Illusions dying vs stealthed opponent in WvW

Illusions dying vs stealthed opponent in WvW

in Mesmer

Posted by: abysterical.3792

abysterical.3792

Fighting a thief in WvW; he stealthed, the clones/phantasms I had out just died as soon as he came out of stealth. Noticed it again when fighting another mesmer; no action taken on my part to destroy them.

Bug or Intended? Anyone else notice this?

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Fighting a thief in WvW; he stealthed, the clones/phantasms I had out just died as soon as he came out of stealth. Noticed it again when fighting another mesmer; no action taken on my part to destroy them.

Bug or Intended? Anyone else notice this?

You most likely shattered them after he went into stealth, and they shattered some time after that since they had lost their target. Illusions won’t die if their target goes into stealth. As a matter of fact, having the target go into stealth then run away is the one and only way to get illusions that just sit around without any active target.

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Posted by: abysterical.3792

abysterical.3792

I only noticed after this most recent patch; If you can, try dueling a thief/mes, you should see what I’m talking about. As soon as the thief comes out of stealth, all illusions just “explode” (death; not a shatter).

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Posted by: Pyroatheist.9031

Pyroatheist.9031

I only noticed after this most recent patch; If you can, try dueling a thief/mes, you should see what I’m talking about. As soon as the thief comes out of stealth, all illusions just “explode” (death; not a shatter).

I’ll have to test it out.

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Posted by: Tricare.2946

Tricare.2946

I’m having the same issue. Clones and Phantasms are both dying once they lose target for a very short time.

Also not even just thieves. After my illusions chase a target for a little bit they just randomly die.

I’m not shattering or reaching my limit, this happens with only 1-2 out even.

(edited by Tricare.2946)

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Posted by: selan.8354

selan.8354

has someone tested this. please dont tell me they broke the mesmers again! seriously it is very important that my phantasms stay up when thief goes into stealth. this would be a major nerf for me in spvp and wvw.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Kyla Jane.6138

Kyla Jane.6138

Iwarden also dies if I used it on inanimate objects like a trebuchet and stays inactive for 2 secs after being activated.

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Posted by: Votic.8679

Votic.8679

Yeah same thing is happening to me. About 2 seconds into stealth the illusions go away like i shattered them or the target died. This was with a Mesmer downed skill that stealth them Mass Invisibility and anything a thief did to get them in stealth so far. This was also in WvW.

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Posted by: BlackDevil.9268

BlackDevil.9268

Lol this bug. And they even didn’t fix it yet. How do you even bug something you don’t even touch? Nice work!

Basically, once the enemy goes into stealth, your clones lose their target and despawn the moment you start a new clone chain or when he gets out of stealth.

Edit: It’s just kittening random. They despawn whenever they want when the enemy gets in stealth.

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Posted by: Tricare.2946

Tricare.2946

Hey, went and tested this real quick. Same thing happens for clones. Here’s a short video.

Illusions dying vs stealthed opponent in WvW

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Posted by: yiannit.2083

yiannit.2083

Confirmed vs stealth classes phantasms/clones shatter as soon as they stealth

Illusions dying vs stealthed opponent in WvW

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Posted by: kit miller.5806

kit miller.5806

happens to me as well… all illusions despawn on target going stealth o.o

Trixy Lorane/Spanky Pigtails/Vitra Fast Fingers
Zealots of Shiverpeak [ZoS] Veteran
Northern Shiverpeaks

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Do we have a bug thread yet?

Bug thread is here: https://forum-en.gw2archive.eu/forum/support/bugs/illusions-dying-vs-stealthed-opponent/first#post3594787

I want to keep this thread at the top of hte bugs forum until we get a dev reply and a fix. Some help with bumping it would be appreciated.

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Posted by: selan.8354

selan.8354

omg so terrible thieves just wreck me they keep steqalthing and im defenseless. why does anet break something about the mesmer every single patch? i made a joke last night and said i wonder what they break this time, but i had no idea how big of a bug u guys pulled off now. this needs to be fixed right NOW!

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: MakeitNeil.4561

MakeitNeil.4561

OMG stealth is killing all my godkitten phantasms! I DIED TO A D/P thief… I DIED TO A P/D thief! THEY ARE EVERYWHERE!

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Posted by: selan.8354

selan.8354

no chance vs theives at all no illusions and they know about it so we gotta play a different class
why does anet change anything about the mesmer? no changes were documented and now this gamebreaking bug. if this is intended then the mesmer is nerfed to the ground

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: azizul.8469

azizul.8469

WTF ? why does anet hate us mesmers ?

Cutie Phantasmer/Farinas [HAX] – CD Casual
Archeage = Farmville with PK

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Posted by: selan.8354

selan.8354

im just wondering what on earth they did to break the mesmer like this? they shouldnt have even touched the mesmer unless they tried to fix our iwarden, which is still bugged

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: ronpierce.2760

ronpierce.2760

As I said in another similar thread. I support this change. Moa kills all minions, stealth kills all illusions. Minion’s don’t have a “master”, illusions don’t have a target, I mean. Fair is fair! It’s okay to have hard counters against mms, but Mesmer’s aren’t allowed to have one?

Just kidding, being a vengeful kitten . I feel for you. Just remember this though the next time you moa a Minion master.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: MakeitNeil.4561

MakeitNeil.4561

Mesmer vs Mesmer 1v1… He who stealths the most wins.

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Posted by: selan.8354

selan.8354

As I said in another similar thread. I support this change. Moa kills all minions, stealth kills all illusions. Minion’s don’t have a “master”, illusions don’t have a target, I mean. Fair is fair! It’s okay to have hard counters against mms, but Mesmer’s aren’t allowed to have one?

Just kidding, being a vengeful kitten . I feel for you. Just remember this though the next time you moa a Minion master.

dude. i dont even use moa. u can have the darn moa skill.

well phantasms are our weapons as everything else is on longer cd’s and phantasms are supposed to be our dmg. well with this bug a shatterer has 0 chance vs a thief and all the other builds are crippled to 0 dmg appart from mh sword dmg that doesnt require a target. so vs thief u have no chance atm not a single one. every single thief in spvp killed me today as all my illusions went poof right awat and those phantasms have quiet the cooldown.

please ill give u my moa for this bug to get fixed

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

(edited by selan.8354)

Illusions dying vs stealthed opponent in WvW

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Posted by: Ross Biddle.2367

Ross Biddle.2367

As I said in another similar thread. I support this change. Moa kills all minions, stealth kills all illusions. Minion’s don’t have a “master”, illusions don’t have a target, I mean. Fair is fair! It’s okay to have hard counters against mms, but Mesmer’s aren’t allowed to have one?

Just kidding, being a vengeful kitten . I feel for you. Just remember this though the next time you moa a Minion master.

If I ever see one, and on that rare occasion he fails to block, dodge, or blind my moa attempt with its lengthy animation and excessive cooldown, I might stop and think of you.

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Posted by: ronpierce.2760

ronpierce.2760

As I said in another similar thread. I support this change. Moa kills all minions, stealth kills all illusions. Minion’s don’t have a “master”, illusions don’t have a target, I mean. Fair is fair! It’s okay to have hard counters against mms, but Mesmer’s aren’t allowed to have one?

Just kidding, being a vengeful kitten . I feel for you. Just remember this though the next time you moa a Minion master.

If I ever see one, and on that rare occasion he fails to block, dodge, or blind my moa attempt with its lengthy animation and excessive cooldown, I might stop and think of you.

The day I see a Mesmer try to moa me without stealthing and waiting .5-1.5 seconds after stealth to start casting to almost guarantee that it’ll land unpredictably I’ll stop and think of you.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Illusions dying vs stealthed opponent in WvW

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Posted by: kolegam.5460

kolegam.5460

Cha cha cha .
Now mesmer will be forced to use Moa and burst target in 10 sec. before thief will go in stealth.

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Posted by: azizul.8469

azizul.8469

can we get ANET’s reply on this, pls ?

Cutie Phantasmer/Farinas [HAX] – CD Casual
Archeage = Farmville with PK

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Posted by: selan.8354

selan.8354

anet it has been like 7 hours now. we need a response.

(on another note, lets pretend this is a warrior bug, quick go to the war forum and post it there, im sure we will get a response then)

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Mystic.5934

Mystic.5934

As I said in another similar thread. I support this change. Moa kills all minions, stealth kills all illusions. Minion’s don’t have a “master”, illusions don’t have a target, I mean. Fair is fair! It’s okay to have hard counters against mms, but Mesmer’s aren’t allowed to have one?

Just kidding, being a vengeful kitten . I feel for you. Just remember this though the next time you moa a Minion master.

being turned into a moa and your minions die sounds like a bug as well. why aren’t you guys raising a fuss? does moa also kill pets? I bet if warriors ever summoned anything they’d be the only ones exempt from summon dying on physical changes.

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Posted by: Impact Blue.5864

Impact Blue.5864

WTF ? why does anet hate us mesmers ?

Aww~~ Don’t be sad High King.

;-p

Impaçt Blûe [RI]
Crystal Desert

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Posted by: UnknownFreak.2805

UnknownFreak.2805

Remember the chaos storm bug… 18k-60k hits, that was gamebreaking and they fixed that quite fast. But now when our illusions are totally useless against anyone that is using stealth, totally normal…

How to crashreport…
Someone say game crash must be related to OOM
when you read the log it’s not related to that whatsoever…

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Posted by: selan.8354

selan.8354

yeah true but they took 2 days to fix the warrior bug that made leg specialist trigger all the time and perma immobilize everyone. but now this bug cripples the mesmer greatly but now we are stuck with this for hours already and no response.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

Illusions dying vs stealthed opponent in WvW

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Posted by: roamzero.9486

roamzero.9486

Well, at least I feel a lot less guilty running a pu mesmer.

Illusions dying vs stealthed opponent in WvW

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Posted by: selan.8354

selan.8354

Well, at least I feel a lot less guilty running a pu mesmer.

im a wvw player so i never felt guilty using pu. i use pu power and in a zerg that pretty much the only build u can survive with the current cc spam meta. at least i got stunbreakers with that and can escape the 4 warriors stunning and rushing me.
but this bug is a joke seriously i hope this will be handled better then the still broken iwarden

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

Illusions dying vs stealthed opponent in WvW

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Posted by: Curunen.8729

Curunen.8729

Oh dear, this is bad…

Illusions dying vs stealthed opponent in WvW

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Posted by: Carpboy.7145

Carpboy.7145


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

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Posted by: Qaelyn.7612

Qaelyn.7612

Remember the chaos storm bug… 18k-60k hits, that was gamebreaking and they fixed that quite fast. But now when our illusions are totally useless against anyone that is using stealth, totally normal…

It took weeks until that was fixed. Just sayin’.

Illusions dying vs stealthed opponent in WvW

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Posted by: selan.8354

selan.8354

Remember the chaos storm bug… 18k-60k hits, that was gamebreaking and they fixed that quite fast. But now when our illusions are totally useless against anyone that is using stealth, totally normal…

It took weeks until that was fixed. Just sayin’.

what are u talking about? they fixed that in a few hours.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

Illusions dying vs stealthed opponent in WvW

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Posted by: J Season.9156

J Season.9156

About this….

Remember the chaos storm bug… 18k-60k hits, that was gamebreaking and they fixed that quite fast. But now when our illusions are totally useless against anyone that is using stealth, totally normal…

It took weeks until that was fixed. Just sayin’.

Ya… nope. It was fixed within ~7 hours.

Release: ~Oct 15 12:04
Fix: ~Oct 15 19:43
Ref: https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-October-15-2013/first#post3031104

The topic of this thread
Guildie just tried this in pvp with me, I can confirm the clones disappear on the enemy going into stealth (without being shattered or killed).

Baumchen

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Posted by: MIrra.3604

MIrra.3604

Buwahahahhahahhaa

So this is what it sounds like when Mesmer can no longer hide behind AI to wtfstomp other players.

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Posted by: selan.8354

selan.8354

Buwahahahhahahhaa

So this is what it sounds like when Mesmer can no longer hide behind AI to wtfstomp other players.

no this is not about hiding. its about no dmg, no nothing because this is how our class works. i wish we had less ai, but anet nerfed everything else and now all we got is ai.take your hate speech somewhere else little kid.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Xyonon.3987

Xyonon.3987

Well – that’s bug Nr. 89342 that proabably does get fixed soon! Right after the warden… wait …

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: Ironvos.9014

Ironvos.9014

You can hardly call them an AI anyway.
They just attack with a set interval, and run into range when they are too far away.
Even a single cell organism has a bigger ‘to do list’ in its life.

Far Shiverpeaks
Luna Solares – Mesmer

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Posted by: Curunen.8729

Curunen.8729

Buwahahahhahahhaa

So this is what it sounds like when Mesmer can no longer hide behind AI to wtfstomp other players.

Give me more options that allow me to be useful without illusions (for example manipulation utility skills), then you have something to back that up.

There is one – one OP feature at the moment, and that is the PU trait.

Illusions are a core mechanic of the class, without which shattering for one becomes kittened (nevermind phantasms and so on). That’s neutering most of our dps. I haven’t been able to get in game and test this, but it looks bad for shatter builds fighting thieves or other mesmers.

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Posted by: ronpierce.2760

ronpierce.2760

As I said in another similar thread. I support this change. Moa kills all minions, stealth kills all illusions. Minion’s don’t have a “master”, illusions don’t have a target, I mean. Fair is fair! It’s okay to have hard counters against mms, but Mesmer’s aren’t allowed to have one?

Just kidding, being a vengeful kitten . I feel for you. Just remember this though the next time you moa a Minion master.

being turned into a moa and your minions die sounds like a bug as well. why aren’t you guys raising a fuss? does moa also kill pets? I bet if warriors ever summoned anything they’d be the only ones exempt from summon dying on physical changes.

We have raised a fuss lol. We’ve even had red posts suggesting it was a bug. Every 2 months or so, people beg and beg, it dies away. Anet doesn’t even comment on it anymore…

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Qaelyn.7612

Qaelyn.7612

Sorry I was thinking of the more recent Chaos Storm bug where multiple dazes were proc’cing. They did not fix that quickly.

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Sorry I was thinking of the more recent Chaos Storm bug where multiple dazes were proc’cing. They did not fix that quickly.

Ah yes, the bug known as ‘the only thing keeping Mesmer semi-viable in high level team play’. Yeah, they did fix that one eventually.

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Posted by: quercus.9261

quercus.9261

Confirmed last night. This one is a class breaker in WvW.

Warriors are a decent class though. Roll one up if you haven’t already. I am having fun with mine

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Posted by: skcamow.3527

skcamow.3527

Sorry I was thinking of the more recent Chaos Storm bug where multiple dazes were proc’cing. They did not fix that quickly.

Ah yes, the bug known as ‘the only thing keeping Mesmer semi-viable in high level team play’. Yeah, they did fix that one eventually.

I even wonder if the Chaos Storm bomb bug would make mesmer viable in high end team play, but I digress …

Kortham Raysplitter (Yak’s Bend)

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Posted by: ronpierce.2760

ronpierce.2760

I just wanted to say, they don’t die when the enemy stealths. The issue is that they are not retaining their targets when the enemy stealths. If someone stealths and comes out of it before they try to initiate an attack, they will get their target back and not die. As soon as they try to attack (aka their attack is NOT already being used, only when they try to initiate the attack) and they have no target, they die. As such, a Phantasmal Warden using his ability and someone uses a 3-4 second stealth, they generally won’t die. Shadow refuge however, or any stealth stacking can pretty much always kill them all.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Marsares.2053

Marsares.2053

You can hardly call them an AI anyway.
They just attack with a set interval, and run into range when they are too far away.
Even a single cell organism has a bigger ‘to do list’ in its life.

Indeed, thus it’s funny to see players complain about being beaten by a single-cell organism. Says a lot about the intelligence of those complainers. :P

All joking aside.. this is game-breaking. Without our illusions our offense and defense is cut down to such an extent that the class becomes unplayable.

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Posted by: kylwilson.9137

kylwilson.9137

I think I’m the only Mesmer who’s welcomed the increased challenge, because I’ve still been outperforming stealth classes, but I’m also a total masochist so that’s me being a weirdo freak.

But yeah definitely expecting this to be hotfixed soon.

\o/