A question to mesmers
the death from above thing wasn’t really an exploit, just a bug that caused a skill to deal way more damage than intended and it was fixed pretty fast. same day, I believe.
Mesmers who specialize in shattering their clones deal a lot of damage. that’s not new. In fact, for a while now they’ve been able to teleport to you, shatter, then summon clones and shatter again, dealing way more damage than you might be prepared for. If you want to survive it, you need to be prepared, you need to respond quickly, and you need to have a skill to either get away fast, dodge, or go invincible/evasion/whatever.
Usually you’re taking about 4 hits at the same time. They’re all added up and shown to you as one big number though.
When you do take a shatter to the face, it’s not just the immediate damage, sometimes the confusion damage gets added in too. For example, if I put a feedback dome on you and summon my phantasmal berzerker, you get to take a lot of damage when she spins into you, and you get some stacks of confusion from the hit. Then, I slam a greatsword into your face, adding more confusion. then I dodge into you and detonate my clones, adding 8 stacks of confusion. Then I put three more clones down very fast and shatter them for mind wrack, which is the high-damage shatter. This adds 4 stacks of confusion and a lot of damage. If you’re still alive at this point, I switch to my sword/focus or sword/sword and proceed to blender you for massive damage with that, while evading your attacks.
And this is with my build which is NOT optimal. So you can only imagine the terrors that other mesmers can unleash upon your poor unfortunate non-mesmer body.
Now, if your battle log is telling you that you didn’t take enough damage to die, that’s probably a bug on the part of the battle log, which might not be able to believe what it’s seeing either. Mesmers are, after all, pretty awesome.
And this is with my build which is NOT optimal. So you can only imagine the terrors that other mesmers can unleash upon your poor unfortunate non-mesmer body.
Now, if your battle log is telling you that you didn’t take enough damage to die, that’s probably a bug on the part of the battle log, which might not be able to believe what it’s seeing either.
cracked me up
if its not condition damage that’s getting you maybe they are using rendering shatter (IV in domintion “shattering applies 1 stack of vulnerbility”) with dazzling (master trait in domination "daze applies 5 stacks of vulnerbility) trait to stack vulnerbility on you when they use diversion and/or any daze skill, follow through with mind wrack for big damage. hope this helps. not many shatter mes out there nowdays
If the damage log isn’t showing a complete sum of the damage you took, then the log is probably bugged, but I haven’t seen that to be the case in my experience. Even with the descent into madness bug, your log still showed the proper damage, it was just in the 10s of thousands.
It’s possible that you’re just suiciding hardcore on confusion.
OP comes on the mesmer forums to figure out why….seems to me that OP is an attentive player. i doubt he/she is suiciding hardcore on confusion…leave that assumption to the players that do not ask questions
yes like the others say just like you have warriors or thieves hitting for insane damage on dps builds we have to do a bunch of things to get that insane damage. those Mesmers have traited and built for that damage. if you fight me as I’m not a shatter Mesmer I won’t be doing that kind of damage up front.
however, if you’re taking this damage face on then you need to dodge or get out in other ways, usually at no time should u take that spike damage from anyone unless you’re immobilized stunned etc so you can’t respond, hopefully manage dodge or cd so you can evade
Thank you all for the long explanation.
I now understand what happened and I have much more respect now to the Mesmer community.
Sincerely, A Warrior.