Torch 4 - appalling accuracy issues

Torch 4 - appalling accuracy issues

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Posted by: Ezrael.6859

Ezrael.6859

Zealot’s Fire

This skill has terrible issues with hitting a target; at close range, mid range and long range.

It’s a projectile but carries no benefit for being one, it only gets destroyed or reflected by anti-projectile skills.

It’s not a finisher, it doesn’t pierce, it only affects one target, it can’t hit anything below you, it can’t hit anything above you.

It really needs an accuracy fix and benefits of being a projectile – make it pierce and hit up to 5 targets + 100% projectile finisher.

Or stop it from being a projectile as it carries no benefit and only affects one target anyway; just make it instant hit with the cool visual effect.

(edited by Ezrael.6859)

Torch 4 - appalling accuracy issues

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Posted by: Rune Darkmoor.3269

Rune Darkmoor.3269

Issue since launch, will probably never be addressed. Solution is to pretty much pair up immobilize from scepter and CCs to ensure the projectile will hit a stationary target.

I think that’s why they felt it’s okay for the damage from this skill to be so insane, it’s amazingly tough to land in pvp if the targets moving.

I’d rather it was an aimed attack like longbow 3 tbh. Then it could be used more skillfully even without immobilize and cc.

(edited by Rune Darkmoor.3269)

Torch 4 - appalling accuracy issues

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Posted by: SlayerSixx.5763

SlayerSixx.5763

Having the projectile hard to hit as compensation for the damage is fine. Having the projectile being flat out buggy is not. If I’m on khylo, standing in the windows of the clock tower and my target is on the point, it’ll legit be impossible to hit that target without the game considering my target to be out of my LoS.

Torch 4 - appalling accuracy issues

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Posted by: Azoqu.8917

Azoqu.8917

The skill lets you role play a storm trooper pretty good.

Torch 4 - appalling accuracy issues

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Posted by: Lucentfir.7430

Lucentfir.7430

Welcome to the world of guardian torch users. It’s been the same for as long as I can remember to hit it consistently used to be a skill back then.

Reth Grimrazor – Charr Guardian – [GWB]Grim Warband – Tarnished Coast
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast

Torch 4 - appalling accuracy issues

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Posted by: Saiyan.1704

Saiyan.1704

Torch#4 is now a skill shot ability
#GW2020
#HavePatience

aka FalseLights
Rank: Top 250 since Season 2
#5 best gerdien in wurld

Torch 4 - appalling accuracy issues

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Posted by: Ezrael.6859

Ezrael.6859

It still misses, a lot.

In fact recently it’s been missing players that are running straight towards me, and even missing NPCs that are running across in front of me in the distance.

Please sort it before the next expansion, either with better targeting, travel speed, or making it instant hit.

And please address the massive z-axis issues, above and below targets. It gets stuck on the tiniest pieces of terrain!

Along with a Cleansing Flame functionality tweak to include removing conditions from the Guardian.

Torch 4 - appalling accuracy issues

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Posted by: Aeolus.3615

Aeolus.3615

Dont worry they will fix that by making u play another weapon ._.

Anet dont fix stuff they cover them.

1st April joke, when gw2 receives a “balance” update.

Torch 4 - appalling accuracy issues

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Posted by: Vitali.5039

Vitali.5039

It’s a good skill to kill downed from range

Torch 4 - appalling accuracy issues

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Posted by: Manimarco Devil.1790

Manimarco Devil.1790

Rodgort also screws up the zealot’s fire animation

Battlelord Taeres