain 3 of the auto attack bugs sometimes.
Flashing Blade I don’t have a problem with. More of the mobility/defensive tool, which I like.
Zealot’s Defense is very good when it hits. Problem is getting it to hit sometimes. Non-root I don’t agree with. It’s already very powerful, and this would put it over the top. Maybe increase the range to 900.
Heavens Rage
(edited by Harbinger.8637)
Sword is fine as a weapon. Its the best 1h main hand for a single target dps build because of the teleport and the rapid attacks will proc burning off of justice a lot. The autoattack can also hit 3 people if they are lined up right. It’s a niche weapon. All weapons are not meant to be equally effective in all situations.
only reason i’d use a sword is so i can have a defensive offhand. i dont use it because i like it, rather because its the only viable option. yes teleport is nice but sword 3 is a bit crappy
sword 3? crappy? lol if you don’t want it, i’d take it any time on my warrior.
hits only slightly higher than its auto, and its projectile block is so unreliable its not even funny. id trade most warrior skills for it
Sword is fine as a weapon. Its the best 1h main hand for a single target dps build because of the teleport and the rapid attacks will proc burning off of justice a lot. The autoattack can also hit 3 people if they are lined up right. It’s a niche weapon. All weapons are not meant to be equally effective in all situations.
only reason i’d use a sword is so i can have a defensive offhand. i dont use it because i like it, rather because its the only viable option. yes teleport is nice but sword 3 is a bit crappy
sword 3? crappy? lol if you don’t want it, i’d take it any time on my warrior.
hits only slightly higher than its auto, and its projectile block is so unreliable its not even funny. id trade most warrior skills for it
projectile block unreliable? ill tell you whats unreliable. sure get that amazing leap and that amazing cripple not just one of them but both, ill have that unreliable guardian sword 3 lolol. hope you enjoy getting shot down in mid air or that melee range single cripple lol, it’s so funny to see people talking about kitten they don’t know.
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
(edited by Lighter.5631)
Sword is fine as a weapon. Its the best 1h main hand for a single target dps build because of the teleport and the rapid attacks will proc burning off of justice a lot. The autoattack can also hit 3 people if they are lined up right. It’s a niche weapon. All weapons are not meant to be equally effective in all situations.
only reason i’d use a sword is so i can have a defensive offhand. i dont use it because i like it, rather because its the only viable option. yes teleport is nice but sword 3 is a bit crappy
sword 3? crappy? lol if you don’t want it, i’d take it any time on my warrior.
hits only slightly higher than its auto, and its projectile block is so unreliable its not even funny. id trade most warrior skills for it
projectile block unreliable? ill tell you whats unreliable. sure get that amazing leap and that amazing cripple not just one of them but both, ill have that unreliable guardian sword 3 lolol. hope you enjoy getting shot down in mid air or that melee range single cripple lol
are you kidding me? im not even making this up… its common knowlege that the projectile block on sword 3 doesnt work half the time. ive been using sword for the past 2 months as my secondary….. by no means am i inexperienced with it
Sword is fine as a weapon. Its the best 1h main hand for a single target dps build because of the teleport and the rapid attacks will proc burning off of justice a lot. The autoattack can also hit 3 people if they are lined up right. It’s a niche weapon. All weapons are not meant to be equally effective in all situations.
only reason i’d use a sword is so i can have a defensive offhand. i dont use it because i like it, rather because its the only viable option. yes teleport is nice but sword 3 is a bit crappy
sword 3? crappy? lol if you don’t want it, i’d take it any time on my warrior.
hits only slightly higher than its auto, and its projectile block is so unreliable its not even funny. id trade most warrior skills for it
projectile block unreliable? ill tell you whats unreliable. sure get that amazing leap and that amazing cripple not just one of them but both, ill have that unreliable guardian sword 3 lolol. hope you enjoy getting shot down in mid air or that melee range single cripple lol
are you kidding me? im not even making this up… its common knowlege that the projectile block on sword 3 doesnt work half the time. ive been using sword for the past 2 months as my secondary….. by no means am i inexperienced with it
Sure, take it take that amazing leap that gets you shot down in mid air everytime you use it, or that melee range single cripple which is definitely way more reliable then blocking projectiles while throwing out projectiles at the same time, according to you
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
Sword is fine as a weapon. Its the best 1h main hand for a single target dps build because of the teleport and the rapid attacks will proc burning off of justice a lot. The autoattack can also hit 3 people if they are lined up right. It’s a niche weapon. All weapons are not meant to be equally effective in all situations.
only reason i’d use a sword is so i can have a defensive offhand. i dont use it because i like it, rather because its the only viable option. yes teleport is nice but sword 3 is a bit crappy
sword 3? crappy? lol if you don’t want it, i’d take it any time on my warrior.
hits only slightly higher than its auto, and its projectile block is so unreliable its not even funny. id trade most warrior skills for it
projectile block unreliable? ill tell you whats unreliable. sure get that amazing leap and that amazing cripple not just one of them but both, ill have that unreliable guardian sword 3 lolol. hope you enjoy getting shot down in mid air or that melee range single cripple lol
are you kidding me? im not even making this up… its common knowlege that the projectile block on sword 3 doesnt work half the time. ive been using sword for the past 2 months as my secondary….. by no means am i inexperienced with it
Sure, take it take that amazing leap that gets you shot down in mid air everytime you use it, or that melee range single cripple which is definitely way more reliable then blocking projectiles while throwing out projectiles at the same time, according to you
How about you take a fully geared guardian into wvw with a sword and then come back and tell me what’s what. You obviously haven’t tried it enough.
I don’t agree with the removal of rooting on zealot’s defense though. People would use it primarily for escaping. That is, you’d have your back turned to a zerg, running back to your tower while not being affected by any projectiles for 3 seconds. If it couldn’t be used to attack people, then that would probably be fine (would work exactly like a shield block in that sense), but I don’t think they can remove the rooting without some other kind of tradeoff.
Zealot’s Defense is arguably the highest DPS ability to single targets that a Guardian has. I don’t see the concern of using it has an escape as it’s still susceptible to non-travel time abilities. Or it works in a frontal cone (if it doesn’t already). If I recall, Ranger greatsword 4 ability (counterattack, 15s cd), rooted them in place and they eventually lifted that. Sword has no cc associated with it so it’s really easy to get out of range and evade ZD. I’m just not seeing any negative impact of removing the root and turning it into a must have weapon.
The opposite is also true though. You can charge at people using it, having no fear of incoming projectiles while attacking at the same time, meaning it could be used as another tool to charge through zergs into a gate or something similar (guardian definitely does not need more of those).
As for the ranger, counterattack cannot attack while blocking. If you commit to the block, you will halt your offence unless the counterattack triggers.
If it is used on the move against ranged attacks, there is no counter portion of the skill and it is simply used as a block.
You can cancel your block into the crippling throw attack, but then you are foregoing the block for the attack. Additionally, the crippling throw roots you in place, although it is not for that long (does less damage than ZD as well though).
You can give a similar argument as to why giving mesmers the ability to move around in blurred frenzy would be too much.
Zealot’s defence needs either a damage boost or a change. Right now, it does not do any more damage (depends on your crit rate of course) than the #1 chain, it roots you, the activation is unreliable and the block hardly works as it is. A nice change would be if it applied a cripple or something like that.
I’ve never, ever seen the projectile absorb fail me, and the damage is dealt much faster than the #1 chain. I really have no issues with Zealot’s Defense. It’s one of my favorite skills.
What does Sword 1h do? Is it ever justified?
What does Sword 1h do? Is it ever justified?
1h is the highest single target weapon we have. You can argue and say scepter is, but until they fix the scepter’s auto speed. I’m going to say no.
Heavens Rage
Sword is fine as a weapon. Its the best 1h main hand for a single target dps build because of the teleport and the rapid attacks will proc burning off of justice a lot. The autoattack can also hit 3 people if they are lined up right. It’s a niche weapon. All weapons are not meant to be equally effective in all situations.
only reason i’d use a sword is so i can have a defensive offhand. i dont use it because i like it, rather because its the only viable option. yes teleport is nice but sword 3 is a bit crappy
sword 3? crappy? lol if you don’t want it, i’d take it any time on my warrior.
hits only slightly higher than its auto, and its projectile block is so unreliable its not even funny. id trade most warrior skills for it
projectile block unreliable? ill tell you whats unreliable. sure get that amazing leap and that amazing cripple not just one of them but both, ill have that unreliable guardian sword 3 lolol. hope you enjoy getting shot down in mid air or that melee range single cripple lol
are you kidding me? im not even making this up… its common knowlege that the projectile block on sword 3 doesnt work half the time. ive been using sword for the past 2 months as my secondary….. by no means am i inexperienced with it
Sure, take it take that amazing leap that gets you shot down in mid air everytime you use it, or that melee range single cripple which is definitely way more reliable then blocking projectiles while throwing out projectiles at the same time, according to you
How about you take a fully geared guardian into wvw with a sword and then come back and tell me what’s what. You obviously haven’t tried it enough.
Your logic is so flawed, it amuses me. Your response doesn’t have any explanation nor arguments against my comment to make your false opinion stand. All you are doing is ignore and throw some random WvW zerg vs zerg bs in a single target weapon topic, i guess we are done here
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748
What does Sword 1h do? Is it ever justified?
1h is the highest single target weapon we have. You can argue and say scepter is, but until they fix the scepter’s auto speed. I’m going to say no.
i think scepter is the highest single target dps for a stationary target. otherwise the prize goes to 1hs
What does Sword 1h do? Is it ever justified?
1h is the highest single target weapon we have. You can argue and say scepter is, but until they fix the scepter’s auto speed. I’m going to say no.
i think scepter is the highest single target dps for a stationary target. otherwise the prize goes to 1hs
scepters shots dont always land though.
I like sword when in a small group.
What does Sword 1h do? Is it ever justified?
1h is the highest single target weapon we have. You can argue and say scepter is, but until they fix the scepter’s auto speed. I’m going to say no.
i think scepter is the highest single target dps for a stationary target. otherwise the prize goes to 1hs
scepters shots dont always land though.
you missed the point. a stationary target will receive all the hits from smite.
now if that target has aegis or block, well it won’t matter what weapon it is, now will it? scepter is still the highest single target dmg for non moving targets.
I’ve never, ever seen the projectile absorb fail me, and the damage is dealt much faster than the #1 chain. I really have no issues with Zealot’s Defense. It’s one of my favorite skills.
This is my observation as well. I have seen no evidence of the projectile absorb failing.
Some ranged attacks are not actually projectiles. For instance, mesmer greatsword and necro scepter do not fire projectiles, they simply hit at range. As such, it would make sense for them not to be absorbed by ZD.
Additionally, some ranged attacks may be projectiles but not hit as projectiles. For instance, if an engg uses exploding shot (pistol 1), this is a projectile. However, if the projectile does not hit but the exploding AoE portion of the skill does, it would make sense not be be absorbed by ZD. Similar to fireball. This could happen if an adjacent ally is attacked, the vector of the projectile was skewed slightly since you were moving just before using ZD, or if the ability is used untargetted (although this is uncommon).
I’m not sure if bouncing projectiles come into play at all in terms of circumventing the absorption. One would assume they are absorbed, but I’ve never explicitly tested that.
yup. i find that people confuse beam attacks with projectile attacks. different birds, friends, different birds.
sword`s skill “3” must be use without root!
And Why DEVs changed the topic “name” but didn`t say anything here…
i think scepter is the highest single target dps for a stationary target. otherwise the prize goes to 1hs
scepter is still the highest single target dmg for non moving targets.
You go from “thinking” to a bold claim with one post. Care to substantiate that statement?
1h Sword if far from weak when traited decently.
There are only 2 changed I would like to see to the 1h sword at the moment.
1) Increase flashing blade’s damage. Yes it is a great teleport gap closer, but it hits like a wet noodle. and least up it a tiny bit..
2) Make ZD’s projectile slightly angled (so they cross more like an X fashion) to make the attack slightly wider. This would solve the issue of people just completely strafing them at around 400 range.
How about you take a fully geared guardian into wvw with a sword and then come back and tell me what’s what. You obviously haven’t tried it enough.
I know this isn’t directed at me, but from someone who has used 1h sword in WvW for a LONG time, maybe you should just give up on using it, because it doesn’t seem to be the right weapon for you.
[Rev]
i think scepter is the highest single target dps for a stationary target. otherwise the prize goes to 1hs
scepter is still the highest single target dmg for non moving targets.
You go from “thinking” to a bold claim with one post. Care to substantiate that statement?
If you go to the mists with a stopwatch and test it on a heavy golem, scepter will kill the golem in 6.2 – 6.4 seconds while sword will take 6.8 – 7.1 seconds. I was able to get the sword as low as 6.4 seconds, but that was definitely not the norm. I haven’t tested the mace out on the golems yet.
As a side-note, GS will down a heavy golem in 5.4 seconds, but that is due to being able to burst with #4 & #2. When on cool-down, GS DPS drops off quite a bit. Also, since I have about 50% less +Crit-Damage in the mists then I do in my PvE/WvW gear, you don’t see as much benefit from right-handed strength on the golems. I kill mobs in Orr with a 1-h sword before the burning from activating justice wears off. GS seems like an eternity in comparison.
Scepter = best single-target sustained DPS if they stand in the smite
1h-sword = best single-target DPS for killing things that don’t stand in the fire
My personal experience with the scepter is that it works the best when you treat it like a melee weapon with extended range. If you can stay around 250-300 from your target, the orbs tend to hit without issue. If you go 600 – 1200 from your target, better hope your target is a wall.
Hm, that’s rather interesting. I’ll have to check out the damage in the Mists. Thanks.
Personally I think flashing blade (sword 2) should give a 1s chill. Most of the time I use the skill to gap close, even with swiftness and same movement speed of my enemy, the small delay in the attack makes the enemy actually leave my attack range. This makes it so the gap closer is completely useless because I can’t even damage someone running away with1 hit. I sometimes wonder how funny it is for someone running from me, where I’m 1 foot behind him flailing my sword missing every single time.
Sharks With Lazers [PEW]
If you ask me, Sword Wave (attack chain #3) is broken. Yes, it CAN hit a total of about nine times (three targets three times) but it pretty much never will, the way the AI spread out to attack you in PvE means it will most likely only ever hit one target three times unless there’s a target there agroed to someone else or there’s a huge mess of enemies present, in which case, why on earth would you be using a sword? Personally, I’d trade it for Final Thrust any day. The range on it is not a selling point. If you use it at range, you hit with about 1 of the three projectiles, doing a third of the listed damage anyway.
I’d prefer it if it hit foes in the normal melee arc 2-3 times (and then possibly cripple), that would preserve its effectiveness against single targets but also boost its performance against multiple targets, in which sword is really lacking and remove its bewildering idiosyncrasy of being a reflectable melee attack.
I think it would be better if ZD’s projectiles hit foes in a line too, that would also boost sword’s multiple foe effectiveness and would sometimes make missing a foe who is slowly walking to the side less painful…
….Flashing Blade as a leap finisher!
Kaimoon Blade – Warrior
Fort Aspenwood
Zealot’s Defense is very good when it hits. Problem is getting it to hit sometimes. Non-root I don’t agree with. It’s already very powerful, and this would put it over the top. Maybe increase the range to 900.
Personally I think flashing blade (sword 2) should give a 1s chill. Most of the time I use the skill to gap close, even with swiftness and same movement speed of my enemy, the small delay in the attack makes the enemy actually leave my attack range. This makes it so the gap closer is completely useless because I can’t even damage someone running away with1 hit. I sometimes wonder how funny it is for someone running from me, where I’m 1 foot behind him flailing my sword missing every single time.
I have to agree with these 2 options. I use Flashing Blade the same way with the same results. Don’t get me wrong, it works beautifully if they’re standing still and not expecting it, but in any sort of pvp your opponents are usually moving. In pve, it works great and a small snare wouldn’t change much.
Zealot’s Defense is pretty cool, but I also have a hard time landing it on other players. I think a range increase would be a better option than making it mobile. Being a walking, blocking laser cannon seems like it’d be a little too much.
That being said, I still use and enjoy sword on guardian, but it feels like it falls a little short in these 2 ways.
The Lumpy Pumpkin [Kina]
Fergie’s Crossing
i think scepter is the highest single target dps for a stationary target. otherwise the prize goes to 1hs
scepter is still the highest single target dmg for non moving targets.
You go from “thinking” to a bold claim with one post. Care to substantiate that statement?
If you go to the mists with a stopwatch and test it on a heavy golem, scepter will kill the golem in 6.2 – 6.4 seconds while sword will take 6.8 – 7.1 seconds. I was able to get the sword as low as 6.4 seconds, but that was definitely not the norm. I haven’t tested the mace out on the golems yet.
As a side-note, GS will down a heavy golem in 5.4 seconds, but that is due to being able to burst with #4 & #2. When on cool-down, GS DPS drops off quite a bit. Also, since I have about 50% less +Crit-Damage in the mists then I do in my PvE/WvW gear, you don’t see as much benefit from right-handed strength on the golems. I kill mobs in Orr with a 1-h sword before the burning from activating justice wears off. GS seems like an eternity in comparison.
Scepter = best single-target sustained DPS if they stand in the smite
1h-sword = best single-target DPS for killing things that don’t stand in the fireMy personal experience with the scepter is that it works the best when you treat it like a melee weapon with extended range. If you can stay around 250-300 from your target, the orbs tend to hit without issue. If you go 600 – 1200 from your target, better hope your target is a wall.
thank you for proving my point. there’s a research thread buried many pages back comparing all the guardian weapon dps…and I can’t find it to show the numbers, but scepter is the highest single target dps for a non moving target.
I’ve spent over 1k hours with scepter/sword//shield and gs. sometimes it is faster and safer to smite a downed target than to try and stomp. scepter2, dodge, rear view + gs3 will save your life if you are <50% hp in a 1vx
please delete “root” from sword skill “3”
Scepter might do about the same damage as sword on a target dummy, but how many target dummies do you fight? It works decent in PvE, but there’s a reason you don’t see many people using scepter in WvW.
Remove the self root effect from Zealot’s Defense
Flashing Blade needs to be a leap finisher
Flashing Blade needs a snare/chill effect added
Flashing Blade needs to teleport you, even if there is no target
hmm thinking on how a targetless teleport would work.. so we would just teleport the corresponding distance in whichever direction you’re facing? how would that deal with slight ledges, etc? so we don’t get stuck etc.
would love that as well though!
Would be awesome, could work the same as the rangers great sword ability swoop…..an absolutely fantastic ability.