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Posted by: AgA.4153

AgA.4153

one of the traits in radiance- inner fire, gives might when you are set on fire. does it work only when other people set me on fire or also with #4 torch?

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Posted by: Voltric.6920

Voltric.6920

From my experience, it only works when a burn condition is applied to you.

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Posted by: Lothair.8942

Lothair.8942

Voltric is correct – although I do think they should change it so Torch 4 applies the boon or fix the wording of it.

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Posted by: Voltric.6920

Voltric.6920

I just think the wording needs to be fixed. Something along the lines of “when a burn condition is applied to you” would work.

I feel like having Torch 4 apply fury would be pretty op. I’m already sitting at 60% crit with 1h weapons without fury, due to the grandmaster radiance trait. Adding a reliable 20% crit buff every 15 seconds would be too good. Just imo.

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Posted by: Svarty.8019

Svarty.8019

This is yet another inaccurate description. We need them to be reviewed. “Blocks all projectiles” doesn’t even work against fireballs, let alone trebuchet balls or catapulted rocks!

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

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Posted by: Ynna.8769

Ynna.8769

Svarty: Easy way to look at it: It blocks Projectile Finishers.
But yeah, the wording on some abilities or traits are a bit ambiguous.

“Come on, hit me!”

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Posted by: Sunryse.7845

Sunryse.7845

I was about to start the post on this, as I feel this is either a bug or a miss-wording, but I know I choosed the Inner fire skill just because of this description, to find out it was not working.

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Posted by: AgA.4153

AgA.4153

thanks for your replies. seems i’ll have to try something else.

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Posted by: Bobnintendo.1256

Bobnintendo.1256

Svarty: Easy way to look at it: It blocks Projectile Finishers.
But yeah, the wording on some abilities or traits are a bit ambiguous.

That’s not true, there are several spells that are not projectile finishers that get reflected by the Wall of Reflection. Maybe it’s different for Zealot’s Defense, but Wall of Reflection reflects several skills, including Fireballs and even Grenades

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Posted by: Ynna.8769

Ynna.8769

Svarty: Easy way to look at it: It blocks Projectile Finishers.
But yeah, the wording on some abilities or traits are a bit ambiguous.

That’s not true, there are several spells that are not projectile finishers that get reflected by the Wall of Reflection. Maybe it’s different for Zealot’s Defense, but Wall of Reflection reflects several skills, including Fireballs and even Grenades

Indeed. Maybe I’m mistaken… This warrants further testing.
Anecdotal evidence: I do recall one time reflecting some net from an Engineer. Looked really funny.

“Come on, hit me!”

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Posted by: Gulbrandr.9047

Gulbrandr.9047

And, other shields work on siege weapons. There was a vid a week or so ago of a Mesmer dropping a shield over a cannon, and the cannon killing itself with the reflection.

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Posted by: Mantis.2850

Mantis.2850

The wording in the trait lines are quite bad if you ask me..

Not only are they super non-descript or downright confusing sometimes, but they could use a bit more.. data?

“All Symbols Heal Allies”. Okay, does that include the player? How much does it heal for? Is there an internal cooldown? Does it tick or is it all up front? The answers to these questions can usually be found with the Wiki, but should be available in game.

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Posted by: Ynna.8769

Ynna.8769

“Allies” always includes the player. It’s either an enemy or an ally.
But yeah, the way the traits are worded leave a bit too much room for interpretation.

“Come on, hit me!”