Sword and Scepter getting Symbols
I really want to know the balance changes, someone in other topic said that we’ll get a change on a passive signet to +25% move speed. I wonder if it is true and which one.
@edit
I can’t wait to see what symbols are, at least sword and scepter will have better synergy with Zeal line.
And I really hope for meaningful changes to all useless traits and the lack of synergy.
But I don’t believe that useless utilities will have changes (sigets, spirit weapons).
(edited by Mikau.6920)
Sword 2 now drops a symbol at the end of teleport that pulses fury
Scepter 2 now drops a symbol that pulses might but number of hits remain the same
Also trap dazes are going back to 1 second.
There is no movement speed increase on signets.
This might get me playing again! I hope we see some other decent buffs too. I’d take core guardian over DH in a heartbeat if I can do decent wand damage.
supreme justice gone for new trait “Drop protective area when dropping below health threshold 25%”
Supreme justice is merged with permeating wrath as a virtues GM
So they are merging 2 useless traits in 1 that nobody will ever use cause of “Indomitable Courage”.
What about other useless traits? Simbol on sword, yea that will help sword to be better, not.
Oh my freaking God….
I wonder if Scepter will see some play again. I’d love to make the legendary and full on kite with LB/Scepter+Focus
I make PvP & WvW videos
What about other useless traits? Simbol on sword, yea that will help sword to be better, not.
1: It’s not a trait
2: I suspect that it will. More damage is more damage after all.
Anet said a couple months ago that mace was getting some love. I have my fingers crossed.
If we don’t receive any damage/sustain reductions, I think Guardian will finally be on the road to improvement
I make PvP & WvW videos
supreme justice gone for new trait “Drop protective area when dropping below health threshold 25%”
That sounds so vague. Protective area can be anything. Is it going to be like Sanctuary that enemies cannot pass or more like a Symbol on the ground that gives protection?
supreme justice gone for new trait “Drop protective area when dropping below health threshold 25%”
That sounds so vague. Protective area can be anything. Is it going to be like Sanctuary that enemies cannot pass or more like a Symbol on the ground that gives protection?
It appears to be an edited form of sanctuary. 180 radius instead of 120 at first glance. Different healing numbers too, compared to normal sanctuary (which could also be changed, I don’t have enough experience to tell)
Foolsworn (M) | Dehtl (M) | Iofo (G) | Foolburt (W) | Fooloop (T)
Fools Foolentine (EN) | Fooliqi (EL) | Fooniols (N) | Foylshen (R )
(edited by Dethl.2875)
Sanctuary have new values now:
Recharge Recharge
value 75
Healing AttributeAdjust
value 522
target Healing
Radius Distance
distance 180
@edit
Hallowed Ground as well:
Recharge Recharge
value 60
Source:
http://gw2raid.com/skills
So, they lowered the CDs?
I make PvP & WvW videos
supreme justice gone for new trait “Drop protective area when dropping below health threshold 25%”
That sounds so vague. Protective area can be anything. Is it going to be like Sanctuary that enemies cannot pass or more like a Symbol on the ground that gives protection?
It appears to be an edited form of sanctuary. 180 radius instead of 120 at first glance. Different healing numbers too, compared to normal sanctuary (which could also be changed, I don’t have enough experience to tell)
That might be some type of sanctuary, because the API is showing twice the skill, one have 75 sec CD and another 60 sec CD.
It appears to be an edited form of sanctuary. 180 radius instead of 120 at first glance. Different healing numbers too, compared to normal sanctuary (which could also be changed, I don’t have enough experience to tell)
That doesn’t sound too bad for PvP/WvW. It’s going to be a tough pick between Absolute Resolution and Virtuous Solace depending on the amount of condition spam and map (Kyhlo).
- Triggers at 25% health
- Recharge is 75 seconds
- Four pulses of 394 healing
- Four seconds duration
- 180 Radius, 5 Targets
- Foes and projectiles cannot enter
- Works with Master of Consecration trait as far as I can tell (6 pulses, 6 seconds duration)
It appears to be an edited form of sanctuary. 180 radius instead of 120 at first glance. Different healing numbers too, compared to normal sanctuary (which could also be changed, I don’t have enough experience to tell)
That doesn’t sound too bad for PvP/WvW. It’s going to be a tough pick between Absolute Resolution and Virtuous Solace depending on the amount of condition spam and map (Kyhlo).
- Triggers at 25% health
- Recharge is 75 seconds
- Four pulses of 394 healing
- Four seconds duration
- 180 Radius, 5 Targets
- Foes and projectiles cannot enter
- Works with Master of Consecration trait as far as I can tell (6 pulses, 6 seconds duration)
Methinks I will be running around Silverwastes like a mad fool with a sword and wand tomorrow.
Family seeing Star Trek tonight, so I have to postpone one act of nerdism for another.
Sword and Scepter get symbols.
https://youtu.be/AOAtz8xWM0w?t=4s