@Ojyh.9842:
First:
There is not a single objective argument in the world. Nowhere. It is impossible. But this is a more philosophical discussion and would lead away from the purpose of this thread.Back on topic:
I have specifically (even in the thread you quoted) said, that I am simply a customer with an opinion. And that there are different opinions out there.But argument and sheer liking are different things. If ppl would say: “I do not like the Dragonhunter theme”, then I could say nothing more than: “Well, I like it, but we seem to simply have different tastes here”.
What I will absolutely refuse is to accept personal taste as an argument in a conceptual discussion. The one is a matter of taste (which you can only state, not argue), the other is a matter of conceptual contradictions. I have seen no argument in the thread, that points conclusively to a conceptual contradiction. I would be happy to discuss those and I do not dismiss the possibility, that I have overseen such arguments. If you would point me to those, I’d be glad to check them out.
Of course, if you wanted, you could hold a poll with the whole of the GW2 community (of which the majority does not take part in the forums, any forums). And in the end you would find ppl, who like or dislike the concept. But we don’t have that. What we have are polls with a completely uncontrolled population taking part in it. And since only a minority of the community takes part in online discussions, there is no conclusive proof, that there is actual a majority of people disliking the concept. Further, to have vocal accounts on different websites express their dislike, does not mean, that this equals the number of people vocalizing their dislike. Number of internet identities =/= number of people behind those identities.
To clarify my position, because I feel ppl tend to dislike a misconception of my position or simply argue straw men:
- I personally did not expect the Dragonhunter theme (merely because of the ill fit between the preview and the actual profession).
- The concept but grew on me quickly throughout the Dragonhunter article and I came to like it. This is but nothing more than my personal opinion.
- I have seen people express their dislike with the concept, by stating, they didn’t like it.
- I have not seen a single conclusive argument showing conceptual contradictions of the Dragonhunter theme
- I have seen but the majority of people, who dislike the concept, trying to rationalize their dislike by forging arguments out of their taste.
—> I am mainly concerned with the last two points. I would gladly check out conclusive arguments, if I oversaw them. But what I have seen was the try to make ones opinion seem more important and more “objective” by forging arguments, which all fell apart so far.
There are semi-objective arguments, actually. The biggest one is simply that it’s better to use more generic names so people can fill in the stories for their characters themselves. Forcing a very specific concept into a class name has the potential to create cognitive dissonance for players who care about that aspect of gameplay, while giving a class a fitting generic name carries no such potential.
-especially when the specific name is out of whack with both the concept AND the overall theme of the class.
(edited by Einlanzer.1627)