I don’t want to criticize upcoming changes to meditation but the more time elaps the more i think we are missing the guardian role…
What i mean is: why all those buffs on meditation skills? I think meditations are the first skill type to get 5 slot in, really? So if I want to optimize my traits why should i use other type of skills over meditation when i get 5 out 5 skills which benefits from the same traits?
Yes, you would say: because meditation are selfish. And THIS is the problem! Why is guardian getting buffs on the selfish aspect?! Wasn’t guardian supposed to be group play oriented?
Now just to talk about what a guardian can do for the party as a SUPPORT class:
- might stacks (staff and stufs) -> every class can stack the same quantity or even more, and avene warriors now can!
- various random boon spamming -> enginers? elementalists? even rangers can!
- wall -> yes this is the only thing guardian are better than other classes…
- heals -> unless you are running a full healing power build it is pretty hard to seriously heal your party… even warriors got 1.4k aoe heal on shouts…
so what i’m saying is that guardian is loosing its support ability in favor of more selfish skills, why! I chose guardian because i wanted to be a support class not a warrior like selfish, high dps, immortal class.
Just few things about lasts updates to guardian class:
1) Force of Will: +300 vitality.
Why!? Tell me why this trait! Tell me why in honor! Who can use this trait whitout waste previous 2? That line was for shouts… meh i don’t want to know anything else.
2) New healing skill… another meditation. I have nothing against meditation skills and i think a lot of ppl like them for the ability to increase our dps… but why add one more!
It seems nothing but to have 4 meditation means: 16 sec of fury simply pressing them all… which is almost perma fury… to a guardian? really? not vigor (that’s another point), not regen, not protection, not might but FURY!
3) now we got 5 meditations! FIVE! o cmon really? so are you telling me we got 20 sec of fury? Now it is perma FURY or almost… now we got 10k SELFISH heal! CMON! and now we got reduced cd on … renwed focus! WHY?
4) Renwed Focus with reduce CD, 2k heal and fury… Now just follow me a moment, at beginning renewed focus was like: “you are immune to damage, you can stand 2s more against enemy attacks but this skill as big CD and the strength comes from the renew of virtues cd”; now it is like “save you but man! yeah!” Why should that skill refresh virtue cd in a meditation build! To burn for 3 more sec a target and get 10% damage bonus? Virtues was… a long time ago… SUPPORT! 0/0/0/0/5 was a MUST and that was fine becase guardian was SUPPORT… but now… someone say “hey, guardians don’t use anymore virtues in dungeons”… WHY should i use them! Maybe i use them but the party get nothing because 0/0/0/0/5 doesn’t exist anymore!
5) Vigore nerf -> this is not bad… this is the worst thing! we have low health pool and those dodges was usefull to keep heals up (with dodge) and avoid attacks… but hey, we got 300 vitality which no one will use… better than nothing i guess…
6) shouts are still here… sitting at their place since game launch… i love shouts not because they are “strong” or “easy” but because they give much party support… oh wait “they SHOULD give much party support”. All we got for shouts are: reduced cd, condition removal and, well, altruistic healing… really?
(edited by Kjeldoran.3849)