DE change to be reverted
Good stuff.
/15char
Can it be true? For once they listened and reverted a proposed change based on user feedback?
Guess there may be hope for this balance team yet. But to me they are still too much “Buff Warrior, nerf everything else” in my opinion.
Fojja – Vyxxi – Nymmra – Mymmra – Champion of Dwayna .. and more
Highly Over Powered Explorers [HOPE] – Desolation EU
Not much else listed. Good to see they took on board the feedback for DE.
Interested to see other changes, but I guess we’ll find out nearer the time.
Not much else listed. Good to see they took on board the feedback for DE.
Interested to see other changes, but I guess we’ll find out nearer the time.
For sure. I was really hoping they would announce some of the long-asked-for changes. Scepter, torch’s phantasm, and large fight performance could all benefit from some tweaks.
Good to hear clone-death builds will still survive, for now. Might be time to look in to one if they’re so awesome!
Happy, that they re-considered the DE change. Besides that nothing new, though.
best news ever. anet listened to our feedback. no changes for our team and raid mesmers but at least no nerf to our de which would have taken away a lot from the mesmers out there.
lets hope they keep listening and maybe we get a few new traits for raid and tpvp mes. cant wait to check the rune changes out
[AVTR]
Isle of Kickaspenwood
yay !
……………………………
Archeage = Farmville with PK
Still mind-boggling enough that they even came up with that idea.
I’m still worried.
Can it be true? For once they listened and reverted a proposed change based on user feedback?
Guess there may be hope for this balance team yet. But to me they are still too much “Buff Warrior, nerf everything else” in my opinion.
It’s a win, can’t argue with that. But in the absence of doing nothing, you’d think they could do something else.
I can’t say I call a preview to a #5 water cc skill to be a preview of anything coming at all. Either nothing is coming, or something is and they’re not opening it for discussion.
It’s a win, can’t argue with that. But in the absence of doing nothing, you’d think they could do something else.
I can’t say I call a preview to a #5 water cc skill to be a preview of anything coming at all. Either nothing is coming, or something is and they’re not opening it for discussion.
Development cycles are timeboxed. Most companies follow SCRUM, and they pulled X things into their sprints, to fill up the time allowed and many times you don’t go back to the backlog to pull more stuff in (especially because they are probably pretty late in the cycle now). I am guessing the bulk of the development and testing time has been taken by what are probably a lot of changes to runes and sigils. At any rate, any time they took on DE changes is sunk cost .. any additional time that was estimated for it is usually allocated to other stories in the current sprint(s) before another story is pulled in (if allowed even, most SCRUM teams I have been a part of do not pull additional work in if something is dropped).
Also, things that end users think are tiny changes are many times massive undertakings at the code level.
I agree with you though .. I would certainly have liked, as a player, to see more of a preview on the runes and sigils .. especially for planning purposes.