So I had an idea, how viable is it?
Umm you may want to look at the top of the forums. Guide- hammer and altruistic healing game play.
It is very viable and one of the more popular set ups.
Melanessa-Necromancer Cymaniel-Scrapper
Minikata-Guardian Shadyne-Elementalist -FA-
Umm you may want to look at the top of the forums. Guide- hammer and altruistic healing game play.
It is very viable and one of the more popular set ups.
Heh, WHOOPS.
Regardless, I’m still not sure what to do with my last ten points.
Umm you may want to look at the top of the forums. Guide- hammer and altruistic healing game play.
It is very viable and one of the more popular set ups.
Heh, WHOOPS.
Regardless, I’m still not sure what to do with my last ten points.
WvW=5radiance 5virtues
Dungeons/Fractals=10virtues
Generic PvE=whatever
i wanna say for WvW both 0/5/30/30/5 and 0/0/30/30/10 slpit work as well, depending on who you’re running with and what you plan to do. the 10 in virtues can add a lot for WvW as well. though the AoE blind is hard to argue with as well.
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall
I think every Guardian should have 5 points in Virtues, regardless of the rest of your build.
I think your build’s biggest weakness is conditions.
Relying on Signet of Resolve, Contemplation of Purity and Save Yourselves is a bit tricky since you don’t have any thing that reduces the cooldown of those skills. I would replace Strength in Numbers with Purity to help with the conditions since 70 Toughness is nothing with toughness you’ll already get with your gear set up.
I would also replace Writ of Exaltation with Superior Aria, 48s CD of Save Yourselves will help you a lot if you have the additonal buff duration and the symbol isn’t really larger then what you’d expect, your party members should still be at melee range for you to get the entire benefit.
Replace Writ of Persistence with Writ of the Merciful, the additional 70-350 heal (350 if all party members are inside) is too low compared to the additional 300 heal (100/pulse) and you’ll also heal your party members inside the symbol.
Some suggestions:
I wouldn’t use divinity runes. Either use ruby orbs or runes for the effect. Mathematically divinity runes kitten you instead of maximize you.
Your crit chance is too high and its being wasted since your crit damage is low. Its better to shift those stats into power. I’d switch out some pieces with soldier’s instead of knights or switch some of the knights into zerker’s to bring your crit damage up.
If you are using crit chance just to trigger effects; since everything has a cooldown, sitting around 40% is fine.
I actually run different symbol builds in dungeons, www, and s/tpvp. I have writ of the merciful instead of empowering might and generally run all shouts with soldier runes. I also use Sigil of generosity (more for WWW). Its a pretty powerful sigil and there is a reason why it isn’t in s/tpvp.
Group Stability is a hell of a Drug – Rick James
vT
If you aim to make a PvE build, I would advise going for damage more than defense. I run a 0/20/10/30/10 build with Knight armor and berserker weapons/accessories and even though I haven’t completely geared up to exotic yet, I have:
Zero issues in PvE. You kill stuff fast, the heals are great, but you have to be more active with buffs/debuffs/dodging when fighting groups of enemies to compensate for not being a total tank.
WvW, I have decent damage, can bring down most people down in a 1vs1 but due to being undergeared I can’t say that I could face more than 2 people and win… not that you’re supposed to in WvW anyway.
Sigurd Greymane, guardian
~ Piken
for pve its viable and if you like hammer then go for it….
if you are looking for stronger builds – there are a lot of options.
The build is viable for PvE. I used to run something similar. However, utility wise you should go for shout based and take superior aria. The boons will synergise with AH betterand give you more retretaliation as I see you also enjoy face rolling 6+ mobs at a time.
Get rid of your divinity runes and replace with melandru so you wont need to bother about conditions or take boon runes as it will synergies with your shouts better.
If you find taking on 10 mobs is too easy. Begin exchanging def for ark. Keep doing so unroll you reach your happy medium as not everyones preference is the same.
Sophia Theos Beast Master
[Fissure of Woe]
you could also cosider rune of the forge which i find very useful if things get too hot. ou can switch to defensive weapon set like mace(focus and still maintain long duration protection to regain health.
dump the 10 extra points into your Virtues line, for sure. Every Guardian should have at least 5 in there, and with 5 more you can extend Consecrations when you use them, and extend retaliation duration, which just means more damage.