Why low base HP might be a good thing...

Why low base HP might be a good thing...

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Posted by: NrocPuos.6103

NrocPuos.6103

Overhealing will happen. That is the point of being a guardian, you constantly gain health while in combat. This is the reason why we are given a low base hp.

While that is true, overhealing won’t be a problem if you have high vit.

Assuming signet of resolve heals for 60% of your max hp. In order not to overheal, you need to heal at around/below 30% because 10% of hp will regen easily.
Most of the time, it is best to heal not at 30%, but at your “i-am-safe-with-this-amount-of-hp-left” threshold. The more vit you have, the bigger the margin between this threshold and 30%, resulting in less overheal.

While higher vit will make overhealing less of a “problem”(it really isn’t a problem). It is not necessary to get it too high.

I feel that anything less than 14k is a tad too squishy. Anything more than 18k, i would rather put those stats else where.

Why low base HP might be a good thing...

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Posted by: seithan.4823

seithan.4823

A 15k Guardian with protection buff running is effecting almost 20k HP.
A 17k Guardian with protection buff running is effecting 22.6k HP.

For a Guardian to go with 15k HP he only needs 20 in Honor trait line, and no HP stats from armor/trinkets.

The same goes for Warrior. To achieve the equivalent HP to equal the Guardian+Prot buff running, he needs to pick his own HP trait line.

In the end, its close to equal.

Ofcourse having more HP is always good, but to go there, you have to sacrifice alot of damage.
And the same stands for warrior.

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Why low base HP might be a good thing...

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Posted by: seithan.4823

seithan.4823

Which is why I don’t care too much for health. Not saying it’s not important, because it is. But having relatively low health isn’t that bad really. Low health with high defence makes your heals much more effective, I like that.

There isnt an issue of healing effectiveness, if anything its less effective to have low HP when you keep on healing one way or another.

Like other people posted above its worse to overheal, than never topping off.

Not topping off and stay at certain percentages, is only bad against classes/runes that will increase the damage upon you – say at 50% HP.

Other than that, having high HP is only bad for the DPS, since you have to sacrifice damage for survivability.

But i think as HP goes, not trying to compare healing perfomance or DPS output between warr and guardian, they are pretty much equal.

EDIT: in actual gameplay though protection is not always up and certainly not when you are surprised by an attack.

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(edited by seithan.4823)