Thanks for the garbage traits btw.
Purity of Body I’ve found to be really good, the rest suck.
I don’t know why anybody would stick with the guardian at this point.
Even without Battle Presence?
Yak’s Bend
Why bother being a Guardian if you don’t guard anyone?
-NO ONE EVER GOES 30 INTO VIRTUES
hahahahaha
Sharks With Lazers [PEW]
6 completely useless traits for any kind of guardian play that makes sense, nothing even interesting about them.
http://www.youtube.com/user/joeyjackson9111?feature=mhee
I still need cripple or chill T_T would of been a more valuable trait
Noone goes 30 in virtues? Depending on your rune choice it’s not too uncommon to do so, if you’re into organized wvwvw raids or GvG’s..
Force of will is very good and a much needed addition. I get 25k hp with full KNIGHTS armour. That’s unheard of pre patch.
POV isn’t even that good unless you run soldier runes with it, and I defo don’t. Melandru+lemongrass+COP is more than enough to deal with condis.
TC Commander
we need to pretect are big keep
Many people go 30 into Virtues. The insulting part here is that our new GRANDMASTER trait gives u 15%, I repeat- 15% Endurance regeneration…. 15%!
Other professions get 25% endurance regeneration which aren’t even Grandmaster!
This is so stupid.
Guardian traits still need a litle touch for less Guardianless stuff.
The OP must be running that 20/20/20/20/20 build.
The whole new traits are useless.
-NO ONE EVER GOES 30 INTO VIRTUES
Errrrr you wrong lol, it depends, some pvp build uses that. some pre-made pve/pvp group also use guard speched with 30 in virtue for the extra stab on f3 or the extra remove cond on f2 (plus consacration cd/duration trait/spirit weap – avenger – which is kinda useful in certain situations).
The new GM traits seem pure crap definitely -.- because obvious reasons.
(edited by Selenya.6410)
you only need 20 in virtues for the condi removal f2, all grandmaster traits in virtues are not worth droping points from another tier.
you only need 20 in virtues for the condi removal f2, all grandmaster traits in virtues are not worth droping points from another tier.
Are you basing your perspective on pvp or pve?
Windows 10
Complainers… you no imagination. At least 3 of those traits are good for something… but hey, to each his own.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
Many people go 30 into Virtues. The insulting part here is that our new GRANDMASTER trait gives u 15%, I repeat- 15% Endurance regeneration…. 15%!
Other professions get 25% endurance regeneration which aren’t even Grandmaster!
This is so stupid.
Do those classes have the high vigor uptime of Guardians? The idea was probably that 25% increased endurance regen plus having vigor up 50-75% of the time was too much dodge spam. Now I am not going to say its an awesome trait but I agree with Jax for pvp at least its not bad at all. It helps blunt that vigor cooldown trait nerf a lbit.
Force of Will is not horrible either if you want to play a little more selfishly and not run pure of voice an extra 3k vitality might be the difference between life and death in some instances as a low health bunker in spvp. Remember you can no longer run something like cleric amulet and barbarians jewel in spvp so you are looking at like 15k hitpoints in many prominent bunkerish type builds now running cleric amulet and pure of voice in spvp. So I could see a solo queue bunkerish build using both of these. The others are complete trash however imo. This is all from a spvp perspective I could care less about any other part of the game personally.
(edited by brannigan.9831)
you only need 20 in virtues for the condi removal f2, all grandmaster traits in virtues are not worth droping points from another tier.
Disagree. The 2nd stability is sweet.
you only need 20 in virtues for the condi removal f2, all grandmaster traits in virtues are not worth droping points from another tier.
Disagree. The 2nd stability is sweet.
Many people have run 30 virtues for ages in spvp.
4 out of the 5 aren’t bad traits, just bad grandmaster traits. Amplified Wrath and Communal Defence would make fine Master level traits. Communal Defence would come a lot closer to grandmaster if it effected the caster and had a bit more range.
Force of Will seams OK for such a passive trait, but compared to the stat and damage boost from mace mastery it looks a little slim.
Purity of Body is incredibly weak. 15% endurance regen only when one of our most spammed virtues is off cooldown and no effect with vigor = adept level trait at best.
Radiant Retaliation serves no purpose and has no reason to exist as it currently is. Just remove it.
I don’t know what they were thinking but I wont be using any of the new traits.
I guess we’ll have to wait another 6 months for them to SLIGHTLY buff the traits when they see no one is using them. And then another 6 months for them to become viable.
I don’t know what they were thinking but I wont be using any of the new traits.
I guess we’ll have to wait another 6 months for them to SLIGHTLY buff the traits when they see no one is using them. And then another 6 months for them to become viable.
Maybe but who will be around still playing by that time?
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)
@OP: Wow…
You should go tell GF and others not to use 30 points in virtues. They probably don’t know how to play guardian yet.
Also, I think you’ll see a number of people running the +300 vit in WvW. With the boon duration nerf, I think you’ll see people switching over to rune of the soldier. So +300 vit and still keep the condi clears from the soldier rune.
Not going to add caps but why should our class be forced to trait for extra vitality?
My alt lvl 3 thief with ambient (white) armor and weapons has more health than my guardian when he enters WvW. Said thief can reset the fight at any time or disengage and have cookies and milk.
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)
@OP: Wow…
You should go tell GF and others not to use 30 points in virtues. They probably don’t know how to play guardian yet.
Also, I think you’ll see a number of people running the +300 vit in WvW. With the boon duration nerf, I think you’ll see people switching over to rune of the soldier. So +300 vit and still keep the condi clears from the soldier rune.
Rune of the Soldier (now Trooper) was meta pre-patch. Funnily enough, meta may be shifting away from Soldier runes in the near future.
Edit: If you’re not taking PoV with Runes of the Soldier you’re doing many things wrong. If you drop PoV in favour of +300 Vit, then you may as well drop the Runes of the Soldier.
Boonprot 80 G
[Ark] Maguuma
@OP: Wow…
You should go tell GF and others not to use 30 points in virtues. They probably don’t know how to play guardian yet.
Also, I think you’ll see a number of people running the +300 vit in WvW. With the boon duration nerf, I think you’ll see people switching over to rune of the soldier. So +300 vit and still keep the condi clears from the soldier rune.
Rune of the Soldier (now Trooper) was meta pre-patch. Funnily enough, meta may be shifting away from Soldier runes in the near future.
Edit: If you’re not taking PoV with Runes of the Soldier you’re doing many things wrong. If you drop PoV in favour of +300 Vit, then you may as well drop the Runes of the Soldier.
Not really. Why would you purposely remove 2 condi clear? 1 is better than none.
What you need to remember is that a lot of people ran PoV and with a boon duration spec. My comment is targeted towards them. It really depends what you want from your guardians…. longer stability really was OP prior to the nerf.
The way we ran was that shout heal warriors were more responsible for condi heal and guardians were more responsible for protection and stability.
(edited by style.6173)
@OP: Wow…
You should go tell GF and others not to use 30 points in virtues. They probably don’t know how to play guardian yet.
Also, I think you’ll see a number of people running the +300 vit in WvW. With the boon duration nerf, I think you’ll see people switching over to rune of the soldier. So +300 vit and still keep the condi clears from the soldier rune.
Rune of the Soldier (now Trooper) was meta pre-patch. Funnily enough, meta may be shifting away from Soldier runes in the near future.
Edit: If you’re not taking PoV with Runes of the Soldier you’re doing many things wrong. If you drop PoV in favour of +300 Vit, then you may as well drop the Runes of the Soldier.
Not really. Why would you purposely remove 2 condi clear? 1 is better than none.
What you need to remember is that a lot of people ran PoV and with a boon duration spec. My comment is targeted towards them. It really depends what you want from your guardians…. longer stability really was OP prior to the nerf.
The way we ran was that shout heal warriors were more responsible for condi heal and guardians were more responsible for protection and stability.
With all the junk conditions flying around, going from 2 to 1 cleanse per skill is a much bigger change than going from 1 to 0.
If you are dropping cleanses off your Guardians, presumably it’s because you are taking care of conditions with passive effects like food, melandru, and purging flames, in which case you may not need to build for much active removal.
@OP: Wow…
You should go tell GF and others not to use 30 points in virtues. They probably don’t know how to play guardian yet.
Also, I think you’ll see a number of people running the +300 vit in WvW. With the boon duration nerf, I think you’ll see people switching over to rune of the soldier. So +300 vit and still keep the condi clears from the soldier rune.
Rune of the Soldier (now Trooper) was meta pre-patch. Funnily enough, meta may be shifting away from Soldier runes in the near future.
Edit: If you’re not taking PoV with Runes of the Soldier you’re doing many things wrong. If you drop PoV in favour of +300 Vit, then you may as well drop the Runes of the Soldier.
Not really. Why would you purposely remove 2 condi clear? 1 is better than none.
What you need to remember is that a lot of people ran PoV and with a boon duration spec. My comment is targeted towards them. It really depends what you want from your guardians…. longer stability really was OP prior to the nerf.
The way we ran was that shout heal warriors were more responsible for condi heal and guardians were more responsible for protection and stability.
With all the junk conditions flying around, going from 2 to 1 cleanse per skill is a much bigger change than going from 1 to 0.
If you are dropping cleanses off your Guardians, presumably it’s because you are taking care of conditions with passive effects like food, melandru, and purging flames, in which case you may not need to build for much active removal.
Someone gets it.
Boonprot 80 G
[Ark] Maguuma
@OP: Wow…
You should go tell GF and others not to use 30 points in virtues. They probably don’t know how to play guardian yet.
Also, I think you’ll see a number of people running the +300 vit in WvW. With the boon duration nerf, I think you’ll see people switching over to rune of the soldier. So +300 vit and still keep the condi clears from the soldier rune.
^^ one of my thoughts when looking at things last night, as you said, came from a boon duration build =/ I’m still undecided, might just go with one of the 3 and take what I can get, might go soldier, /shrug ugh
Still don’t know if that 300 vit is needed/worth it though.
Pretty frustrated with that nerf, I’m still scratching my head wondering how they nerfed one of the few good non zerk builds for PVE in an update that was supposed to help non zerk builds in PVE….
I realize the stability was really nice in wvw, but OP, did an extra like 1-2s on stability really make it overpowered in a way that it needed a nerf? really? What it did do is allow a pretty solid duration if you were properly set up (close to 10s)
And just a side note, is there really something people call a meta in WvW? seems like there are so many good options and choices out there that calling any one thing the meta is just beyond silly. It makes sense when refering to damage as there will be a “best damage” but best for wvw? isn’t that far too subjective and situational to call anything a meta? /shrug
I don’t know why anybody would stick with the guardian at this point.
“We feel the guardian is in a good place.”
Repeat to fade.
@OP: Wow…
You should go tell GF and others not to use 30 points in virtues. They probably don’t know how to play guardian yet.
Also, I think you’ll see a number of people running the +300 vit in WvW. With the boon duration nerf, I think you’ll see people switching over to rune of the soldier. So +300 vit and still keep the condi clears from the soldier rune.
^^ one of my thoughts when looking at things last night, as you said, came from a boon duration build =/ I’m still undecided, might just go with one of the 3 and take what I can get, might go soldier, /shrug ugh
Still don’t know if that 300 vit is needed/worth it though.
Pretty frustrated with that nerf, I’m still scratching my head wondering how they nerfed one of the few good non zerk builds for PVE in an update that was supposed to help non zerk builds in PVE….
I realize the stability was really nice in wvw, but OP, did an extra like 1-2s on stability really make it overpowered in a way that it needed a nerf? really? What it did do is allow a pretty solid duration if you were properly set up (close to 10s)
And just a side note, is there really something people call a meta in WvW? seems like there are so many good options and choices out there that calling any one thing the meta is just beyond silly. It makes sense when refering to damage as there will be a “best damage” but best for wvw? isn’t that far too subjective and situational to call anything a meta? /shrug
Yes, there’s a meta to WvW.
Like, there’s a fair bit you can say about what guardians in WvW. For example, you won’t expect to find a meditation berserker build in a guild 20+ size group but you could expect to find them in smaller groups of ~5 people.
Some of these traits could be quite useful. The problem is, none of them should be Grandmaster.
The way I see it, a Grandmaster trait, along with runes, adjusts the focus of the build, or at least determines the armor/rune choices. Pure of Voice, AH, Battle Presence to a lesser degree… These are strong and specific enough to require the point investment. 300 Vitality is not. 15% endurance regen…
Underwhelming, in the face of what you could have instead.
~ There is no balance team. ~
I don’t know why anybody would stick with the guardian at this point.
Try a might stacking bunker build (empowering might, sigil of strength/battle, rune of hoelbrak/strength, altruistic healing). My guard has 3.3k armor w/o trait 4 in 3rd line and hits like a truck with 20% crit dmg (purely from 30 in 3rd tree). Just aim for knights equips with maybe 2 cleric rings and a cleric backpiece. 0/5/30/30/5. One of the best dueling builds in the game at this moment by far, and great for general roaming too (as you give might to others as well).
Darkhaven Commander
Co-leader of [Sold]
The OP must be running that 20/20/20/20/20 build.
there are no builds with so much points anymore :P
I gues he run like every good pve Guardian should a 4 5 0 0 5 build if i not count wrong what totally could be the case hehe
Im not so happy with th master traits too since they are maybe usefull? who knows maybe later but they are not fun. I was wishing for fun traits.
maybe with visual effects like Guardian Angel i know cheesy name … After ur Team mates reach health below the treshold 10% u ecome a guardian Angel Transform bling bling and u give everyone 2 blocks and health regenaration for 2 sec
Or Wrath of justice after u reach 20 might stacks u recive 5 more might for 5 seconds and Spirit Sword weapons spawn over ur enemy to blow then into the ground
I admit i overdone it but those direction would feel mastertraits. They dont must be op but have visual effects for fun