Virtue of Justice sucks now.

Virtue of Justice sucks now.

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Posted by: Skyline Crash.6254

Skyline Crash.6254

The burns are so short lived and do minimal damage unless you invest in condition dmg; yet if someone invests in condi dmg rather than power/precision, they still do okay damage with skills.

I suggest buffing condis when you have no/low condi dmg with little stacks and nerfing it when you have high condi dmg with a lot of stacks.

I guess its like this because we used to invest points into trees that automatically give you condi dmg/duration and now all the stats are moved to amulets and whatnot.

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Posted by: Aggrostemma.1703

Aggrostemma.1703

Since burn does stack do not underestimate the pressure a well timed F1 can do please!

Even without any condi damage that’s 131*4sec*5 party members: 2600 damage and a blind (maybe). This is a free 500 DPS for the team.

If any of the members have condition damage stats this is a completely different story…

#I no words have"

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Posted by: Skyline Crash.6254

Skyline Crash.6254

Since burn does stack do not underestimate the pressure a well timed F1 can do please!

Even without any condi damage that’s 131*4sec*5 party members: 2600 damage and a blind (maybe). This is a free 500 DPS for the team.

If any of the members have condition damage stats this is a completely different story…

I was referring more to solo play but i do see how it can be strong in group play; its just really inconsistent and i loved the old burning; thats life though.

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Posted by: Jerus.4350

Jerus.4350

They specifically lowered the base damage and raised the coefficient multiplied with your condi damage in this last patch. They did this for all condi’s. They wanted to strengthen condi’s when you specced for them and weaken them when you didn’t. You’re asking for them to reverse what they just specifically did. IIRC they said at 700 condi damage you’d match the old, but at max you’d exceed the old max output.

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Posted by: Manimarco Devil.1790

Manimarco Devil.1790

The active needs to apply atleast 3 burn stacks for it to be useful imo.

Battlelord Taeres

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Posted by: Darknicrofia.2604

Darknicrofia.2604

The active needs to apply atleast 3 burn stacks for it to be useful imo.

thats 15 stacks of burn on 1 target for 8 secs if your party is on the same target, 3 stacks is too much.

Darknicrofia Sage – Bad Gerdian, Merciless Legend, Platinum NA Solo Que

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Posted by: Quarktastic.1027

Quarktastic.1027

Since burn does stack do not underestimate the pressure a well timed F1 can do please!

Even without any condi damage that’s 131*4sec*5 party members: 2600 damage and a blind (maybe). This is a free 500 DPS for the team.

If any of the members have condition damage stats this is a completely different story…

I was referring more to solo play but i do see how it can be strong in group play; its just really inconsistent and i loved the old burning; thats life though.

In solo play, I can consistently keep up 1-1.5k burn ticks, with spikes hitting as high as 2.5k. In a group that can keep up 25 might stacks, I can consistently keep up nearly 3k burn ticks. I have 36 total condition damage.

Protip: If you’re activating your virtue of justice, you’re doing it wrong.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: Drennon.7190

Drennon.7190

In solo play, I can consistently keep up 1-1.5k burn ticks, with spikes hitting as high as 2.5k. .

can you post a video of you doing this during a minute long engagement? Use a golem for all I care. I’d love to see it.

Don’t disappoint me now

Baer

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Posted by: SlayerSixx.5763

SlayerSixx.5763

So you want a person with 0 condi DMG stat to do good condi damage….?

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Posted by: Hayashi.3416

Hayashi.3416

To get 1k burn ticks with 36 condition damage you need 7 consistent stacks of burning. For 2.5k, 18 stacks.

Protip: When trying to brag about something you can’t do don’t use ridiculously high numbers. Push for the limit by all means, but don’t go double the limit… and definitely not 6 times.

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Posted by: Ghotistyx.6942

Ghotistyx.6942

I mean, plenty of people are able to break 25 stacks of burning alone. Quark is probably hitting 5 targets with plenty of aoe and Supreme Justice, maybe with Torch traited also. With 100% burn uptime (4s passives), Quickness, GS/sw+t, Purging Flames, Symbol Burns, and Permeating Wrath, it’s not unlikely to hit those numbers of stacks.

The new dungeon build takes all those condition traits, but runs full zerker, so only having 36 condition damage is also not unreasonable. Sword is replaced with Mace though.

Fishsticks

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Posted by: Quarktastic.1027

Quarktastic.1027

I mean, plenty of people are able to break 25 stacks of burning alone. Quark is probably hitting 5 targets with plenty of aoe and Supreme Justice, maybe with Torch traited also. With 100% burn uptime (4s passives), Quickness, GS/sw+t, Purging Flames, Symbol Burns, and Permeating Wrath, it’s not unlikely to hit those numbers of stacks.

The new dungeon build takes all those condition traits, but runs full zerker, so only having 36 condition damage is also not unreasonable. Sword is replaced with Mace though.

Pretty much this. It’s not difficult to maintain 7 stacks of burning, and hitting 18 stacks isn’t difficult either, though, not maintainable.

GS/mace+torch with all the burning traits. I also use runes of the traveler (10% condi duration) and sigils of smoldering (20% burn duration) in all my weapons.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: Teckos.1305

Teckos.1305

make the active give 2 stacks of burn.

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Posted by: Aeolus.3615

Aeolus.3615

So you want a person with 0 condi DMG stat to do good condi damage….?

man game stills that hard….. for some what isn’t overpowered isn’t balanced enough.

1st April joke, when gw2 receives a “balance” update.

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Posted by: Manimarco Devil.1790

Manimarco Devil.1790

The active needs to apply atleast 3 burn stacks for it to be useful imo.

thats 15 stacks of burn on 1 target for 8 secs if your party is on the same target, 3 stacks is too much.

That’s true I didn’t consider the party wide effect. It seems really hard to balance around then, as one burning stack is nearly useless in a solo scenario and mediocre at best in group play but increasing the stacks from the active adds between 2-5 more stacks based on party size. Perhaps atleast 2 stacks? 10 stacks is not really feasible on a single person in pvp imo as AoE will trigger it on any random target.

Battlelord Taeres

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Posted by: Obtena.7952

Obtena.7952

The active needs to apply atleast 3 burn stacks for it to be useful imo.

thats 15 stacks of burn on 1 target for 8 secs if your party is on the same target, 3 stacks is too much.

That’s true I didn’t consider the party wide effect. It seems really hard to balance around then, as one burning stack is nearly useless in a solo scenario and mediocre at best in group play but increasing the stacks from the active adds between 2-5 more stacks based on party size. Perhaps atleast 2 stacks? 10 stacks is not really feasible on a single person in pvp imo as AoE will trigger it on any random target.

I believe that Anet could do something more complex than currently activied VOJ to fix that. As an example … VoJ activated could give out 4 stacks of burning. That gets divided among you and people in your team who are within range.

If you are alone, you would get all 4.
If all 4 people in your team in range, everyone gets 1 stack, you get none.
If only 2 people in range, they get 1 stack each, you get the rest.

Balanced.

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Posted by: RevanCorana.8942

RevanCorana.8942

Or deal moderate aoe damage when activating justice

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Posted by: Obtena.7952

Obtena.7952

Or deal moderate aoe damage when activating justice

So keep it the way it is and add a one time AOE (ideally a blast finisher?) when activated.