Viability Of Cleric Gear

Viability Of Cleric Gear

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Posted by: swiftpaw.6397

swiftpaw.6397

I use clerics when running supports/tanky builds. The HoT makes me feel more viable to the team as a support toon. Particularly like the higher numbers with Battle Presence.

For more solo play or dungeons, I still fall back on my PVT karma set.

Ah, excellent. Excellent.

I refer to the class subforums as Bizarro world, where good and bad have switched places.

My braincells come here to die.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: Aomine.5012

Aomine.5012

Don’t tell me you can always play perfect, because the reality I experienced for more than a year of playing GW2 tells me that it’s far from true.

Seriously, I can’t feel anything even when you go full zerk…
The boss may die 30 secs faster, but I don’t really care, I just don’t want to see you die and I have to cover your mistake.

Your experience with CoF warriors is far from optimal, heck, i’d say it’s far from average. For instance, i did… 8 dungeons today so far, pugged everything and everyone, downed twice. Oh boy i must be the best player ever… yeah, nah.

Do you know why warrior is the most played class in PVE and dungeon?
Because it is the class with the highest margin for error when going full zerker.

Btw, with content as simple as CoF, full zerker ofc is no problem.
That’s why I did not mention it at all in my post, donnu why you bring it up.

(edited by Aomine.5012)

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Posted by: laharl.8435

laharl.8435

The best example is aetherize dungeon.
While you zerkers have to time your perfect dodge and pattern in order to survive cannon phases, I can just mildly and halfheartedly dodge those cannons while capable of taking more than 4 hits of cannons, and always be the last few people who survive the cannons in a PUG.

Then I have to RISK MY LIFE and WASTE MORE TIME saving those zerker noobs who die in the cannon phases. I rather they stay alive but do less damage.

Let’s see if i get what you’re saying here: You run Tanky gear to allow bad play. Neat, next person please step foward, this one is a lost cause.

Margin of error =/= bad play.
A full zerk people will die in 1~2 hits by cannons, plus not all of them have free access to vigor, meaaning less dodge.

So if you zerker make one mistake and go down, it is us who’ll need to help you out to cover your mistake….
So why not increase your own range of “margin of error”?
Don’t tell me you can always play perfect, because the reality I experienced for more than a year of playing GW2 tells me that it’s far from true.

Seriously, I can’t feel anything even when you go full zerk…
The boss may die 30 secs faster, but I don’t really care, I just don’t want to see you die and I have to cover your mistake.

You should try playing with a good team zerker team sometime. I assure you, you’ll save much more than 30 seconds. Good dps teams finish many dungeons in half (or less) time it takes a support/tanky team.

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Posted by: colesy.8490

colesy.8490

Is that your excuse for using terrible gear?

Do you enjoy being carried by zerkers? Even if they faceplant frequently they’re probably dealing 5x more damage.

And try watching an Arah p4 clear on youtube and then pugging it, zerkers don’t just kill bosses 30s faster, with zerkers you go from killing Lupicus in 20 minutes to 13.6 seconds.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Oxxy.7068

Oxxy.7068

Don’t tell me you can always play perfect, because the reality I experienced for more than a year of playing GW2 tells me that it’s far from true.

Seriously, I can’t feel anything even when you go full zerk…
The boss may die 30 secs faster, but I don’t really care, I just don’t want to see you die and I have to cover your mistake.

Your experience with CoF warriors is far from optimal, heck, i’d say it’s far from average. For instance, i did… 8 dungeons today so far, pugged everything and everyone, downed twice. Oh boy i must be the best player ever… yeah, nah.

Do you know why warrior is the most played class in PVE and dungeon?
Because it is the class with the highest margin for error when going full zerker.

Btw, with content as simple as CoF, full zerker ofc is no problem.
That’s why I did not mention it at all in my post, donnu why you bring it up.

Because you seem to be playing with lots of CoF warriors. That’s why.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

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Posted by: Aomine.5012

Aomine.5012

Is that your excuse for using terrible gear?

Do you enjoy being carried by zerkers? Even if they faceplant frequently they’re probably dealing 5x more damage.

And try watching an Arah p4 clear on youtube and then pugging it, zerkers don’t just kill bosses 30s faster, with zerkers you go from killing Lupicus in 20 minutes to 13.6 seconds.

Honestly it’s just your imagination when you see pretty numbers.
I have a warrior with a full set berserker armors and full set knight armors.
I can hardly tell any difference in clearing speed when I do high level Fotm.
I can do fotm in 30 mins with my zerker set, and so does my knight set.

Most of your damage are coming from 25 stack might and 25 stack vulnerability and banners, which gives you fixed value of bonuses.

I’m not saying you should give up your damage, I’m just saying you can keep part of your damage while increasing your survivibility.

Bad play =/= slow play,
bad play is when people mess up and die.

Btw, if you’re talking about those elitest team who will actually tell you to ping a full set of berserker, then that’s an entirely different story. I rarely see one aside from old CoF clearing team, because most people do not bother.

(edited by Aomine.5012)

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Posted by: colesy.8490

colesy.8490

Yes, it’s just my imagination when I see a constant chain of crits, that 150%+ extra damage I do versus normal hits is just in my head. Imagine that, you have to do three hits just to make up for the damage my one hit did. Now just think, that’s one of my hits. The longer a fight goes on, the larger the gap is between the zerker and the cleric.

There is no excuse for you using poor gear, and that completely random comment about “elitists” is completely uncalled for.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Aomine.5012

Aomine.5012

Yes, it’s just my imagination when I see a constant chain of crits, that 150%+ extra damage I do versus normal hits is just in my head. Imagine that, you have to do three hits just to make up for the damage my one hit did. Now just think, that’s one of my hits. The longer a fight goes on, the larger the gap is between the zerker and the cleric.

There is no excuse for you using poor gear, and that completely random comment about “elitists” is completely uncalled for.

Wait what?
Did I mention anything about “cleric gear” at all?
I said Knight set and Celestial set.
Also I did not mention anything about healing power…
I was talking about “toughness” yknow?

But you’re saying:
“EVERYONE MUST GO FULL BERSERKER TO BE VIABLE, THAT’S THE ONLY OPTION, OTHER GEARS ARE ALL POOR GEARS! "
That’s what I read so far according to all your comments.

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Posted by: Oxxy.7068

Oxxy.7068

Who was that guy who said that celestial gear is the new pvt on the dungeon forums again?

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

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Posted by: colesy.8490

colesy.8490

Wait what?
Did I mention anything about “cleric gear” at all?

I didn’t mean “you” literally. When I mentioned Cleric, I was trying to reference the OP’s question. Toughness is still pretty poor though, especially since protection basically pushes a full group of zerkers up to “tanky” level of toughness.

But you’re saying:
“EVERYONE MUST GO FULL BERSERKER TO BE VIABLE, THAT’S THE ONLY OPTION, OTHER GEARS ARE ALL POOR GEARS! "
That’s what I read so far according to all your comments.

Everything is viable, but that doesn’t mean that most of the viable stat combinations are good.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: swiftpaw.6397

swiftpaw.6397

Yes, it’s just my imagination when I see a constant chain of crits, that 150%+ extra damage I do versus normal hits is just in my head. Imagine that, you have to do three hits just to make up for the damage my one hit did. Now just think, that’s one of my hits. The longer a fight goes on, the larger the gap is between the zerker and the cleric.

There is no excuse for you using poor gear, and that completely random comment about “elitists” is completely uncalled for.

Wait what?
Did I mention anything about “cleric gear” at all?
I said Knight set and Celestial set.
Also I did not mention anything about healing power…
I was talking about “toughness” yknow?

But you’re saying:
“EVERYONE MUST GO FULL BERSERKER TO BE VIABLE, THAT’S THE ONLY OPTION, OTHER GEARS ARE ALL POOR GEARS! "
That’s what I read so far according to all your comments.

Knight’s and celestial. Got it. So good.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: Melody Cross.8465

Melody Cross.8465

I love being tanky “healer” – Monk was my main in GW1 for years, however I’m starting to doubt whether healers/supporters are really needed in GW2, DPS > Everything else, which is really saddening.

Not to mention, when I’m playing FOTM, most pugs ignore my healing symbols (Staff #3) and run pass them.

If you monked a bit in GW1 then you know most PuGs WILL ignore your heals—and too often their own HP, err, orb—and run right into the next mess. Are you running in a zerker group and trying to speedclear high levels? I doubt it as you mention staff.

One of the reasons I specifically mentioned Battle Presence and regen as examples is their improved Heal Over Time. Spot heals are nice, but you’ve confirmed my suspicion: you prefer to build for “the duration” with this armor set. And I’m restating that it is a good set, but one of several you’ll end up with if this remains one of your main professions.

Sighs and sticks hand directly into hornets nest
@Ozzy: I’m not trolling you. I was doing my level best to ignore you.
Back to Nick: You will see, and have seen, several people demanding that zerker is king for you, everyone, et al, and don’t run anything else but DPS DPS and more DPS. They’re following their own team’s/guild’s abilities and applying them to the PuGs that you’re playing with. They haven’t stopped to even consider your situation; only 1 of many facets of the game which we play. If you look through the posts and count the actual people responding I think you’ll find them to be quite vocal but also somewhat in the minority.

They most likely consider that makes them elite. I would suggest that it might mean something else entirely. But I try to avoid the word “kitten” on this forum unless I intentionally type it. (There. Now I’ve trolled. I feel dirty…)

It’s your character Nick. Do YOU like running Clerics? Do YOU enjoy how the profession feels when you spec with PTH? Its a good armor set if you play to its strengths, build to its strengths, and play with those that will enjoy playing with you WHEN you play to your strengths.

(edited by Melody Cross.8465)

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Posted by: colesy.8490

colesy.8490

Do YOU like being carried through dungeons because you’re doing no damage and can support just as well in full berserker?

Stop trying to make the guy a bad player who we all joke with each other about in PUG horror stories, let’s make him actually be useful to dungeon parties. The only way you can do that is in offensve gear.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Seriously, I can’t feel anything even when you go full zerk…
The boss may die 30 secs faster, but I don’t really care, I just don’t want to see you die and I have to cover your mistake.

I have done COE (all paths) with a good zerker group and a normal pug. The zerker group took 1 hr and normal pug took 1hr4x mins. So the difference isnt that small.

With Clerics gear most of my damage is coming (and I do mean most in a team) from perma-retaliation on me and almost perma on my teammates. Runes I run on it are 2 Monk 2 Water and 2 Travelers. Lets me keep my buffs up for crazy long times…and one of those buffs also happens to be regen too :p

If i am in zerker gear, i will not want to get hit that often for retaliation damage to become significant.

I love being tanky “healer” – Monk was my main in GW1 for years, however I’m starting to doubt whether healers/supporters are really needed in GW2, DPS > Everything else, which is really saddening.

Not to mention, when I’m playing FOTM, most pugs ignore my healing symbols (Staff #3) and run pass them.

If u want to be tanky, use hammer for protection boon.
Protection>stacking toughness
Staff #3 does not heal..only #2 n #4 does healing.
Support doesnt equal heals. Consecrations/Shouts/Spirit weapons are good support skills

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Posted by: Yaki.9563

Yaki.9563

And if you think zerker gear doesn’t incrase the success rate of any encounters, let me explain something: if you overextend a fight, it is most likely that anyone with no vigor on critical will be out of dodges, and i guess you do know what happens when someone is out of dodges.

If they haven’t run out of dodges within 1 minute, they aren’t going to be any more likely to run out of dodges in 20 minutes. It’s not like your energy supply slowly depletes over the course of several minutes, it happens quickly. If you can regenerate enough to make it through a cycle or two of dodges, you can make it forever.

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Posted by: Yaki.9563

Yaki.9563

zerk 48 archdiviner solo http://youtu.be/5P7Y4G3lLmU
zerk 48 bloomhunger solo http://youtu.be/Td6ZAB6Lsxc
zerk raving asura http://youtu.be/3EoSxlE2yCw
zerk ice elemental without superheated melee http://youtu.be/yYg2_WU_7rA

Pretty much goes to show how fundamentally flawed ANet’s encounter design is. When mitigation consists of dodging, tons of stuff can be solo’d (in any gear, not just zerk) because your team adds nothing but extra DPS.

Those aren’t “team” encounters, those are solo encounters that you can do faster as a group because you have more total DPS. How thrilling.

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Posted by: Oxxy.7068

Oxxy.7068

Retaliation is not significant even if you get hit by all attacks from a boss, why? Because their HP pools are pretty high and they have low aspd, thats pretty much why. While you can kill unsuspecting people in pvp due to retaliation, or punish people bursting your team mates, you can’t expect it to be remotely useful in PvE.

And Melody, OP came here asking if cleric is viable pve and wvw wise, and while it can be used in closed and organized groups at wvw, in PvE it is utter trash, that’s about it.

He came here to get awnsers and to somehow improve his playstyle and using cleric’s on PvE is nothing but a crutch to bad plays. While you may think that running in cleric’s have some sort of depth and DPS is ezpz to pull off (well, it actually is), i assure you there is much more depth into playing and supporting with zerk gear than with spamming heals in clerics.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

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Posted by: Yaki.9563

Yaki.9563

The best example is aetherize dungeon.
While you zerkers have to time your perfect dodge and pattern in order to survive cannon phases, I can just mildly and halfheartedly dodge those cannons while capable of taking more than 4 hits of cannons, and always be the last few people who survive the cannons in a PUG.

Then I have to RISK MY LIFE and WASTE MORE TIME saving those zerker noobs who die in the cannon phases. I rather they stay alive but do less damage.

Let’s see if i get what you’re saying here: You run Tanky gear to allow bad play. Neat, next person please step foward, this one is a lost cause.

Margin of error =/= bad play.
A full zerk people will die in 1~2 hits by cannons, plus not all of them have free access to vigor, meaaning less dodge.

So if you zerker make one mistake and go down, it is us who’ll need to help you out to cover your mistake….
So why not increase your own range of “margin of error”?
Don’t tell me you can always play perfect, because the reality I experienced for more than a year of playing GW2 tells me that it’s far from true.

Seriously, I can’t feel anything even when you go full zerk…
The boss may die 30 secs faster, but I don’t really care, I just don’t want to see you die and I have to cover your mistake.

You should try playing with a good team zerker team sometime. I assure you, you’ll save much more than 30 seconds. Good dps teams finish many dungeons in half (or less) time it takes a support/tanky team.

But not half the time of a zerk team with one tanky/support player, which is what we’re talking about. Or are people thinking that when we say cleric’s is viable, we mean the entire group wearing cleric’s? LOL @ that.

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Posted by: Wukunlin.8461

Wukunlin.8461

With Clerics gear most of my damage is coming (and I do mean most in a team) from perma-retaliation on me and almost perma on my teammates. Runes I run on it are 2 Monk 2 Water and 2 Travelers. Lets me keep my buffs up for crazy long times…and one of those buffs also happens to be regen too :p

what if I tell you retaliation damage scales with your power?

Oceanic [LOD]

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Posted by: Parktou.4263

Parktou.4263

PvE sucks, Cleric/magi mix is primarily for WvW as a support role.

Shocking Shorty-Asura Tempest | Magnificent Mike-Troll Warrior | Lockpick Louie- Human Daredevil
Fabio Feline- Charr DH | Viktor Virtuoso-Norn Reaper | Pocket Prestige-Asura Chrono
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Posted by: renmei.3102

renmei.3102

Clerics + healway is very viable in wvw zerg fights, I find it much more survivable than PVT tbh when playing front-line. The damage is mediocre but that isn’t your job as a guardian anyways. Your job is to survive and stay in the fight while handing our boons, some minor heals, clearing condition, giving stability to the other front-line warriors and necros and doing pulls/cc.

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Posted by: Nick.6972

Nick.6972

What’s the point of Zerker Guardian if my Semi-Zerker Warrior is as good, if not, better.
Playing Guardian as a Zerkr feels wrong.

Granted I’m not the best players, when I’m playing COF with my glass cannon Thief I tend to die quite a bit.

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Posted by: Oxxy.7068

Oxxy.7068

Nope Nick, it doesn’t. There are a few threads discussing the matter here in the guardian forum, but botton line is: guardian sustained dps is easy to achieve and is better than warrior’s if you’re running sword/gs… but my personal tip for you would be using a hammer build instead. protection helps a ton, and the damage won’t drop that much.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

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Posted by: haviz.1340

haviz.1340

what if I tell you retaliation damage scales with your power?

Retaliation is a nightmare for me. I used fiery rush on risen illusionist.

New retal meta in 2014, after everyone decent quits because anet cannot design anything remotely hard.

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Posted by: Sutcliffe.5491

Sutcliffe.5491

What’s the point of Zerker Guardian if my Semi-Zerker Warrior is as good, if not, better.
Playing Guardian as a Zerkr feels wrong.

Granted I’m not the best players, when I’m playing COF with my glass cannon Thief I tend to die quite a bit.

A semi zerker warrior is as good or better than a zerker guardian.
That actually depends on the player. I absolutely hate playing as a zerker warrior even though i got one. To me, I feel zerker guardian is better than zerker warrior. (Its my opinion, dun bash me for it)

Main things I like in a guardian
1) Vigor on crit trait
2) Defensive utilities like consecrations/shouts/spirit weapons (Key difference between zerker warrior whereby warrior has mostly offensive utilities)
3) I like the guardian have so many ‘oh kitten’ buttons. F2/F3/focus #5/retreat etc

The stuff i like on a guardian doesnt require me to go into defensive stats like toughness/vitality. Thats why i go zerker.

(edited by Sutcliffe.5491)

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Posted by: colesy.8490

colesy.8490

The best example is aetherize dungeon.
While you zerkers have to time your perfect dodge and pattern in order to survive cannon phases, I can just mildly and halfheartedly dodge those cannons while capable of taking more than 4 hits of cannons, and always be the last few people who survive the cannons in a PUG.

Then I have to RISK MY LIFE and WASTE MORE TIME saving those zerker noobs who die in the cannon phases. I rather they stay alive but do less damage.

Let’s see if i get what you’re saying here: You run Tanky gear to allow bad play. Neat, next person please step foward, this one is a lost cause.

Margin of error =/= bad play.
A full zerk people will die in 1~2 hits by cannons, plus not all of them have free access to vigor, meaaning less dodge.

So if you zerker make one mistake and go down, it is us who’ll need to help you out to cover your mistake….
So why not increase your own range of “margin of error”?
Don’t tell me you can always play perfect, because the reality I experienced for more than a year of playing GW2 tells me that it’s far from true.

Seriously, I can’t feel anything even when you go full zerk…
The boss may die 30 secs faster, but I don’t really care, I just don’t want to see you die and I have to cover your mistake.

You should try playing with a good team zerker team sometime. I assure you, you’ll save much more than 30 seconds. Good dps teams finish many dungeons in half (or less) time it takes a support/tanky team.

But not half the time of a zerk team with one tanky/support player, which is what we’re talking about. Or are people thinking that when we say cleric’s is viable, we mean the entire group wearing cleric’s? LOL @ that.

There is no reason to have a “support” player when a zerker can support just fine.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Wukunlin.8461

Wukunlin.8461

what if I tell you retaliation damage scales with your power?

Retaliation is a nightmare for me. I used fiery rush on risen illusionist.

New retal meta in 2014, after everyone decent quits because anet cannot design anything remotely kitten

ce in wvw I didn’t realize I had the wrong kit on my bar and used flamethrower on a zerg buffed by SYG…..

Oceanic [LOD]

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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

What’s the point of Zerker Guardian if my Semi-Zerker Warrior is as good, if not, better.

Your semi-zerker warrior has bad dps. And if it has better dps than a full zerker guardian with a good build you are doing something horribly wrong.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

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Posted by: haviz.1340

haviz.1340

once in wvw I didn’t realize I had the wrong kit on my bar and used flamethrower on a zerg buffed by SYG…..

That’s why you should play real pvp.

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Posted by: Aza.2105

Aza.2105

Do YOU like being carried through dungeons because you’re doing no damage and can support just as well in full berserker?

Stop trying to make the guy a bad player who we all joke with each other about in PUG horror stories, let’s make him actually be useful to dungeon parties. The only way you can do that is in offensve gear.

You are only projecting your personal experience and expectations upon others, which to summarize is absolutely useless to anyone but yourself. You’ve had problems because someone that did not know the game wore cleric gear and failed, you’ve probably even done the same.

The way you describe dungeons is like its very complex material. So far the only complex fight in gw2 is teq and it doesn’t require zerker gear. That being said, you shouldn’t be trying to teach anyone nor trying to convert them to your mindset by belittling their perspective.

In fact, its not even none of your business what gear other players want to use. Just start to worry about yourself and if you run into a player who isn’t meeting your “personal” expectations then you have the choice not to group with them.

Amd Ryzen 1800x – Amd Fury X -64GB of ram
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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

Do YOU like being carried through dungeons because you’re doing no damage and can support just as well in full berserker?

Stop trying to make the guy a bad player who we all joke with each other about in PUG horror stories, let’s make him actually be useful to dungeon parties. The only way you can do that is in offensve gear.

You are only projecting your personal experience and expectations upon others, which to summarize is absolutely useless to anyone but yourself. You’ve had problems because someone that did not know the game wore cleric gear and failed, you’ve probably even done the same.

The way you describe dungeons is like its very complex material. So far the only complex fight in gw2 is teq and it doesn’t require zerker gear. That being said, you shouldn’t be trying to teach anyone nor trying to convert them to your mindset by belittling their perspective.

In fact, its not even none of your business what gear other players want to use. Just start to worry about yourself and if you run into a player who isn’t meeting your “personal” expectations then you have the choice not to group with them.

Nope, clerics gear is objectively worse for dungeons than berserkers. Anyone who wears clerics gear in a dungeon group is looking to be carried.

As an experiment, imagine these two scenarios.

1. Clerics gear guy contributes no dps and his “support” contributions are meaningless because everyone in the group can dodge properly and his heals are less than trivial.

2. Berserker geared guy goes afk at the start of the dungeon and the rest of the team four mans it.

Is there a substantial difference in these two scenarios? I would content that both were more or less equally carried.

Death and Taxes [DnT]
http://www.twitch.tv/nike_dnt
DnT is Recruiting – http://www.dtguilds.com/

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Posted by: Aza.2105

Aza.2105

Do YOU like being carried through dungeons because you’re doing no damage and can support just as well in full berserker?

Stop trying to make the guy a bad player who we all joke with each other about in PUG horror stories, let’s make him actually be useful to dungeon parties. The only way you can do that is in offensve gear.

You are only projecting your personal experience and expectations upon others, which to summarize is absolutely useless to anyone but yourself. You’ve had problems because someone that did not know the game wore cleric gear and failed, you’ve probably even done the same.

The way you describe dungeons is like its very complex material. So far the only complex fight in gw2 is teq and it doesn’t require zerker gear. That being said, you shouldn’t be trying to teach anyone nor trying to convert them to your mindset by belittling their perspective.

In fact, its not even none of your business what gear other players want to use. Just start to worry about yourself and if you run into a player who isn’t meeting your “personal” expectations then you have the choice not to group with them.

Nope, clerics gear is objectively worse for dungeons than berserkers. Anyone who wears clerics gear in a dungeon group is looking to be carried.

As an experiment, imagine these two scenarios.

1. Clerics gear guy contributes no dps and his “support” contributions are meaningless because everyone in the group can dodge properly and his heals are less than trivial.

2. Berserker geared guy goes afk at the start of the dungeon and the rest of the team four mans it.

Is there a substantial difference in these two scenarios? I would content that both were more or less equally carried.

Imagination does nothing to prove anything. The only reason why you even tried to give examples is to push your own personal opinion that zerker gear is superior. Notice how your second example glorifies the zerker users? While the cleric user magically does no dps, which is error. The only thing that does happen is they dps slower.

A player is being carried when they have no idea how to run the dungeon. And like I said, its probably wise to stop trying to glorify dungeon runs like they are rocket science. All of them are easy. Its hard to justify the use of the word being “carried” when the dungeons are already easy.

Like I said, the only pve content that has a challenge is teq.

The only time any claim that zerker is superior would be valid is if all bosses had a enrage timer. Then the only thing that would matter is achieving max dps.

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(edited by Aza.2105)

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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

Teq is only challenging because you have to overcome the worst AI imaginable: getting the type of know-nothings who think clerics gear is good in pve to organize and work together. The individual aspects of the fight aren’t even hard or particularly complex.

Regardless, berserker gear is objectively better than clerics in dungeons. You can say, “yeah well dungeons suck.” Whatever. Go start a dungeons suck thread. This thread is about scrubs who mistakenly believe they are contributing when they aren’t.

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Posted by: swiftpaw.6397

swiftpaw.6397

Do YOU like being carried through dungeons because you’re doing no damage and can support just as well in full berserker?

Stop trying to make the guy a bad player who we all joke with each other about in PUG horror stories, let’s make him actually be useful to dungeon parties. The only way you can do that is in offensve gear.

You are only projecting your personal experience and expectations upon others, which to summarize is absolutely useless to anyone but yourself. You’ve had problems because someone that did not know the game wore cleric gear and failed, you’ve probably even done the same.

The way you describe dungeons is like its very complex material. So far the only complex fight in gw2 is teq and it doesn’t require zerker gear. That being said, you shouldn’t be trying to teach anyone nor trying to convert them to your mindset by belittling their perspective.

In fact, its not even none of your business what gear other players want to use. Just start to worry about yourself and if you run into a player who isn’t meeting your “personal” expectations then you have the choice not to group with them.

Nope, clerics gear is objectively worse for dungeons than berserkers. Anyone who wears clerics gear in a dungeon group is looking to be carried.

As an experiment, imagine these two scenarios.

1. Clerics gear guy contributes no dps and his “support” contributions are meaningless because everyone in the group can dodge properly and his heals are less than trivial.

2. Berserker geared guy goes afk at the start of the dungeon and the rest of the team four mans it.

Is there a substantial difference in these two scenarios? I would content that both were more or less equally carried.

Imagination does nothing to prove anything. The only reason why you even tried to give examples is to push your own personal opinion that zerker gear is superior. Notice how your second example glorifies the zerker users? While the cleric user magically does no dps, which is error. The only thing that does happen is they dps slower.

A player is being carried when they have no idea how to run the dungeon. And like I said, its probably wise to stop trying to glorify dungeon runs like they are rocket science. All of them are easy. Its hard to justify the use of the word being “carried” when the dungeons are already easy.

Like I said, the only pve content that has a challenge is teq.

The only time any claim that zerker is superior would be valid is if all bosses had a enrage timer. Then the only thing that would matter is achieving max dps.

There is no personal opinion. The simple fact of the matter is that zerker gear is better for dungeons. I don’t have to like it, but that’s just how it is.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: Oxxy.7068

Oxxy.7068

Ahahah people actually think that Teq is hard, oh my god, these forums are awesome.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

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Posted by: Aza.2105

Aza.2105

Ahahah people actually think that Teq is hard, oh my god, these forums are awesome.

Yup, thats why the same players who are facerolling dungeons are failing teq. Challenging doesn’t necessarily mean hard. Regardless, dungeons are neither hard nor challenging.

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Posted by: spoj.9672

spoj.9672

Failing because we have to rely on a huge amount of bad players to pull their weight. I did my achievements in one go when i guested to an organised server and i have no interest in ever doing Teq again. Theres nothing hard about the mechanics its just dependant on so many people pulling their weight and obviously most players are use to facetanking and pressing 1. So expecting them to do things right is a very tall order.

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Posted by: Oxxy.7068

Oxxy.7068

If dungeons are not hard, why are people like you crutching in defensive gear? Got’cha.

On a side note, i never said dungeons are hard, but you did say that teq is hard, which made me giggle like a little girl.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

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Posted by: Aza.2105

Aza.2105

If dungeons are not hard, why are people like you crutching in defensive gear? Got’cha.

On a side note, i never said dungeons are hard, but you did say that teq is hard, which made me giggle like a little girl.

I didn’t say teq was hard, it was you who interpreted my post as saying that. This happens because you are incapable of reading with out projecting.

You even think I’m crutching defensive gear which suggests that people need it because dungeons are hard. Which is a error in your thinking, not mine.

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Posted by: Oxxy.7068

Oxxy.7068

I didn’t say teq was hard, it was you who interpreted my post as saying that. This happens because you are incapable of reading with out projecting.

Right on, right on…

Like I said, the only pve content that has a challenge is teq.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

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Posted by: Aza.2105

Aza.2105

I didn’t say teq was hard, it was you who interpreted my post as saying that. This happens because you are incapable of reading with out projecting.

Right on, right on…

Like I said, the only pve content that has a challenge is teq.

Yes? Where did I say hard?

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(edited by Aza.2105)

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Posted by: Oxxy.7068

Oxxy.7068

And there you go, you did it again! I’m giggling once more! That’s pure comedy gold, man. Now if you excuse me, i’ve got to watch one champion’s league game, and i’m not sure which one to. Good job with all the jokes m8.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

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Posted by: Aza.2105

Aza.2105

And there you go, you did it again! I’m giggling once more! That’s pure comedy gold, man. Now if you excuse me, i’ve got to watch one champion’s league game, and i’m not sure which one to. Good job with all the jokes m8.

Apply this to yourself and maybe you will be able to gain a lot. Its no ones fault but your own that think that challenging and hard are the exact same word. Perhaps if you expanded your vocabulary you wouldn’t have this problem.

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Posted by: AndrewSX.3794

AndrewSX.3794

Allowing room for error or a more relaxed gameplay doesn’t mean use terrible builds.

If you’re not confident enough to use zerk, you can use Knight armor (instead of zerk) + zerk trinkets, for example. Or a less DPS oriented build, like x0/30/0/30/x0 instead of, let’s say, 10/30/0/5/25.
That’s totally fine.

But seriously, between the “i do not want go full zerk don’t feel safe” and “there we go, PTV and cleric 0/0/30/30/10 now i can tank the world and sleep on the keyboard” there is a freacking ocean.

I really can’t get my head about ppl that see stuff only black or white.

Long short story: accepting not being good enough to go full min/max zerk is fine.
Using it as excuse for being useless no.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

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Posted by: swiftpaw.6397

swiftpaw.6397

And there you go, you did it again! I’m giggling once more! That’s pure comedy gold, man. Now if you excuse me, i’ve got to watch one champion’s league game, and i’m not sure which one to. Good job with all the jokes m8.

Apply this to yourself and maybe you will be able to gain a lot. Its no ones fault but your own that think that challenging and hard are the exact same word. Perhaps if you expanded your vocabulary you wouldn’t have this problem.

You are sort of adorable.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: Chorazin.4107

Chorazin.4107

I dont really see the point of Clerics gear for dungeons(any PvE), having said that in WvW it is amazingly useful to have a bunker/support Guardian with Clerics gear.

Just have 2 sets of armour and 2 different specs.

Chorazin
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Posted by: Wukunlin.8461

Wukunlin.8461

once in wvw I didn’t realize I had the wrong kit on my bar and used flamethrower on a zerg buffed by SYG…..

That’s why you should play real pvp.

too hard

Oceanic [LOD]

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Posted by: haviz.1340

haviz.1340

too hard

Not too casual?

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Posted by: Enzo Kensei.9850

Enzo Kensei.9850

I also run cleric gear with healway build but lately i’m experience less support for my party than AH with zerker, although i like very much the boon duration and heals i just can’t give that much to the rest of my party/guild, i mean that i can’t expect that my group just stand there wating for my dodge/heal.
With the normal AH with some variations i can provide much more boons and the same condition removal with more heals and in zerker gear, but my question is can i mantain the zerker gear with my 3 runes of the monk and water? The same for rings and etc can i mantain them?

Kensei
[LUSA]

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Posted by: Wukunlin.8461

Wukunlin.8461

too hard

Not too casual?

my head explodes every time I realize there is an actual human controlling the toon I’m trying to kill.

Oceanic [LOD]