Cat Mage's new build for pvp

Cat Mage's new build for pvp

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Posted by: Greasy.7609

Greasy.7609

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Hey.

Maybe I’m missing something here.. so I’d like to ask some questions before giving my opinion.

- Why Confounding Suggestions when your only daze comes from Diversion[F3]?

- With Soldiers Amulet and Trav runes, how do you do damage beyond like.. 3 greatsword skills?

- You have no way to apply cripple, why sigil of hobbling?

- Doesn’t taking iElasticity (Illusions VII) for only one skill seem a bit wasteful?

- What is the intended goal of this build?

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Posted by: Fay.2357

Fay.2357

Well, I’ll be slightly more direct than Chaos.

Confounding suggestions is a massive waste, there’s no reason to take that trait.

Between soldier amulet and traveler runes, you have a lot of power…and zero damage. Your crit chance is 15% and you don’t even take phantasmal fury, so nothing you do is going to anything other than slightly tickle.

At 22k hp and 2500 armor you’re reasonably tanky…but your traitset and weapons say that you’re supposed to be an offensive build, so that doesn’t work at all.

In general, this build is going to do no damage, minimal CC, and won’t work as a bunker due to weapon/utility choices and the inherent difficulty in bunking in PvP as a mesmer.

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Posted by: Dethl.2875

Dethl.2875

Hey.

Maybe I’m missing something here.. so I’d like to ask some questions before giving my opinion.

- Why Confounding Suggestions when your only daze comes from Diversion[F3]?

- With Soldiers Amulet and Trav runes, how do you do damage beyond like.. 3 greatsword skills?

- You have no way to apply cripple, why sigil of hobbling?

- Doesn’t taking iElasticity (Illusions VII) for only one skill seem a bit wasteful?

- What is the intended goal of this build?

I’m not sure if I get it either, but he does have 3 skills for elasticity though (Mirror blade, iMage, iDischanter), and iZerker does apply cripple on hit. Not that it counts for much to that end, since those phantasms are very niche, and the cripple on zerker is too short even after the sigil.

Could be a chasing build for roaming (trav runes, hobble sigil, GS)… but the “tanky” utilities and the soldier amulet point more towards a sort of phantasm bunker. And the burning sigil for Torch4 just seems sort of there because it’s a torch.

Not much synergy at all.

some server who knows
Foolsworn (M) | Dehtl (M) | Iofo (G) | Foolburt (W) | Fooloop (T)
Fools Foolentine (EN) | Fooliqi (EL) | Fooniols (N) | Foylshen (R )

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Posted by: Vieux P.1238

Vieux P.1238

Thief; apear slasshbidabingbammbommBong! yer dead!

…any questions?

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Posted by: Greasy.7609

Greasy.7609

With the first major trait in illusion compounding power having illusions on the field gives me a lot of dps + Domination gives all illusions 15% more dmg anyway. Iillusionary elasticity gives mirror blade more bounce and also to the mage and disenchanter.

The prestige from the torch removes conditions as does the mage with cleansing conflagaration. And the prestige is useful in finishing moves as the downed person can’t see you. also the disenchanter removes conditions from yourself and allies and rips boons from the enemy.

The minor trait under illuisons also reduces the cooldown on illusions.
I drop damage with them on the field even if my crit rate is low. And stay alive a while when I can remove conditions and hobble away with prestige and or decoy. Me and a guildie were bunkering a point annoying the other team.

confounding suggestions is there as a good way to daze the target with F3 shatter. which also adds confusion with the first minor trait under Illusions. I don’t use mantras so why would I pick empowering mantras?

I hope this answers your questions so far i’ve been playing a good mesmer with this build.

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Posted by: Fay.2357

Fay.2357

With the first major trait in illusion compounding power having illusions on the field gives me a lot of dps + Domination gives all illusions 15% more dmg anyway. Iillusionary elasticity gives mirror blade more bounce and also to the mage and disenchanter.

With the stats you’ve picked, none of those are going to do any damage whatsoever. Additionally, I’m pretty sure elasticity doesn’t work with the pDisenchanter, and the iMage has really funky bounce logic.

The minor trait under illuisons also reduces the cooldown on illusions.
I drop damage with them on the field even if my crit rate is low. And stay alive a while when I can remove conditions and hobble away with prestige and or decoy.

No, you really aren’t doing any damage with them at all. Power damage in this game is primarily a function of crits and crit damage. You have neither, just highish power. Yeah, you’ll stay alive a little bit of time, but you won’t actually be able to bunker a point without stability and some sort of range denial.

confounding suggestions is there as a good way to daze the target with F3 shatter. which also adds confusion with the first minor trait under Illusions. I don’t use mantras so why would I pick empowering mantras?

The obvious alternative that comes to mind is using the greatsword cooldown trait. That won’t actually make this build work at all, but it’s better than what you have.

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Posted by: Greasy.7609

Greasy.7609

http://gw2skills.net/editor/?fhAQNAR8flknpRtVqxQNMrNiqBhyu8FSGgFU6OsteC-TZhAABUcFAC4BAQ4+DoVGAgDCAA

well I’ve taken your advice and maybe this build works better but i’m still sticking with the torch major trait.

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Posted by: Fay.2357

Fay.2357

http://gw2skills.net/editor/?fhAQNAR8flknpRtVqxQNMrNiqBhyu8FSGgFU6OsteC-TZhAABUcFAC4BAQ4+DoVGAgDCAA

well I’ve taken your advice and maybe this build works better but i’m still sticking with the torch major trait.

Actually, my advice was this: http://gw2skills.net/editor/?fhAQNAR8flknpRtVqxQNMrNSqxgyvCj0D0QAl8juB-TZhAABUcFAC4BAQ4+DoVGAgDCAA

You’re completely missing the point though. This build doesn’t do anything. It doesn’t have any way to actually do damage, so you can’t pressure anyone. You can remove conditions well, you can strip boons pretty effectively, and you’re reasonably tanky…but you have no stability or projectile denial, so a longbow ranger could take you apart pretty easily. That means that you can’t kill people and you can’t bunker on a point. There’s not much else available to do.

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Posted by: jportell.2197

jportell.2197

http://gw2skills.net/editor/?fhAQNAR8flknpRtVqxQNMrNiqBhyu8FSGgFU6OsteC-TZhAABUcFAC4BAQ4+DoVGAgDCAA

well I’ve taken your advice and maybe this build works better but i’m still sticking with the torch major trait.

You should pretty much just get rid of the soldiers amulet completely, it doesn’t work on mesmer and never has really.

We either go full burst, or full condi. Mesmers due to their terrible, and I mean terrible means of dealing with conditions on themselves let alone a group are not good using soldiers amulet for sure. Basically in a team mode, you will be able to survive for a bit, but you will not be doing much in the way of supporting your team.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: Fay.2357

Fay.2357

You should pretty much just get rid of the soldiers amulet completely, it doesn’t work on mesmer and never has really.

This is a reasonably correct statement, but for all the wrong reasons.

We either go full burst, or full condi. Mesmers due to their terrible, and I mean terrible means of dealing with conditions on themselves let alone a group are not good using soldiers amulet for sure.

Mesmers have some of the very strongest condition removal in the game. You just simply have to choose to take it. It can sometimes be awkward to take condition removal on a mesmer, but saying that mesmers are terrible at it is just completely disingenuous.

Soldiers amulet doesn’t work well on anyone because it simply doesn’t have the necessary stats for doing damage. Power alone doesn’t do anything; you need power, precision, and ferocity. You’ll see tanky builds using the celestial amulet for this reason: it provides power, precision, ferocity, and stats for condition damage as well.

Soldiers is really only used in situations where conditions don’t work, you need to be really tanky, and your damage output isn’t the most important thing. This basically means WvW frontline zerging.

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Posted by: Bertrand.3057

Bertrand.3057

I drop damage with them on the field even if my crit rate is low. And stay alive a while when I can remove conditions and hobble away with prestige and or decoy. Me and a guildie were bunkering a point annoying the other team.

Even if you can survive on a point while outnumbered, a smart team will just ignore you and go for the other two caps. Then the rest of your team is fighting for the other two points 3v5.

You really don’t do any appreciable damage if you cannot land critical hits, so you can’t force the enemy team off of a point. 15%+ damage that really only matters for your 1 DPS phantasm is nothing compared to a ~200% damage modifier that occurs on half of all your attacks (which you have if you equip a Berserker amulet).

I hope this answers your questions so far i’ve been playing a good mesmer with this build.

What steps are you taking to judge your own performance? It’s easy to tell yourself that you’re doing well and contributing against competent players. But if you are not getting feedback on your gameplay from experienced players, or at least watching footage of good players, that’s a pretty empty assessment.

Talleyrand, Captain and Commander of the Bloody Pirates
Asura on patrol in defense of Gandara and Bessie!
Administrator of http://thisisgandara.com

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Posted by: jportell.2197

jportell.2197

You should pretty much just get rid of the soldiers amulet completely, it doesn’t work on mesmer and never has really.

This is a reasonably correct statement, but for all the wrong reasons.

We either go full burst, or full condi. Mesmers due to their terrible, and I mean terrible means of dealing with conditions on themselves let alone a group are not good using soldiers amulet for sure.

Mesmers have some of the very strongest condition removal in the game. You just simply have to choose to take it. It can sometimes be awkward to take condition removal on a mesmer, but saying that mesmers are terrible at it is just completely disingenuous.

Soldiers amulet doesn’t work well on anyone because it simply doesn’t have the necessary stats for doing damage. Power alone doesn’t do anything; you need power, precision, and ferocity. You’ll see tanky builds using the celestial amulet for this reason: it provides power, precision, ferocity, and stats for condition damage as well.

Soldiers is really only used in situations where conditions don’t work, you need to be really tanky, and your damage output isn’t the most important thing. This basically means WvW frontline zerging.

Really, mesmers don’t have nearly close to as strong the condi removal of the top 3 classes in the game. Simply because mesmers don’t have it in a healing skill or a weapon skill. We have to trait, or take a utility skill to get any sort of condi clear and in ranked matches that just isn’t possible. To get it from a weapon you have to TRAIT for torch which even though it is only used right now for the stealth/blast finisher to set up shatters.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: OreoWolf.9564

OreoWolf.9564

You should pretty much just get rid of the soldiers amulet completely, it doesn’t work on mesmer and never has really.

This is a reasonably correct statement, but for all the wrong reasons.

We either go full burst, or full condi. Mesmers due to their terrible, and I mean terrible means of dealing with conditions on themselves let alone a group are not good using soldiers amulet for sure.

Mesmers have some of the very strongest condition removal in the game. You just simply have to choose to take it. It can sometimes be awkward to take condition removal on a mesmer, but saying that mesmers are terrible at it is just completely disingenuous.

Soldiers amulet doesn’t work well on anyone because it simply doesn’t have the necessary stats for doing damage. Power alone doesn’t do anything; you need power, precision, and ferocity. You’ll see tanky builds using the celestial amulet for this reason: it provides power, precision, ferocity, and stats for condition damage as well.

Soldiers is really only used in situations where conditions don’t work, you need to be really tanky, and your damage output isn’t the most important thing. This basically means WvW frontline zerging.

Really, mesmers don’t have nearly close to as strong the condi removal of the top 3 classes in the game. Simply because mesmers don’t have it in a healing skill or a weapon skill. We have to trait, or take a utility skill to get any sort of condi clear and in ranked matches that just isn’t possible. To get it from a weapon you have to TRAIT for torch which even though it is only used right now for the stealth/blast finisher to set up shatters.

Just because we have to spec into condi removal doesn’t mean we are bad at it. In fact, we are one of the best classes for aoe condi removal. It’s the fact, as you’ve stated, that we have to give up everything else to get this condi cleanse when we have mandatory traits and utility we simply cannot give up. Support mesmer in theory is awesome, but sadly in practice it is subpar at best.

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Posted by: FoRcExVoRtEx.9548

FoRcExVoRtEx.9548

I’m sorry OP, but I just read somewhere that you were bunkering in stealth. Now, if this was WvW, I would understand slightly more. If this is PvP, no. Just no. Even if it was in WvW, you are either a dodgy PU condi or power mes with a sense of escape/kittening confusion, or you just flat out shatter. I don’t know any mesmers who run bunker builds; we just don’t have the sustain.

P.S. If you have no idea what I’m talking about, you cannot hold points with stealth/invuln

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Posted by: FoRcExVoRtEx.9548

FoRcExVoRtEx.9548

i don’t know any mesmers who run bunker builds in *PvP

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

i don’t know any mesmers who run bunker builds in *PvP

I do. Zeromis has. =P He’s a top player to boot.

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Posted by: Fay.2357

Fay.2357

i don’t know any mesmers who run bunker builds in *PvP

You can do bunker builds, but you have to actually do them, not something like this.