[Guide] Where and When to Reflect

[Guide] Where and When to Reflect

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

FRACTALS OF THE MISTS

  • Harpy fractal (One thing about the harpy fractal. Traited focus is great for 90% of it. The mid point golem fight requires an untraited focus. I believe it is the only skill that can currently negate is spinning poison spread. The traited focus doesn’t seem to work.)
  • Fractals (Grawl) Endboss’ Agony Arrow
  • Fractals (Dredge + Dredgeboss) Bombs (I think you just destroy the bombs instead of reflecting them)
  • Fractals (Swamp) Mossman’s Axe/Bloomhungers Shockwave
  • First archdiviner in cliffside fractal has an attack that can be reflected where he spins around A note about the archdiviner. Sometimes when reflecting ( or not, I haven’t been able to figure out what on earth is really happening) you can get hit with a LOT of damage from an attack called ‘ring of warding’. Just something to watch out for.
    Ring of Warding is the projectile attack that you “should” be able to reflect. It appears that even if you reflect it with feedback, and see him take 6 8k crits, the ability pierces through and can still hit the player. Since the damage is the same as if a bolt hits the player, I assume this is the case. Usually, this happens when I feedback at the moment he is doing it, whereas I am never hit if there is a good 2-second window where he is in the bubble.
  • Cliffside: For the arm seals, many of the trash mobs have a reflectable attack within feedback.
  • Ascalon: The archers and mages have reflectable attacks.
  • RANGED DREDGE EVERYWHERE
  • Jade maw fractal: the squid mobs have a charged up knockdown attack that can be reflected.
  • Ascalon fractal: when the final boss is in the firey greatsword stage, his standing still autoattack can be reflected for upwards of 25k damage.
  • Grawl fractal first boss: he uses a projectile burning attack that can be nicely reflected.

ASCALON CATACOMBS

  • AC p3 boss has an attack similar to the effigy which can be knocked back
  • AC path 2 final boss: the ghost eater uses a frontal cone aoe that is similar to risen elementalists, except it also applies bleeding and cripple. Chaining reflects will kill him incredibly quickly.

TWILIGHT ARBOR

  • Up/Up first spider boss and second spider boss: both use projectile attacks. First spider boss will receive 5x increased damage if you are poisoned. Same effect with champ spiders in arah.
  • Lavaelementals can be reflectet to not hit the Ooze
  • Sparki’s projectiles ignore reflections/destructions(Smoke Screen tested) (didn’t test untraited focus)
  • Slick’s shots can be destroyed but not reflected
  • Endboss’ AoE (Tools and Gears) can be reflected

CRUCIBLE OF ETERNITY

  • COE golem primes itself to fire a red projectile which can be reflected for like 20k
  • Icebrood Elementals

HONOR OF THE WAVES

  • first legendary boss in hotw p1 has a projectile attack that can be reflected
  • Most of the HotW stuff is projectiles based, story included. Final bosses rom explorables are excluded, since 2 of them are underwater and the one from path 1 has more aoe attacks than projectiles.

CAUDECUS MANOR

  • When in doubt, reflect. You’ll probably hit something.
  • Also in Caudecus story there’s a lot of projectiles. I remember that the final boss in story mode is a ranger, which didn’t touch me anytime thanks to iWardens and temporal Curtain.

CITADEL OF FLAME

  • COF effigy has an attack where it slams its fist in to the ground which fires five projectiles that can be reflected for around 50k

ARAH

  • Risen Elementalist in Arah basically kills itself on Wardens (he takes about 30% per blade volley).
  • Alphard, Serpent of the Waves can be completely shut down.
  • Orrian Turrets can be easily killed with any reflect skill.
  • Wraithlord’s Mage can be totally shut down, just like Alphard.
  • In addition to what was mentioned, mages use a projectile that reflects for about 10k. Hunters are by far the best, as they use a bouncing projectile that reflects for about 10k-12k and bounces around decimating everything. You can also reflect the poison spray from the orrian drakes, this will do a ton of damage to them.
  • Lupicus’ aoe attack in p2 can be reflected, but you have to actually be inside feedback for it. I will trait mender’s feedback, stand next to a downed ally, and wait to revive them jus as lupicus uses the aoes. Additionally, in p3 the attack with a large red circle right in front of him where he sprays the ground with green stuff can be reflected for massive damage.

- Legendary Jotun Stargazer of path 1, feedback can be used to reflect his main attack instead of needing reflecting crystals.

SORROWS EMBRACE

  • Prototype golems in sorrow’s embrace p1 can be decimated by reflects very quickly.

(edited by Chaos Archangel.5071)

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Posted by: colesy.8490

colesy.8490

COE golem primes itself to fire a red projectile which can be reflected for like 20k

COF effigy has an attack where it slams its fist in to the ground which fires five projectiles that can be reflected for around 50k

AC p3 boss has an attack similar to the effigy which can be knocked back

RANGED DREDGE EVERYWHERE

first legendary boss in hotw p1 has a projectile attack that can be reflected

first archdiviner in cliffside fractal has an attack that can be reflected where he spins around

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
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Posted by: Me Games Ma.8426

Me Games Ma.8426

  • TA – Spiderboss (up)
  • Fraktals (Swamp) Mossman’s Axe/Bloomhungers Shockwave
  • CoF P1 Endboss Knockdownskill
  • Fraktals (Grawl) Endboss’ Agony Arrow
  • Fraktals (Dredge + Dredgeboss) Bombs (I think you just destroy the bombs instead of reflecting them)
Mindblossom – Sylvari – Mesmer – Jumpingpuzzler
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(edited by Me Games Ma.8426)

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Posted by: skcamow.3527

skcamow.3527

Prototype golems in sorrow’s embrace p1 can be decimated by reflects very quickly.

Kortham Raysplitter (Yak’s Bend)

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Posted by: DuckDuckBOOM.4097

DuckDuckBOOM.4097

One thing about the harpy fractal. Traited focus is great for 90% of it. The mid point golem fight requires an untraited focus. I believe it is the only skill that can currently negate is spinning poison spread. The traited focus doesn’t seem to work.

One more thing for lupi, feedback doesn’t work if your party is spread out and ranging him. I’m pretty sure everyone needs to be inside the bubble and therefore in melee since the projectiles seem to be generated from above his waste.

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Posted by: Bumbler.7581

Bumbler.7581

To add to Fractals:

Cliffside: For the arm seals, many of the trash mobs have a reflectable attack within feedback.
Ascalon: The archers and mages have reflectable attacks.

Arah:

Legendary Jotun Stargazer of path 1, feedback can be used to reflect his main attack instead of needing reflecting crystals.

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Posted by: Ansau.7326

Ansau.7326

Most of the HotW stuff is projectiles based, story included. Final bosses rom explorables are excluded, since 2 of them are underwater and the one from path 1 has more aoe attacks than projectiles.

Also in Caudecus story there’s a lot of projectiles. I remember that the final boss in story mode is a ranger, which didn’t touch me anytime thanks to iWardens and temporal Curtain.

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Posted by: Me Games Ma.8426

Me Games Ma.8426

The mid point golem fight requires an untraited focus. I believe it is the only skill that can currently negate is spinning poison spread. The traited focus doesn’t seem to work.

Thank you! I knew that I somehow managed to do that but now I know how it worked

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

UPDATED 10/1/13

Some great stuff guys, dungeons and fractals aren’t my strong point so if anyone has any more contributions before I have to go scouring the internet, they’re more than welcome.

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Posted by: Pyroatheist.9031

Pyroatheist.9031

COE golem primes itself to fire a red projectile which can be reflected for like 20k

COF effigy has an attack where it slams its fist in to the ground which fires five projectiles that can be reflected for around 50k

AC p3 boss has an attack similar to the effigy which can be knocked back

RANGED DREDGE EVERYWHERE

first legendary boss in hotw p1 has a projectile attack that can be reflected

first archdiviner in cliffside fractal has an attack that can be reflected where he spins around

A note about the archdiviner. Sometimes when reflecting ( or not, I haven’t been able to figure out what on earth is really happening) you can get hit with a LOT of damage from an attack called ‘ring of warding’. Just something to watch out for.

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Jade maw fractal: the squid mobs have a charged up knockdown attack that can be reflected.

Ascalon fractal: when the final boss is in the firey greatsword stage, his standing still autoattack can be reflected for upwards of 25k damage.

Grawl fractal first boss: he uses a projectile burning attack that can be nicely reflected.

AC path 2 final boss: the ghost eater uses a frontal cone aoe that is similar to risen elementalists, except it also applies bleeding and cripple. Chaining reflects will kill him incredibly quickly.

TA Up/Up first spider boss and second spider boss: both use projectile attacks. First spider boss will receive 5x increased damage if you are poisoned. Same effect with champ spiders in arah.

CM: when in doubt, reflect. You’ll probably hit something.

Arah: in addition to what was mentioned, mages use a projectile that reflects for about 10k. Hunters are by far the best, as they use a bouncing projectile that reflects for about 10k-12k and bounces around decimating everything. You can also reflect the poison spray from the orrian drakes, this will do a ton of damage to them.

Lupicus’ aoe attack in p2 can be reflected, but you have to actually be inside feedback for it. I will trait mender’s feedback, stand next to a downed ally, and wait to revive them jus as lupicus uses the aoes. Additionally, in p3 the attack with a large red circle right in front of him where he sprays the ground with green stuff can be reflected for massive damage.

(edited by Pyroatheist.9031)

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Posted by: Bumbler.7581

Bumbler.7581

A note about the archdiviner. Sometimes when reflecting ( or not, I haven’t been able to figure out what on earth is really happening) you can get hit with a LOT of damage from an attack called ‘ring of warding’. Just something to watch out for.

Ring of Warding is the projectile attack that you “should” be able to reflect. It appears that even if you reflect it with feedback, and see him take 6 8k crits, the ability pierces through and can still hit the player. Since the damage is the same as if a bolt hits the player, I assume this is the case. Usually, this happens when I feedback at the moment he is doing it, whereas I am never hit if there is a good 2-second window where he is in the bubble.

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Posted by: Xavi.6591

Xavi.6591

This is a great thread.

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Posted by: Me Games Ma.8426

Me Games Ma.8426

COF effigy has an attack where it slams its fist in to the ground which fires five projectiles that can be reflected for around 50k

I think it creates a projectile for each enemy(our allies) around. So the more clones you have the more projectiles he shuld spawn. I’m not sure but I think it’s like this.

NEW TA Path:


NEW TA Path:

  • Lavaelementals can be reflectet to not hit the Ooze
  • Sparki’s projectiles ignore reflections/destructions(Smoke Screen tested) (didn’t test untraited focus)
  • Slick’s shots can be destroyed but not reflected
  • Endboss’ AoE (Tools and Gears) can be reflected

Other Tipps:

  • When you can’t reflect/destroy the projectile, let your clones catch them(hide behind them)
  • Know your enemys cast animations (you’ll figure out while fighting if you don’t know them yet)
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Posted by: Alissah.9281

Alissah.9281

Hmm, I swear I saw my name here several days ago… I must be going insane :C

Right at 3 days pre gw2 launch, someone stole my name _. I created a character as fast as i possible could, but it wasnt fast enough :’(

Ever since the name change contract came, I bought one and try taking my name every day. I also try to whisper the person, but he/she is just never online >__<.

I may be onto something here… >_>

Edit: Oh, this is a great thread, by the way. I love how everyone comes in and shares something they know with the rest ^__^. It makes me feel kind of bad for not doing the same, actually :P

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Posted by: Me Games Ma.8426

Me Games Ma.8426

Hmm, I swear I saw my name here several days ago… I must be going insane :C

Right at 3 days pre gw2 launch, someone stole my name _. I created a character as fast as i possible could, but it wasnt fast enough :’(

Ever since the name change contract came, I bought one and try taking my name every day. I also try to whisper the person, but he/she is just never online >__<.

I may be onto something here… >_>

Edit: Oh, this is a great thread, by the way. I love how everyone comes in and shares something they know with the rest ^__^. It makes me feel kind of bad for not doing the same, actually :P

Now I’m confused…

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Posted by: frifox.5283

frifox.5283

My favorite from CoE, Icebrood Elementals: http://www.youtube.com/watch?v=dvtsmUM5DIo

Another favorite, Omega Golems in WvW. Chain reflects and the Omega is doing 0 damage.

(edited by frifox.5283)

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

My favorite from CoE, Icebrood Elementals: http://www.youtube.com/watch?v=dvtsmUM5DIo

Another favorite, Omega Golems in WvW. Chain reflects and the Omega is doing 0 damage.

I think that works on the Rampaging Ice Elemental in Fractals too. He uses the same move, the V-shaped line of ice spikes. That’s what you’re reflecting for the giant damage there. Don’t quote me on it though.

Also, you definitely reflect the bombs back to the Dredge Suit in the same fractal. It takes a bunch of little hits for relatively big damage but I don’t think it scales with superheat so it’s not an OHKO like it otherwise would be. Also, you can Mimic the Raving Asura’s Agony projectile and carry it over to the next Fractal. If the next boss doesn’t have an Agony mechanic itself, you can use it to OHKO the boss.

Lastly, you can reflect all of the COE turret golem’s attacks, not just the laser. The others will typically hit for about 5k per hit, twice, so it’s not as noticeable. The only move you can’t reflect is the spin.

(edited by Guanglai Kangyi.4318)

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Posted by: Pyroatheist.9031

Pyroatheist.9031

My favorite from CoE, Icebrood Elementals: http://www.youtube.com/watch?v=dvtsmUM5DIo

Another favorite, Omega Golems in WvW. Chain reflects and the Omega is doing 0 damage.

I think that works on the Rampaging Ice Elemental in Fractals too. He uses the same move, the V-shaped line of ice spikes. That’s what you’re reflecting for the giant damage there.

Woah. That’s reflectable! Ok, going to have to muck around with that a bit.

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Posted by: LordByron.8369

LordByron.8369

FRACTALS OF THE MISTS
fractals of the mists – harpy fractal
Having 10 or 20 inspiration aswell as a focus will be very usefull in this fractal, as most enemies you encounter use projectiles.
If you have a guardian, ele or thief in your group, make sure to ask them if theyre using reflections, chaining them (and not using a feedback and wall of reflection at the same time by accident) will make most parts here much easier!

a focus mesmer can permareflect here unless he gets the invulnerable bug :/
If you can survive enough to summon 2 iwardens (and you can with BF, distortion and feedback) you are done.

Also final boss agony balls can be reflected even by temporal curtain.
Since last fotm patch, 4th golem missiles can t be reflected unfortunately…..

- Fractals (Dredge + Dredgeboss) Bombs (I think you just destroy the bombs instead of reflecting them)

Note: untraited focus absorb also champion rabdovich Attacks.
also is awesome against resonator and almost any dredge.

TWILIGHT ARBOR
- TA – Spiderboss (Malrona) Up path.

can be soloed with reflect and BF uptime.
(traited glamours and focus)

I suspect something changed Yesterday against plants also because while i put iwarden i saw damage spikes i never seen….could or could not be reflects (or could be a spider or something dunno…) needs to check.

CRUCIBLE OF ETERNITY
- COE golem primes itself to fire a red projectile which can be reflected for like 20k

first trash mobs have a ground ice Attacks that deals massive damage…it can be reflected so they suicide.

At golem i suggest to use only 1 iwarden and 2 disenchanters.

CITADEL OF FLAME
- COF effigy has an attack where it slams its fist in to the ground which fires five projectiles that can be reflected for around 50k

Feedback can be used on reaction also.

4) Lupicus deals massive damage to himself in phases 2 and 3 when his attacks are reflected. (One more thing for lupi, feedback doesn’t work if your party is spread out and ranging him. I’m pretty sure everyone needs to be inside the bubble and therefore in melee since the projectiles seem to be generated from above his waist.)

To add data “seems” (i m not 100% sure) that projectiles get reflected when they arrives and not when they start.
Maybe because lupi is taller than feedback bubble.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: Nretep.2564

Nretep.2564

@Harpy FotM – preboss
unfortunately reflects don’t work here. not only not reflecting, but also not blocking. However, block projectile effects work. The three I know are pWarden (untraited), smokewall (thief) and Whirling defense (ranger axe 5). Since you already said that untraited pWarden works and I know that smokewall does, that seems to be the explanation.

@harpy FotM – harpies
every focus mesmer knows that the TC reflect just sucks. You really need to learn howto use it, and even then it’s still a bit gambling.
As for arcing projectiles (like harpies’ knockdown), summon the TC directly at your feet and it works. I once did that shard with two mesmers (they are better than guardians there …) and we just fell once.

@dredge FotM – dredge preboss
I know you can’t reflect or block the attack (scepter #2), but can you block the projectile like harpies preboss ?

@dredge FotM – dredge endboss
the bombs can be reflected, but they disappear. When FotM was new, you dealt some awesome damage with those.

@Ascalon FotM – Endboss
When the endboss uses the conjured GS, you reflect its standard attack (I think), but it’s risky.

@Sorrows embrace
on all dredges, be sure to have multiple reflects in your slots. You can even reflect the mortars.

@Fireshaman
anyone should know that by now. FireShaman in ph2 has a reflectible firecircle.

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Posted by: LordByron.8369

LordByron.8369

@dredge FotM – dredge preboss
I know you can’t reflect or block the attack (scepter #2), but can you block the projectile like harpies preboss ?
.

Yes you can….
tested.
Issue is visually the projectile does some distance anyway…

If you are at max sword range it won t hit you, and probably won t hit you even if you are melee but could not test it well…i do it in pugs and they don t know iwarden stops the attack but i saved many of them many times with iwarden.

P.S. when you “block” his attack….does it stop or go further?

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

(edited by LordByron.8369)

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Posted by: Bumbler.7581

Bumbler.7581

My favorite from CoE, Icebrood Elementals: http://www.youtube.com/watch?v=dvtsmUM5DIo

Another favorite, Omega Golems in WvW. Chain reflects and the Omega is doing 0 damage.

I think that works on the Rampaging Ice Elemental in Fractals too. He uses the same move, the V-shaped line of ice spikes. That’s what you’re reflecting for the giant damage there.

Woah. That’s reflectable! Ok, going to have to muck around with that a bit.

So I noticed those moves being the same a while back, but have not yet gotten feedback to work on the rampaging ice elemental during the attack (while it works fine on the CoE elementals). It’s likely that I am simply too early or too late, but if someone could confirm, that would be great! If I run into him today during my run, I’ll post back.

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Posted by: colesy.8490

colesy.8490

Feedback didn’t work for me either, a shame really.

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

I’m so bright. I ran out of room in the OP. -_- The full list will be in the guide with all credits going to the contributors.

@Alissah: Your name WAS there, so you’re not so crazy. Had to remove to conserve space… and failed in the long run anyways x_x

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Linked to the guide. Is the list complete as far as we know currently? Any specific reflect spots for the new TA path? (I was sooo inebriated that night I ran it that don’t remember any of it. x_X .. Didn’t help I kept getting disconnected either. )

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Posted by: Bumbler.7581

Bumbler.7581

Linked to the guide. Is the list complete as far as we know currently? Any specific reflect spots for the new TA path? (I was sooo inebriated that night I ran it that don’t remember any of it. x_X .. Didn’t help I kept getting disconnected either. )

A bunch of the trash has reflectable moves (save for the blue exploding guys). Additionally, Slick has a reflectable attack where damage is done once the oil spill lands. I am not 100% about sparki, but I think he does as well.

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Linked to the guide. Is the list complete as far as we know currently? Any specific reflect spots for the new TA path? (I was sooo inebriated that night I ran it that don’t remember any of it. x_X .. Didn’t help I kept getting disconnected either. )

A bunch of the trash has reflectable moves (save for the blue exploding guys). Additionally, Slick has a reflectable attack where damage is done once the oil spill lands. I am not 100% about sparki, but I think he does as well.

Oh yeah, I’m a fool.. We did an all-Mesmer run through that dungeon and reflected through pretty much everything.

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Posted by: Bumbler.7581

Bumbler.7581

Hah, I can see a feedback rotation with 5 mesmers making trash in there a cakewalk.

Omg, not to mention all the focus pulls to bring the blue aetherblade guys to the generators!

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Posted by: Syrenead.6327

Syrenead.6327

In TA Story at the end you can reflect Eir’s attacks. The attacks do huge damage; so does feedback on her.

In Ascalonian Catacombs you can reflect the poison of the little spiders before the Spider Queen.

Karka’s and Oozes have reflectable attacks. There are some Oozes in CoF path 2 (Lavafield) where you can use feedback to shut them up.

You can also usually reflect all kinds of turrets (net turrets, fire turrets, ice turrets and rocket turrets). There are few exceptions, only one I can think of are the rocket turrets in CM path 3, which you have to destroy with the air blast gun.

There are also some guild bounties where you can reflect to do huge damage. Unfortunately I forgot which ones.

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Posted by: Azo.5860

Azo.5860

Azolina – Mesmer
“There Is No Shame In Not Knowing; the Shame Lies In Not Finding Out.”

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Posted by: guanlongwucaii.3162

guanlongwucaii.3162

wraithlord mage isn’t completely shut down, not by a long shot. he still has the explosive wells and lifesteal, both of which hit for a lot of damage.

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

Since this is over a year old, lets give it a bit of a bump to see if everything is still correct.

If you’ve anything to add or correct PLEASE POST! God forbid I have to actually step foot in PvE. =P

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Posted by: DuckDuckBOOM.4097

DuckDuckBOOM.4097

Harpy Fractal: Mid point golem warden got nerfed. Need earth ele/bear tank for it now.

TA Spider boss: Projectiles are now unblockable although poison still does increase your damage in general.

Arah alphard and mage crusher cannot be 100% shut down anymore with reflects as they have been changed/given unblockable projectiles. Reflects are still very useful.

The archdiviner is a matter of agro and being a two part attack. The first part is a melee attack that seems to have super long range and only hits the person that has aggro. The second part is the projectiles. I have never been hit by the first part when he is not facing me and always dodge and see the evade when he is facing me.

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Posted by: apharma.3741

apharma.3741

TA (fw/up): Only things reflect able are the nightmare archers attacks. Additionally I’m not sure the blink/portal locations still work either.

CoE: Path 1 golem you can reflect the buffs the turrets shoot as well as the beam though in practise it’s easier to just kill 2/3 of the turrets by placing the golem halfway between retal and the other.

CM: Most things are reflectable. They prevented reflects from reflecting missiles from the turrets in path 3 however they do block them if you need a sec to rez.

Arah: Seems up to date however traiting 66002 and using 3 mantras and keeping 3 clones/phantasms up is best so you can feedback straight into mid phase 3 or even one shot lupi. Additionally making sure lupi has as many targets as possible and saving time warp for phase 3 so you can make that final burn fast is very helpful.

AC: A reflect if stacking on the spider queen to burn her is useful to reflect the projectiles from the little spiders and turrets. If you’re group has high dps then they are more of a threat than queenie.

Edit: I hate Apple auto correct.

(edited by apharma.3741)

[Guide] Where and When to Reflect

in Mesmer

Posted by: Jack Skywalker.5674

Jack Skywalker.5674

Can ventari projectile block be used in these situations where Mesmer can’t set up projectile reflect?

[Guide] Where and When to Reflect

in Mesmer

Posted by: DuckDuckBOOM.4097

DuckDuckBOOM.4097

Can ventari projectile block be used in these situations where Mesmer can’t set up projectile reflect?

Yup.

A few attacks have been changed to be no longer blockable/reflectable so that list is a bit out of date. However, with 95% damage reduction on minions, some attacks are better off body blocked or tanked especially when unblockable (which means unreflectable) . Example: putting a flesh wurm inside the mid point or final boss in the harpy fractal will block all their projectiles. p.Warden, although not reflecting the golems attack, can also body block. The ventari tablet doesn’t have this ability so keep that in mind.

[Guide] Where and When to Reflect

in Mesmer

Posted by: Crossplay.2067

Crossplay.2067

I had no idea this was an old thread. I’m still going to add to it though

Uncatagorized Fractal:
The electricity things going down the stairs can be reflected. They won’t harm the generators but it can help get you up the stairs. Just be careful if you place one right in front of those generators. There’s a chance it will still hit you before its reflected.

Ascalon Catacombs:
Lieutenant Kholer’s wire attack can be reflected. I haven’t done it in ages but I know that, when bosses had defiance, one well-placed Feedback was enough to nuke it and knock him down every time. I’ll have to test and see if one Feedback will kill a full breakbar.