(edited by Sorem.9157)
Purity and Signet of Resolve
Good question. I’d venture a guess at best that the timer kicks in as soon as a condition is removed. I use both myself and can tell you though that it still doesn’t remove them fast enough.
The tick starts when you equip them. Timer is always up. You could get 10 stacks of Bleeds, and the next second it is gone. That’s because the timer was at 9 seconds when you got the condition.
It’s never ending. As far as I know.
Heavens Rage
They tick all the time, even with SoR on cooldown and remove 2 conditions every 10 secs if combined.
/edit: If SoR is on cooldown it won’t remove a condition, just to clarify. But it still ticks so it may remove a condition the second it goes off cd.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
(edited by Iavra.8510)
So, as soon as you equip it, a 10 second countdown timer starts, then at the 10 second mark, it checks if there’s a condition to remove, if not, starts the 10 second timer again?
So, as soon as you equip it, a 10 second countdown timer starts, then at the 10 second mark, it checks if there’s a condition to remove, if not, starts the 10 second timer again?
I think that’s how it works.
I tested this thoroughly.
As soon as Signet of Resolve or Purity are equipped, a 10sec timer is generated that keep repeating.
If you stack both, it goes into 2 conditions every 10s. If you get the grandmaster for signets on top of that, it goes into 3 conditions every 10s.
Rampage Wilson – Charr Engineer
Sea of Sorrows
So it’s a countdown timer that starts at equipped as opposed to being “ready” until the first condition then counting 10 seconds from there. No idea why I thought that it worked that way.
Thanks folks.
What if you:
- Switch Heal to Shelter
- Switch Purity to something else
- Equip Signet of Resolve
- Wait 5 seconds
- Switch back to Purity
Will you then remove 1 condition every 5 seconds until map change?
Or is it 2 conditions every 10 seconds based on the Signet of Resolve (first equiped) timer?
i do believe it is still 2 conditions removed every 10 seconds, with them ticking in sync internally
They sync.
I would prefer if you could get them on separate timers. A condition removed every 5s would be ftw.
Lorella Windrunner – 80 Thief
Shayera Nightfall – 80 Mesmer