Annoying mechanic

Annoying mechanic

in Mesmer

Posted by: myren.5490

myren.5490

I love mesmer but man, having my phantasms and clones die every time I kill something is so frustrating. I hope for this next balance match, Anet fixes it to have clones and phantasms die when either shattered or leaving combat. Its just a small Qol change tbh.

Annoying mechanic

in Mesmer

Posted by: Fay.2357

Fay.2357

I love mesmer but man, having my phantasms and clones die every time I kill something is so frustrating. I hope for this next balance match, Anet fixes it to have clones and phantasms die when either shattered or leaving combat. Its just a small Qol change tbh.

I hate to break it to you, but far from being a "small QoL change’, this would be an enormous change to how mesmer functions on a very basic level. It will never happen, ever.

Annoying mechanic

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Posted by: Zenith.7301

Zenith.7301

Unfortunately for us, we don’t get to be Kasmeer and keep our illusions around as minions after a mob dies.

Which is why mesmers have such crappy ramp up and their damage dies the moment a single mob the illusion is on dies.

I wish we could be Kasmeer, but I doubt we’ll ever be a functioning mesmer like Kasmeer is.

They won’t even fix our garbage autoattacks or make Cry of Frustration not utter garbage, what makes you think they’ll bother with larger mechanical undertakings.

In fact, they were so lazy about fixing core mesmer issues like mobility and phantasms clashing with shatter DPS, that they shoved all the fixes into the chronomancer traitline.

Annoying mechanic

in Mesmer

Posted by: myren.5490

myren.5490

I love mesmer but man, having my phantasms and clones die every time I kill something is so frustrating. I hope for this next balance match, Anet fixes it to have clones and phantasms die when either shattered or leaving combat. Its just a small Qol change tbh.

I hate to break it to you, but far from being a "small QoL change’, this would be an enormous change to how mesmer functions on a very basic level. It will never happen, ever.

If that’s the case, then I at least hope they add some sort of skill that doesn’t make Phantasmal Berserker and others of that type completely useless when a mob dies. Like have a chain skill after you summon the phantasm or something. I thought the wells would help with dps but those are nothing compared to any of the other classes.

Annoying mechanic

in Mesmer

Posted by: OriOri.8724

OriOri.8724

Unfortunately for us, we don’t get to be Kasmeer and keep our illusions around as minions after a mob dies.

Which is why mesmers have such crappy ramp up and their damage dies the moment a single mob the illusion is on dies.

I wish we could be Kasmeer, but I doubt we’ll ever be a functioning mesmer like Kasmeer is.

They won’t even fix our garbage autoattacks or make Cry of Frustration not utter garbage, what makes you think they’ll bother with larger mechanical undertakings.

In fact, they were so lazy about fixing core mesmer issues like mobility and phantasms clashing with shatter DPS, that they shoved all the fixes into the chronomancer traitline.

Kasmeer is OP mesmer. She can place portals that don’t time out. She can have her illusoins stay out after a battle finishes. She can place portals somewhere other than where she is standing as evidenced in multiple LWS2 episodes. Countess Anise is another one that can actually change your appearance. It would be so cool to be as strong as these two are.

Annoying mechanic

in Mesmer

Posted by: Lalainnia.3598

Lalainnia.3598

I would be pretty hype if Defender/Dischanter phantasms specifically didn’t die if the enemy target died ik I would prob slot it in as a utility slot for giggles if that ever happened.

Annoying mechanic

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Posted by: DeceiverX.8361

DeceiverX.8361

Unfortunately for us, we don’t get to be Kasmeer and keep our illusions around as minions after a mob dies.

Which is why mesmers have such crappy ramp up and their damage dies the moment a single mob the illusion is on dies.

I wish we could be Kasmeer, but I doubt we’ll ever be a functioning mesmer like Kasmeer is.

They won’t even fix our garbage autoattacks or make Cry of Frustration not utter garbage, what makes you think they’ll bother with larger mechanical undertakings.

In fact, they were so lazy about fixing core mesmer issues like mobility and phantasms clashing with shatter DPS, that they shoved all the fixes into the chronomancer traitline.

Kasmeer is OP mesmer. She can place portals that don’t time out. She can have her illusoins stay out after a battle finishes. She can place portals somewhere other than where she is standing as evidenced in multiple LWS2 episodes. Countess Anise is another one that can actually change your appearance. It would be so cool to be as strong as these two are.

Most NPC’s are stronger than players. I mean, Logan has permanent invuln/proj reflection and doesn’t die to falling damage, Caithe gets stealth attacks and doesn’t break stealth, Rytlock was just OP and now is even moreso… have you seen Canach’s bomb kit? The list goes on.

We’re pretty average people in the end who happened to be in the right place at the right time through most elements of the story.

Annoying mechanic

in Mesmer

Posted by: OriOri.8724

OriOri.8724

Unfortunately for us, we don’t get to be Kasmeer and keep our illusions around as minions after a mob dies.

Which is why mesmers have such crappy ramp up and their damage dies the moment a single mob the illusion is on dies.

I wish we could be Kasmeer, but I doubt we’ll ever be a functioning mesmer like Kasmeer is.

They won’t even fix our garbage autoattacks or make Cry of Frustration not utter garbage, what makes you think they’ll bother with larger mechanical undertakings.

In fact, they were so lazy about fixing core mesmer issues like mobility and phantasms clashing with shatter DPS, that they shoved all the fixes into the chronomancer traitline.

Kasmeer is OP mesmer. She can place portals that don’t time out. She can have her illusoins stay out after a battle finishes. She can place portals somewhere other than where she is standing as evidenced in multiple LWS2 episodes. Countess Anise is another one that can actually change your appearance. It would be so cool to be as strong as these two are.

Most NPC’s are stronger than players. I mean, Logan has permanent invuln/proj reflection and doesn’t die to falling damage, Caithe gets stealth attacks and doesn’t break stealth, Rytlock was just OP and now is even moreso… have you seen Canach’s bomb kit? The list goes on.

We’re pretty average people in the end who happened to be in the right place at the right time through most elements of the story.

That’s the thing though. According to the story we are anything but an average joe haha Right up from the tutorial your character is presented as a hero that can do stuff very few others can do.

But more to my point, its kind of annoying that these NPCs are so much better at our jobs than we are (even more so considering how weak they actually are in story missions and dungeons). To me, Kasmeer and Countess Anise just show me what a true mesmer should be able to do. As a mesmer who has finished the storyline I have now taken down two elder dragons and I still haven’t figured out how to make people look different (something that I might add should have been a fun gag skill we’ve had since the start of the game considering how mesmers were marketed), or place a portal somewhere I’m not currently standing so that I can actually use it to travel like Kasmeer does in story missions. I want to be that kitten as a mesmer, even if it is (since it most definitely should be) blocked in PvP.

Annoying mechanic

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Posted by: MilkCarton.4087

MilkCarton.4087

Most NPC’s are stronger than players. I mean, Logan has permanent invuln/proj reflection and doesn’t die to falling damage, Caithe gets stealth attacks and doesn’t break stealth, Rytlock was just OP and now is even moreso… have you seen Canach’s bomb kit? The list goes on.

We’re pretty average people in the end who happened to be in the right place at the right time through most elements of the story.

Caithe has no traits, stunbreaks or condi cleanse though. Some builds will wreck her.

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Posted by: Simonoly.4352

Simonoly.4352

It’s all about good illusion and shatter management in PvE. If you have a bunch of illusions spawned on a mob that is about to die you should be using Mind Wrack to finish it off sooner whilst also creating AoE damage for surrounding mobs and getting additional benefits from the use of the shatter skill.

Gandara