Courtyard

Courtyard

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Posted by: Arikyali.5804

Arikyali.5804

In PvP, what would be the most viable build to run in Courtyard? Shatter is too glassy in condi-happy scenarios, and PU doesn’t seem to help my team anyway. I’m tempted to try a lockdown/interrupt/tankish hybrid build, or something out of the norm. Advice?

Courtyard

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

I havent had much chance in courtyard and when I did CI lockdown got the job done nicely.

Could try 4/4/0/6/0 Cleansing shatters.
4/4/6 Lockdown
0/4/6/4/0 or 0/4/4/6/0 Support

I’d give links but on cellphone.

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Posted by: mango.9267

mango.9267

If we’re talking ideal 5v5 death match comp, then 2 bunker guards + 2 shatter mesmers + 1 other is very strong. To my knowledge, all of the best 5v5 death match guilds run at least 1 shatter mesmer and 1 bunker guard.

Second Child

Courtyard

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Posted by: Krispera.5087

Krispera.5087

I go s/p + staff lockdown 6/2/6/0/0 or gs/staff phantasm 4/6/0/0/4 with idesenchanter to mess with booners/tanks.

Courtyard

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Posted by: Belze Intilie.8436

Belze Intilie.8436

I go s/t + gs with “cleansing conflagration” and MoR (or null field) instead of Portal. Pretty much my WvW-Roaming Build with Shatter.

Bro Code(x) (Mesmer), Bro Tect (Guard)

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Posted by: Benjamin.8237

Benjamin.8237

Courtyard shatter builds are still very efficient, but I usually swap my staff for sword / pistol for more burst. Portal will get swapped for null field too. I then moa a target and get my team to burst him down.

Stacking Mesmers on this map isn’t a good idea though as you can get rolled over easily. On this map you mostly want support/aoe classes. I find it easiest to win with Warr / Engie / Ele / Ele / Mesmer.

P R I N C E | Best Renger EU
You can find me in PvP | I normally answer PMs

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Posted by: Nettle.9025

Nettle.9025

Shatter is a little harder because clones die so quickly from the excessive cleave in a 5v5 in a tight space. While staff is still nice because of some great blink spots on this map, I like sword/focus to set up reliable burst with the pull. Really comes down to whether you want to be more aggresive or defensive.

Portal is out. Null Field is a good option, as is Illusion of Life if your team has other cleansing options. I usually run IoL because I tend to think rez in a close team fight is a little more valuable, and you can snowball the map if you can get a kill first. You just have to be careful if you’re running with banner warriors that you don’t waste it.

I don’t find MI to be as nice outside of the initial opening. Moa is useful to relieve pressure from high threat targets. I’ve been meaning to try time warp because I think it might have some merit, but Moa on a cleaving engi or a lich necro or w/e can be clutch.

Badding up tourneys since 2012
NA tPvP – Elementalist – Thief

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Posted by: Mogar.9216

Mogar.9216

power build excel at courtyard, play like a ranged dps .
Courtyard is the most mesmer friendly map because we can use RANGE where every other map requires you to stay on the pt .

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Posted by: Dondagora.9645

Dondagora.9645

I’ve had success on my MtD build, with its traited torch and disenchanter taking care of conditions while each shatter bombs heavy conditions on the enemy zerg, along with Chaos Storm and The Prestige’s burn. Staff clones and iMage have bouncing attacks, which also help me burn and bleed the enemy’s ranks given how close they are. I also use Lich Runes and Carrion stats, so my survivability in team fights like that is pretty decent. And, given the staff and iMage, you’re also giving some decent boons to your team.

All in all, I think this mass AoE that condi shatter has works very well in Courtyard compared to the glassy single-focus power Shatter, which only has a single decent AoE damager[Mind Wrack]. It’s easier and more effective to fight in front without worrying about being burst down.

This is all just my experience, so someone might have a different idea on it, though.

Courtyard

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Posted by: Noah.9654

Noah.9654

I’ve had success on my MtD build, with its traited torch and disenchanter taking care of conditions while each shatter bombs heavy conditions on the enemy zerg, along with Chaos Storm and The Prestige’s burn. Staff clones and iMage have bouncing attacks, which also help me burn and bleed the enemy’s ranks given how close they are. I also use Lich Runes and Carrion stats, so my survivability in team fights like that is pretty decent. And, given the staff and iMage, you’re also giving some decent boons to your team.

All in all, I think this mass AoE that condi shatter has works very well in Courtyard compared to the glassy single-focus power Shatter, which only has a single decent AoE damager[Mind Wrack]. It’s easier and more effective to fight in front without worrying about being burst down.

This is all just my experience, so someone might have a different idea on it, though.

Would you mind posting this build? I’d really like to try it. I’m currently using power shatter and I feel like I’m not contributing as much as I should to my team in these zerg fights.

“Exceed your limits, and dance.”

Courtyard

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Posted by: Dondagora.9645

Dondagora.9645

On that very same note, anyone think that Courtyard actually gives us the opportunity to use “Imbued Diversion”? Perhaps combine it with Mantra of Distraction and Confounding Suggestions to create a mass-chain stun using staff as well? The other team will likely zerg together, so isn’t this the best-case scenario for this kind of mesmer?

Courtyard

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Posted by: Dondagora.9645

Dondagora.9645

I’ve had success on my MtD build, with its traited torch and disenchanter taking care of conditions while each shatter bombs heavy conditions on the enemy zerg, along with Chaos Storm and The Prestige’s burn. Staff clones and iMage have bouncing attacks, which also help me burn and bleed the enemy’s ranks given how close they are. I also use Lich Runes and Carrion stats, so my survivability in team fights like that is pretty decent. And, given the staff and iMage, you’re also giving some decent boons to your team.

All in all, I think this mass AoE that condi shatter has works very well in Courtyard compared to the glassy single-focus power Shatter, which only has a single decent AoE damager[Mind Wrack]. It’s easier and more effective to fight in front without worrying about being burst down.

This is all just my experience, so someone might have a different idea on it, though.

Would you mind posting this build? I’d really like to try it. I’m currently using power shatter and I feel like I’m not contributing as much as I should to my team in these zerg fights.

http://gw2skills.net/editor/?fhAQNArfWnsISjaWoGOoB3aGp1gQdVGTPJZAKQJbQ1A-TJRHwAILDca/BAnCABPBAA

Don’t be a stranger to retreating to the back sometimes and supporting your team with staff clones until you’re ready to dive back in. Also, don’t forget that your torch skills can cleanse. Prestige and iMage has saved me multiple times from immobilization.

Courtyard

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Posted by: Noah.9654

Noah.9654

I’ve had success on my MtD build, with its traited torch and disenchanter taking care of conditions while each shatter bombs heavy conditions on the enemy zerg, along with Chaos Storm and The Prestige’s burn. Staff clones and iMage have bouncing attacks, which also help me burn and bleed the enemy’s ranks given how close they are. I also use Lich Runes and Carrion stats, so my survivability in team fights like that is pretty decent. And, given the staff and iMage, you’re also giving some decent boons to your team.

All in all, I think this mass AoE that condi shatter has works very well in Courtyard compared to the glassy single-focus power Shatter, which only has a single decent AoE damager[Mind Wrack]. It’s easier and more effective to fight in front without worrying about being burst down.

This is all just my experience, so someone might have a different idea on it, though.

Would you mind posting this build? I’d really like to try it. I’m currently using power shatter and I feel like I’m not contributing as much as I should to my team in these zerg fights.

http://gw2skills.net/editor/?fhAQNArfWnsISjaWoGOoB3aGp1gQdVGTPJZAKQJbQ1A-TJRHwAILDca/BAnCABPBAA

Don’t be a stranger to retreating to the back sometimes and supporting your team with staff clones until you’re ready to dive back in. Also, don’t forget that your torch skills can cleanse. Prestige and iMage has saved me multiple times from immobilization.

This set looks like a lot of fun to play around with even outside of CY. When you are in the zerg fights in CY, how does this set work against teams with dedicated condi-cleansers? I’ve fought a few teams where a Mesmer would sit in the back and spam Null Field all day. Do you think that simply focusing the condi-cleanser will solve this problem?

All in all, good build

“Exceed your limits, and dance.”

Courtyard

in Mesmer

Posted by: Dondagora.9645

Dondagora.9645

I’ve had success on my MtD build, with its traited torch and disenchanter taking care of conditions while each shatter bombs heavy conditions on the enemy zerg, along with Chaos Storm and The Prestige’s burn. Staff clones and iMage have bouncing attacks, which also help me burn and bleed the enemy’s ranks given how close they are. I also use Lich Runes and Carrion stats, so my survivability in team fights like that is pretty decent. And, given the staff and iMage, you’re also giving some decent boons to your team.

All in all, I think this mass AoE that condi shatter has works very well in Courtyard compared to the glassy single-focus power Shatter, which only has a single decent AoE damager[Mind Wrack]. It’s easier and more effective to fight in front without worrying about being burst down.

This is all just my experience, so someone might have a different idea on it, though.

Would you mind posting this build? I’d really like to try it. I’m currently using power shatter and I feel like I’m not contributing as much as I should to my team in these zerg fights.

http://gw2skills.net/editor/?fhAQNArfWnsISjaWoGOoB3aGp1gQdVGTPJZAKQJbQ1A-TJRHwAILDca/BAnCABPBAA

Don’t be a stranger to retreating to the back sometimes and supporting your team with staff clones until you’re ready to dive back in. Also, don’t forget that your torch skills can cleanse. Prestige and iMage has saved me multiple times from immobilization.

This set looks like a lot of fun to play around with even outside of CY. When you are in the zerg fights in CY, how does this set work against teams with dedicated condi-cleansers? I’ve fought a few teams where a Mesmer would sit in the back and spam Null Field all day. Do you think that simply focusing the condi-cleanser will solve this problem?

All in all, good build

It’s still good in any other map, yeah.

So far as I can tell, this build’s ability to pump out constant conditions, and the high burst of those conditions, counters the limited condition cleanse that the other team may have. And, at the least, if your enemy is sitting in condition cleansed area, your clones and phantasms will be supporting your team’s direct damage, and Mind Wrack[direct damage with this build isn’t the worst] and Diversion/Chaos Storm are still useful for damage and dazes.

Courtyard

in Mesmer

Posted by: Noah.9654

Noah.9654

I’ve had success on my MtD build, with its traited torch and disenchanter taking care of conditions while each shatter bombs heavy conditions on the enemy zerg, along with Chaos Storm and The Prestige’s burn. Staff clones and iMage have bouncing attacks, which also help me burn and bleed the enemy’s ranks given how close they are. I also use Lich Runes and Carrion stats, so my survivability in team fights like that is pretty decent. And, given the staff and iMage, you’re also giving some decent boons to your team.

All in all, I think this mass AoE that condi shatter has works very well in Courtyard compared to the glassy single-focus power Shatter, which only has a single decent AoE damager[Mind Wrack]. It’s easier and more effective to fight in front without worrying about being burst down.

This is all just my experience, so someone might have a different idea on it, though.

Would you mind posting this build? I’d really like to try it. I’m currently using power shatter and I feel like I’m not contributing as much as I should to my team in these zerg fights.

http://gw2skills.net/editor/?fhAQNArfWnsISjaWoGOoB3aGp1gQdVGTPJZAKQJbQ1A-TJRHwAILDca/BAnCABPBAA

Don’t be a stranger to retreating to the back sometimes and supporting your team with staff clones until you’re ready to dive back in. Also, don’t forget that your torch skills can cleanse. Prestige and iMage has saved me multiple times from immobilization.

This set looks like a lot of fun to play around with even outside of CY. When you are in the zerg fights in CY, how does this set work against teams with dedicated condi-cleansers? I’ve fought a few teams where a Mesmer would sit in the back and spam Null Field all day. Do you think that simply focusing the condi-cleanser will solve this problem?

All in all, good build

It’s still good in any other map, yeah.

So far as I can tell, this build’s ability to pump out constant conditions, and the high burst of those conditions, counters the limited condition cleanse that the other team may have. And, at the least, if your enemy is sitting in condition cleansed area, your clones and phantasms will be supporting your team’s direct damage, and Mind Wrack[direct damage with this build isn’t the worst] and Diversion/Chaos Storm are still useful for damage and dazes.

Gotcha! I’ll definitely try this build out soon.

“Exceed your limits, and dance.”