Hey everyone, I’ve had this build for awhile but didn’t post it because the iWarden has been bugged. With the word it will be fixed in the coming patch, I’m comfortable sharing. I’ve included a video which is purely to demonstrate the play style. My opponents weren’t amazingly skilled, and don’t expect glorious 1vManys!
I’ve also spent a bit of time editing the video. I’d love any feedback on the build, video, or playing as I’d like to continue to improve my skills in all three of those areas!
DISCLAIMER –
Not to mislead anyone or ignore the elephant in the room, but this is not as strong as a PU based condition build (but is a really fun alternative!)
THE BUILD –
This is a condition build using the focus. I know right, strange combination. I invite you to explore this fairly uncommon play style.
WvW: http://tinyurl.com/mbuzhg2
PvP: http://tinyurl.com/onncv56
Video: https://www.youtube.com/watch?v=ukzQplj_Dlc
TRAITS/GEAR –
Staff-Scepter/Focus, trait selection is 0/20/30/20/0. See build link for details. I don’t recommend it, but if you’re comfortable playing without chaotic dampening; you can take bountiful interruption for large might stacking potential.
- Runes: Tormenting. Alternatives: Perplexity. In PvP I play Grenth Runes due to lack of Torment runes.
- Sigils: Staff=Torment and Sc/F=Bursting and Doom.
- Food: Rare Veggie Pizza (or Koi Cakes) and Toxic Focusing Crystals for 50% condition duration.
This build inflicts all the conditions in the game except fear. Most of these are inflicted AoE, via the following:
- Burning: Winds of Chaos (hereafter WoC)
- Confusion: Confusing Images, Chaos Armor, Cry of Frustration, iWarden+Chaos Storm combo (all AoE)
- Bleeding: WoC, iWarden (AoE), Debilitating Dissipation (AoE)
- Posion: Chaos Storm (AoE), Doom sigil (on Sc/F)
- Torment: Illusionary Counter, on heal (AoE on heal), Staff (AoE 30% on crit)
- Vulnerability: WoC, Debilitating Dissipation (AoE)
- Weakness: Chaos Storm, Debilitating Dissipation (AoE)
- Chill: Chaos Storm, Chaotic Interruption (AoE)
- Blind: Illusionary Counter (AoE), Chaotic Interruption (AoE), Chaos Armor (AoE)
- Immobilize: Chaotic Interruption (AoE)
- Cripple: Temporal Curtain, Chaotic Interruption, Chaos Armor (AoE)
The build is aptly named due to the generous amounts of torment being handed out. It specializes in AoE conditions which ensure constant pressure that opponents can’t keep up with once you get going. Making things especially difficult is the lockdown spice of the build due to Chaotic Interruption. Your frequent interrupts from a traited Chaos Storm/Temporal Curtain will inflict immobilize and either chill, cripple or blind. These soft cc conditions also serve as nice covers for the damaging ones. Due to the moderate amount of CC, you have strong defense on both weapon sets. If Staff is the Mesmer’s best defensive weapon, Scepter/Focus is right behind it. With the scepter block and crowd control with a traited Focus, you can be effective in 1vMany scenarios.
A good example where this build shines with its AoE conditions is when capturing camps (non-upgraded). This can be done in about a minute or less due to the ability to ball up opponents and let the iWarden hack them up with bleeds. Add to this the AoE effects of Chaos Storm, Debilitating Dissipation and torment on heal and you’re flipping camps fast.
You’re handing out conditions like mad, but how are you managing them yourself? Between Mender’s Purity, Mantra of Resolve and decent permanent regeneration at ~150/sec from your phantasms, you have strong defense against conditions. Add to this the occasional iWarden/Temporal Curtain combo finisher and you couldn’t ask for more. For stun breaks, you have two solid options in Decoy and Blink.
One of my favorite things about this build is the mobility. You can actually catch opponents if you want (yes, in a condition build!), or disengage well. Between swiftness gained from temporal curtain and chaos storm, and teleports from phase retreat and blink, you’re getting around quickly.