Power or Precision?

Power or Precision?

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Posted by: Beorn Saxon.4762

Beorn Saxon.4762

What’s best for an offensive Guardian? I always use GS. Second set is usually Hammer or Sword.

I typically take spirit weapon utilities.

Tarnished Coast
Critical Impact [Crit]

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Posted by: Kami.7369

Kami.7369

IIRC Spirit Weapons aren’t affected by Power, so Precision I guess would be best.

Jonlo Vangalen
Getof Fenris – Blackgate
http://getoffenris.com/

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Posted by: fishergrip.4082

fishergrip.4082

I’d say for pretty much any offensive character that isn’t going heavy into condition damage, you need a balance of power, precision and +crit damage. Precision is better than power if you are building for self healing.

Maid Of The Coast

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Posted by: Kahrgan.7401

Kahrgan.7401

Why would you say precision is better than power if building for self healing? for the might stack?

Me personally I’m full clerics gear. Power is persistent dmg, and doesnt have to depend on crits.

Don’t call anyone out on their BS, that’s an infraction and a deleted post. —Anet.

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Posted by: Bash.7291

Bash.7291

Short answer: It all depends on your build. You need a balance of both to do decent damage.

Living Dead Girl ~ Necro
[Rev]

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Posted by: kaffaljidhma.1496

kaffaljidhma.1496

If you put points in boon duration, prefer power because you’re basically covered with SYG (unless this is PvP, at which point still prefer power because you’re not going to be able to not have 100% retaliation).

If you invest in Crit Damage, go precision and go honor to dodge forever. If you’re going spirit weapon, you’re pretty much an anti-kite guardian who’s doing Staff Scepter, and Smite is pretty much a crit dependent spike.

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Posted by: fishergrip.4082

fishergrip.4082

Why would you say precision is better than power if building for self healing? for the might stack?

Me personally I’m full clerics gear. Power is persistent dmg, and doesnt have to depend on crits.

Altruistic healing can heal you for 200-500hp per second with a high crit rate when you’re using vigor on crit/might on crit. Throw in superior sigil of blood and lifesteal on crit food and you can get 1000 healing per second from crits. The healing is somewhat dependent on the situation: more targets and more party members = more healing.

Maid Of The Coast

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Posted by: Nemosis.5794

Nemosis.5794

For me id rather have power than precision (because power makes retaliation hit harder)… but my guard is a sPVP bunker… depends on your build.

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Posted by: Tyber Valens.5148

Tyber Valens.5148

For me id rather have power than precision (because power makes retaliation hit harder)… but my guard is a sPVP bunker… depends on your build.

I don’t believe the player’s power stat boosts Retaliation boon. I think it completly dependent on the sources stats.

http://wiki.guildwars2.com/wiki/Retaliation

Templar Valens – Human – Guardian
Server: Maguuma

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Posted by: Beorn Saxon.4762

Beorn Saxon.4762

For me id rather have power than precision (because power makes retaliation hit harder)… but my guard is a sPVP bunker… depends on your build.

I don’t believe the player’s power stat boosts Retaliation boon. I think it completly dependent on the sources stats.

http://wiki.guildwars2.com/wiki/Retaliation

“Damage dealt depends on the level and power of the retaliation’s source.” – Wiki

Tarnished Coast
Critical Impact [Crit]

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Posted by: Wizardauz.3761

Wizardauz.3761

Power > Precision.

We get decent stacking of power through our weapon abilities and skills.

Guardians more about sustained dmg anyways and power works off your crit but still have a big effect with out crit. While crit is completely dependent on power

Edit: Didnt see the spirit weapon part, dont know if it does/doesnt scale with power or prec. I dont use spirit weapons. But what i said before applys to melee/normal combat with weapons.

Ehmry Bay – Good Fights Guild Leader
Lvl 80 Sylvari Guardian – Tzenjin [GF]
Lvl 80 Human Elementalist – Tzenkai [GF]

(edited by Wizardauz.3761)

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

For me id rather have power than precision (because power makes retaliation hit harder)… but my guard is a sPVP bunker… depends on your build.

I don’t believe the player’s power stat boosts Retaliation boon. I think it completly dependent on the sources stats.

http://wiki.guildwars2.com/wiki/Retaliation

The “source” being the player who put the retaliation on, yeah. In other words, you or your ally.

If you’re just looking at raw damage, power is almost always better. It simply scales better (it’s about 1% per 10 points) versus precision, which, at max possible crit damage (103%) is worth about .75% per 10 points.

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Posted by: Lanny.6987

Lanny.6987

Math above seems a bit off.

For attacking a given armor 1% more damage from power is found with an additional CurrentPower/100 points. Crit % scales as a factor of crit damage. If a crit does double damage then 1% more crit adds 1% more dmg. Max possible crit damage is well above 105% (32 from trinkets, 16 armor, 10 weapons, 10 runes, 10 food == 78 or 2.28x normal) but you will do 1% more damage putting points into Perception with 2100/(CritDmg + 50) points.

You need a CritDmg of 50 for 21 points of Perception to add another 1% dmg. Until you have over 2100 Power it takes less than 21 points of Power to add 1% dmg. Unless you want the higher Crit % for sigils or other effects you should concentrate on power and add Perception and CritDmg where it doesn’t take away from other stats you are working on.

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Posted by: ref.8196

ref.8196

Can someone do the math and work out the expected values and plot them on a power vs precision vs expected value (3 dimensional) graph?

pleeease

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Posted by: Manticore Five.9867

Manticore Five.9867

If only it were that simple. Power scales differently between weapons, and also based on rotation.

General rule of thumb:
Power is usually better than precision. UNLESS:

  • You take proc-on-crit traits that are important to you.
  • You invest significantly into critdam or the Valor line, in which case you want to not have all that critdam locked away behind a low precision.

If you follow that guide, you’ll be either at or close to your optimal damage.

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

Math above seems a bit off.

For attacking a given armor 1% more damage from power is found with an additional CurrentPower/100 points. Crit % scales as a factor of crit damage. If a crit does double damage then 1% more crit adds 1% more dmg. Max possible crit damage is well above 105% (32 from trinkets, 16 armor, 10 weapons, 10 runes, 10 food == 78 or 2.28x normal) but you will do 1% more damage putting points into Perception with 2100/(CritDmg + 50) points.

You need a CritDmg of 50 for 21 points of Perception to add another 1% dmg. Until you have over 2100 Power it takes less than 21 points of Power to add 1% dmg. Unless you want the higher Crit % for sigils or other effects you should concentrate on power and add Perception and CritDmg where it doesn’t take away from other stats you are working on.

It’s 36 jewelry, 16 armor, 12 runes/orbs, 10 weapons, 30 traits actually. So it’s 104%. 114% if you count food. You can then find how much you get per 1% crit chance by doing .01 × 1.64, then dividing that number by 21. I don’t know what that adds up to off the top of my head but it’s less than 1% per 10 points.

Either way the conclusion is the same. Power > precision for raw damage.

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Posted by: Lanny.6987

Lanny.6987

Traits. Duh. And at max CritDmg it’s a touch over 16 points per 1% extra damage so wins at any power level over 1600 (which you are probably going to have to have gotten all that CritDmg).

Thanks for corrections.

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Posted by: Obtena.7952

Obtena.7952

I’m partial to Power because it applies more widely to most situations equally. Getting good damage from crits depends on two stats and it’s chance driven, making it less likely for a slower weapon to crit in a given time than a faster one. Bottom line is that it’s easier to get more from it than crits.

(edited by Obtena.7952)

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Posted by: Tyber Valens.5148

Tyber Valens.5148

For me id rather have power than precision (because power makes retaliation hit harder)… but my guard is a sPVP bunker… depends on your build.

I don’t believe the player’s power stat boosts Retaliation boon. I think it completly dependent on the sources stats.

http://wiki.guildwars2.com/wiki/Retaliation

The “source” being the player who put the retaliation on, yeah. In other words, you or your ally.

If you’re just looking at raw damage, power is almost always better. It simply scales better (it’s about 1% per 10 points) versus precision, which, at max possible crit damage (103%) is worth about .75% per 10 points.

I thought “source” refered to the enemy that dealt the damage? That tool tip is very misleading

Templar Valens – Human – Guardian
Server: Maguuma

(edited by Tyber Valens.5148)

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Posted by: ironzerg.3196

ironzerg.3196

Power>Precision. But remember, it’s not always a trade-off. You can have both.

It’s never either/or. But since power improves the damage of ALL your direct attacks, including criticals, you’ll get a better return out it.

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Posted by: Bash.7291

Bash.7291

If only it were that simple. Power scales differently between weapons, and also based on rotation.

General rule of thumb:
Power is usually better than precision. UNLESS:

  • You take proc-on-crit traits that are important to you.
  • You invest significantly into critdam or the Valor line, in which case you want to not have all that critdam locked away behind a low precision.

If you follow that guide, you’ll be either at or close to your optimal damage.

This for sure. My build relies on me getting crits for self healing, so not only does perc give me more damage but also more survivabilty,

Living Dead Girl ~ Necro
[Rev]