almost everything we have is single target. so yeah chaos storm is good but id like to have more aoe, so making ms a strong multitarget aoe would be great. if it was a stronger aoe i wouldnt mind it not being able to be cast on the move, but right now ms being stale and weak at the same time is not ideal. i do like the rest of our gs though. its one of my favorite weapons.
also chaos armor.. unnerf please. the nerf is ridiculous and made chaos armor kinda useless. but i agree a blastfinisher would be nice too.I actually don’t like the idea of mesmer having much “controllable aoe”.
I love the fact that we are very single target with a little aoe that is somewhat hard to control (phantasms,shatters)The issue however is that our very single target skills…..are meh. And this in combination with bugs that takes anet months to fix even though they broke it in the first place (warden). is unacceptable and hurts.
I love how mind stab works and feels. but it lacks power. It lacks a use that is a wow factor.
Now a damage buff would be great. Although I don’t feel that is what it needs.
And if it does get a damage buff I should hope it gets a dynamic damage buff. Aka how many boons the target has/ does not have gives increased damage< something like that.Ok let’s get down what this skill absolutely needs.
1) a blast finisher……. DUH anet come on!
2) a better effect then just 1 measly boon in a crappy boon rip priority orderAnd let’s look at some options or combinations of options that anet can do to improve this skill including the above 2 requirements.
- improved boon rip priority order
- increased number of boons ripped
- make it steal the boon ripped
- make it currupt the boon removed (fear on stability rip….so many other possible use’s http://wiki.guildwars2.com/wiki/Corrupt_Boon )
- dynamic increased damage based on a factor such as number of boons on you or foe or both ect. (Tons of options to make this skill go from meh to WOW based on the situation.)
(In my personal opinion the damage should increase by 10% per boon on the target. When fighting with gs we have a lot of trouble fighting tanky targets with tons of boons.
Ele’s, guardians, thiefs with consume ecto, and specific boon bountiful builds on all of the other class’s comes to mind)
Base damage with full zerker is like 500-1k. 1k-2k on crit. So I cant help but wonder what would happen if we got a 100%-150% damage ish increase resulting in something around 4k against a target with 10 or so boons. Would really change the feeling of weekness we have against those boon spammers.And if my idea of corrupting the boon removed were to come through?
Watch as those that charge at us with stability run away in fear!!!!
Well you can be one of the few to say that, rest agree that mesmers do need more aoe along with rangers to be even more viable for zvz in wvw.