Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!
(edited by TyPin.9860)
Something about this was mentioned in the PoI about Chronomancer. However, I got an idea watching it.
If the return from Continuum Shift does not interrupt skill action. You could easily get a double heal:
This would only work, if the 2nd continuum shift skill does not interrupt your actions.
EDIT:
Just thought of an application for Signet of the Eather and summoning of 3 times the same phantasm:
(edited by TyPin.9860)
It appeared to be instant cast like the other shatters.
This would only work, if the 2nd continuum shift skill does not interrupt your actions like blink does for instance.
blink does not interrupt your actions.
This would only work, if the 2nd continuum shift skill does not interrupt your actions like blink does for instance.
blink does not interrupt your actions.
That’s what I meant to say^^
I’m pretty sure that won’t work. Cooldowns don’t tend to activate until after the skill animation completes, so you wouldn’t be able to Continuum Shift in the middle of an activation without it counting as being after the Continuum Shift. If you heal with a rift down, you’ll end up losing all of the healing you got, since your health resets to what it was when the rift initially went down.
Only things like the Heal Well, where the effect persists in the world, would let you do anything like this, and you’d still lose the initial portion of the heal when you Shifted.
I’m pretty sure that won’t work. Cooldowns don’t tend to activate until after the skill animation completes, so you wouldn’t be able to Continuum Shift in the middle of an activation without it counting as being after the Continuum Shift. If you heal with a rift down, you’ll end up losing all of the healing you got, since your health resets to what it was when the rift initially went down.
Only things like the Heal Well, where the effect persists in the world, would let you do anything like this, and you’d still lose the initial portion of the heal when you Shifted.
Fairly certain this is correct
I don’t understand your point. If I start healing during the shift, but end the shift before the heal animation finishes, the heal effect would be applied to me and stay. And the heal cool down would be, as it was before the shift… meaning it would be fully recharged, if I entered the shift with a fully recharged heal…
But you forgot that you complete your animation after you end the shift which lead to you getting heal and putting CD on your healing skill. Remember, your healing skill will only going on CD once you complete the animation. In other word, to get the most benefit out of Continuum Shift you have to complete everything before it is ended.
Also, he mentioned that the Continum Shift is a double edged sword.
If you activate CS and then heal and then CS to shift back. You will go back to your weakened state before the first heal occurred. You will basically “erase” the heal your trying to duplicate.
But you forgot that you complete your animation after you end the shift which lead to you getting heal and putting CD on your healing skill. Remember, your healing skill will only going on CD once you complete the animation. In other word, to get the most benefit out of Continuum Shift you have to complete everything before it is ended.
Uh yeah, you are right.
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