Fun skill idea for mesmer. SHUFFLE

Fun skill idea for mesmer. SHUFFLE

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Posted by: st elmos fire.2987

st elmos fire.2987

So this just come in my mind and I thought I would share it here and see your thoughts.
This skill is meant for PvP and brings back the mind games that mesmer had when every one did not know everything about mesmer and how it plays. I loved that part of the mesmer and it was awesome part of it.

Skill name: Shuffle

Ability: teleport to random position in range of 600 or 900. same time summon 2 or 3 clones that appear randomly in that same range and copy all your boons to them too. Maybe add 1 sec stealth to clones and you for extra effectiveness. It could be a stun brake too.

cooldown: 40-60

This skill makes it impassoble to know who is the real mesmer if you dont have mantras, Food buffs or something like that. Then it comes to your skill to akt like a clone. This gives the ability to be more effective in hands of a skilled player. This could give you time to reset cooldowns without long stelths or give your conditions time to kill your opponent. The extra clones could be used just for damage buff or longer continuum splits etc. so there would be flexibility in the skill too. Down side of the skill is that you never know where you or your clones are going to teleport. Some times you and all your clones might just stack on the enemy and get killed in one aoe skill leaving you very vulnrable. :P You could still save your skin by activating long distortion if you are fast and activate it before your all clones get killed.

Aka Flux

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I see what you’re trying to do but mechanically it’s not going to work.

Also, one cleave from an enemy weapon will tell them which is the real mesmer as your 3 newly created clones instantly die XD

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Posted by: st elmos fire.2987

st elmos fire.2987

Ye I doubt it really works. :P But the range of the area where the clones appear could be so big that you cant aoe them down. Still it would only work in 1v1.

Aka Flux

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Posted by: Mikkel.8427

Mikkel.8427

Also, It only works if the Illusions you’re creating are ranged… Otherwise all the clones are just going to run directly at your opponents face.

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Posted by: Winds.3087

Winds.3087

I’d like to see someday recreation of baldur’s gate teleport field arcane spell that randomly teleported everyone around in area

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Posted by: Curunen.8729

Curunen.8729

Personally I wouldn’t use it because the idea of rng positioning sounds painful – what if you port into a DH trap or similar bad position?

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Personally I wouldn’t use it because the idea of rng positioning sounds painful – what if you port into a DH trap or similar bad position?

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

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Posted by: Raawk.7584

Raawk.7584

I’m going to take this one step further, put it on a 70 sec cooldown and instead of teleporting you to a random position you swap positions with your target. You do not spawn clones but could synergize well with other skills.

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Posted by: Pepsi.8907

Pepsi.8907

I’m going to take this one step further, put it on a 70 sec cooldown and instead of teleporting you to a random position you swap positions with your target. You do not spawn clones but could synergize well with other skills.

An advancd version of Ileap.
70 CD may be long though… 50?
And put it in manipulation.

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Posted by: Invictus.3428

Invictus.3428

I have a better idea (if mind games is what you want).

Skill CD: 70-75
Description: Target an enemy. Stun the enemy for 1 second and generate 5 Clones surrounding the enemy approx 300-400 units away. (You will also surround the enemy on a random location. So that would be 6 of you surrounding the player. For 3, seconds you are allowed to shatter those clones BUT only 3 will shatter. If you do not shatter within 3 seconds, you lose 3 clones automatically.

These are only clones so they don’t do much damage. However, they are effective at deception.

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Posted by: Pepsi.8907

Pepsi.8907

I have a better idea (if mind games is what you want).

Skill CD: 70-75
Description: Target an enemy. Stun the enemy for 1 second and generate 5 Clones surrounding the enemy approx 300-400 units away. (You will also surround the enemy on a random location. So that would be 6 of you surrounding the player. For 3, seconds you are allowed to shatter those clones BUT only 3 will shatter. If you do not shatter within 3 seconds, you lose 3 clones automatically.

These are only clones so they don’t do much damage. However, they are effective at deception.

You can’t have more than 3 clones at a time… all the newly created force one of the clones you had to disappear, while I like your idea, it would require Anet to go around one of the very basic algorithm ruling over mesmer’s head and that’s not a simple matter to go over.

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Posted by: Raawk.7584

Raawk.7584

I’m going to take this one step further, put it on a 70 sec cooldown and instead of teleporting you to a random position you swap positions with your target. You do not spawn clones but could synergize well with other skills.

An advancd version of Ileap.
70 CD may be long though… 50?
And put it in manipulation.

Yea it would definitely be part of the manip utilities. The high cd was because you could reduce manipulation cd’s by 20% so yeah 70 is high but 50 might be too low with 40 s cd. Sweet spot may be in the range of 50-60.

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Posted by: Invictus.3428

Invictus.3428

I have a better idea (if mind games is what you want).

Skill CD: 70-75
Description: Target an enemy. Stun the enemy for 1 second and generate 5 Clones surrounding the enemy approx 300-400 units away. (You will also surround the enemy on a random location. So that would be 6 of you surrounding the player. For 3, seconds you are allowed to shatter those clones BUT only 3 will shatter. If you do not shatter within 3 seconds, you lose 3 clones automatically.

These are only clones so they don’t do much damage. However, they are effective at deception.

You can’t have more than 3 clones at a time… all the newly created force one of the clones you had to disappear, while I like your idea, it would require Anet to go around one of the very basic algorithm ruling over mesmer’s head and that’s not a simple matter to go over.

That’s true. Although it would be really cool if this is an exception. But perhaps 4 of your surrounding the player would be a great idea as well.

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Posted by: Menaka.5092

Menaka.5092

For a skill named Shuffle, I would have imagined that it scrambles the enemy’s skillbar. That would be a nice mindtrick

But people already hate us enough like it is.

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Posted by: Invictus.3428

Invictus.3428

For a skill named Shuffle, I would have imagined that it scrambles the enemy’s skillbar. That would be a nice mindtrick

But people already hate us enough like it is.

I like that concept, although I see it only as being used in PvP. Maybe if we add a “daze/stun” to it to PvE monsters.

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Posted by: Menaka.5092

Menaka.5092

For a skill named Shuffle, I would have imagined that it scrambles the enemy’s skillbar. That would be a nice mindtrick

But people already hate us enough like it is.

I like that concept, although I see it only as being used in PvP. Maybe if we add a “daze/stun” to it to PvE monsters.

It could mess royally with AI :°D

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Posted by: Martial.4916

Martial.4916

I was thinking of using stealth and then mirror images. You have to come out of stealth as the clones attack so you’ll confuse others. However, our boons do not copy onto the clones.