A.K.A, “The Blind Spammer”
Updated 3/2/2015 to account for patch changes of the last year
RIP as of 6/23/15
Tournament Footage
ToL3 2nd round 1st match
ToL3 2nd round 2nd match
ToL3 2nd round 3rd match
We ended up placing 6th place in our 32 team group.
Inspiration: keenlam posted this build in the lockdown thread some time ago that caught my attention. Discussion in this thread further developed the build. I rolled with the bunker idea from there. After a good month of extensive play and testing, I would like to share this idea with the community.
Utility: “Having or made for a number of useful or practical purposes rather than a single, specialized one.” Ok granted that was the 11th definition in the online dictionary but drives the point home of what this build is about. I offer a bunker spec which is designed for disablement. It’s a form of lockdown, spamming the infliction of one of the most powerful conditions in the game, blind. It is designed to be on point and excels in that role, but can also be an effective roamer with the alternate build. Used in these ways, the build has extreme utility and flexibility. There are a few variants depending on game type and role.
- Utility Bunker (PvP): 0/0/4/4/6 http://tinyurl.com/lqexwq5: The original bunker build, power based. This provides the most survivability, designed to be played on point.
- Utility Bruiser (PvP): 0/0/6/4/4 http://tinyurl.com/lczhtg5: A hybrid build using celestial runes. This outputs much more damage than the bunker with amazing sustain and survivability. Rune choices are variable, see that section below.
- Utility Bruiser (WvW): 0/0/6/4/4 http://tinyurl.com/noedbs5: A hybrid build focused on reflects and blinds for havoc squads or pug zergs.
- Utility Supporter (WvW): 0/0/6/4/4 http://tinyurl.com/p5tchak: A build focused on reflects, blinds, healing and boon share for zergs. Rune choices are variable, see that section below.
How do we help?
Pros
- AoE Blind. Every glamour (null field, feedback, portal if equipped), signet of midnight, chaos armor, rune of the flock #4. The build has the ability to maintain impressive AoE blind uptime.
- AoE Reflects. The build has massive amounts, accomplish via traited focus, traited feedback CD, medic’s feedback (in team play mode – see below), and optional masterful reflection, proc’d often from using distortion on points.
- AoE Boon stripping. Null field on CD and iDisenchanter (if slotted) are excellent.
- AoE Condition removal. Null field on CD, iDisenchanter if slotted, iWarden/Temporal Curtain combo field and almost most importantly, constant AoE blind spamming. It sounds crazy but I’ve found Null Field and a good amount of regen is almost all I need to combat conditions.
- AoE regeneration. With > 1,200 healing power, your phantasms can provide permanent regeneration at 280 health/sec for you and party members. Personal regeneration uptime is increased further with Chaos Armor.
- Decent protection without requiring stealth. You can maintain about 50% uptime depending on your rune choice.
- Chaos Armor. Yes, you want to get it. Any opponent (not already blind!) who successfully attacks you can potentially be blinded (dat RnG!). You can maintain a great deal of Chaos Armor uptime using Staff #4, phase retreat and iLeap through the 3 ethereal fields.
- Swiftness. Between Chaos Armor, Chaos Storm and Temporal Curtain, you are fast in and out of battle.
Cons
- Damage. Not really a con but will mention it. Being a support build first, the general damage output is lower than a DPS focused build. That said, the bruiser builds can output some impressive damage and adequately kill most every build out there from any profession besides other bunkers.
(edited by skcamow.3527)