Trueshot hits for oneK
Balanced, probably some guy form the balance team was having problems with DH while fighthing on is necro/reaper , LoL JK.
Actually those numbers looks good for a balanced class, the issue is that other classes do have much stronger heavy hits.
(edited by Aeolus.3615)
Balanced, probably some guy form the balance team was having problems with DH while fighthing on is necro/reaper , LoL JK.
Actually those numbers looks good for a balanced class, the issue is that other classes do have much stronger heavy hits.
You’re probably right which is a kittening joke. Just because 0 people on the balance team are above F-tier 0/10 hotjoining level in pvp doesn’t mean they should be able to destroy the 7th of 9 classes that nobody except trolls use in top tier. Like what a joke. I hope Karl reads this kitten and realizes what a big kitten up this is and reverts the HWard change and probably adds 10% back to TS. What a flipping joke the balance team is.
0 counterplay
Strange…
My Dragonhunter hits with a 10k trueshot (on crit). What gear are you running?
I am full zerk my friend in a fully guildbuffed SMC and force and accuracy sigils
Strange…
My Dragonhunter hits with a 10k trueshot (on crit). What gear are you running?
20 k….naked
Someone higher ?
Seriously…full zerk i did never 10 k even before patch. You should not test on mosquitos ;-)
There is a buff hidden there.however..we can now true shot while moving by using auto attack.
Thank you Anet.
Strange…
My Dragonhunter hits with a 10k trueshot (on crit). What gear are you running?20 k….naked
Someone higher ?
Seriously…full zerk i did never 10 k even before patch. You should not test on mosquitos ;-)There is a buff hidden there.however..we can now true shot while moving by using auto attack.
Thank you Anet.
I was not testing on mosquitos. I tested on Orr undead. I will come back with an image when I get a chance.
In wvw, I’m consistently landing 3-6k trueshots on my roamer. I think trueshot is in a pretty good spot considering the other nerfs out there. While I’m going to miss my consistent 7k+ crits against squishies, I am happy with the consistent 4-5k deflecting shot crits.
In wvw, I’m consistently landing 3-6k trueshots on my roamer. I think trueshot is in a pretty good spot considering the other nerfs out there. While I’m going to miss my consistent 7k+ crits against squishies, I am happy with the consistent 4-5k deflecting shot crits.
Most NPC’s don’t have any toughness beyond base lvl.
In wvw, I’m consistently landing 3-6k trueshots on my roamer. I think trueshot is in a pretty good spot considering the other nerfs out there. While I’m going to miss my consistent 7k+ crits against squishies, I am happy with the consistent 4-5k deflecting shot crits.
Most NPC’s don’t have any toughness beyond base lvl.
Those are numbers I’m getting against other players. I can still hit 7.5kish crits vs. thieves and mes and also seem to be dishing out 5-6k trueshot crits with Big Game Hunter traited + my target tethered and >600 range from me.
You know how much True shot does? Exactly 80% of what it did before patch. Let’s compare apples to apples here people.
Strange…
My Dragonhunter hits with a 10k trueshot (on crit). What gear are you running?20 k….naked
Someone higher ?
Seriously…full zerk i did never 10 k even before patch. You should not test on mosquitos ;-)There is a buff hidden there.however..we can now true shot while moving by using auto attack.
Thank you Anet.
Ok, I was incorrect when I remembered 10k. Not sure if I had actually seen it or not after the patch. But I was able to get 7,500 pretty consistently. (this is without food buffs, enemy vuln, or 25 might)
Aww, he linked a PvE picture. How cute.
…snip…
7500 on a plain mob? hahaha try this in a pvp and wvw environment and be lucky if you crit for 3k now.
My Herald doing 12k with sw #3 in pve and 8k in wvw.
My apologies. I thought this subject resided in PvE. On the topic of your herald. Does it have might stacks while you do that? Also, sword is a melee weapon. It is designed to have more dps than a ranged one, however easy it is to close the gap.
(edited by Razor.9872)
It takes more than half of a thiefs health in one shot that you can spam. Stahp crying
Elementalist Mesmer Ranger
Sea of Sorrows
This is probably not true shot lacking damage. Rather, it is hit on some super tanky players.
Just to throw it out there:
1. tempest protection has 40% damage reduction
2. rite of great dwarf has 50% damage reduction
3. frost aura has 10% damage reduction
If some frontline party uses a proper composition, they will be very tanky.
This is probably not true shot lacking damage. Rather, it is hit on some super tanky players.
Just to throw it out there:
1. tempest protection has 40% damage reduction
2. rite of great dwarf has 50% damage reduction
3. frost aura has 10% damage reductionIf some frontline party uses a proper composition, they will be very tanky.
^ This is very true, and I would also like to add to it.
The steps required to acquire those defenses need 2-4 players to accomplish (2 is min, but has low-upkeep). Now, if you are facing these odds by yourself, it is understandable that you will do little damage. However, with your own allies supporting you (giving you might, dps boosts, quickness, etc…) your own dps can also be boosted massively.
This is a team game that doesn’t try to balance around 1v1’s.
Might want to check your gear my friend, 18k health in full zerker is… well..
Might want to check your gear my friend, 18k health in full zerker is… well..
Who? me? I had 12k in that screenshot.
I run full ascended zerk with mara trinkets and hit 12k’s on glass all the time and average 3-7k. The only way you’re hitting 1k is against high toughness players.