Is focus plus runes of speed enough?
Don’t worry about your swiftness so much. The reduced cool down on curtain is enough to make you not terribly slow. Use your runes to boost your fighting. And though swiftness is nice when evading people and letting your phantasms do the work those 2.5 seconds are not worth a wasted 2 rune slots.
What constitutes as “enough” for you? Keeping up with the zerg ball? Getting across the map? It’s a bit of a broad topic.
From my experience, you shouldn’t have a problem moving around with the zerg ball. Other classes give area swiftness which should more than supplement your own. With the occasional blink, you won’t have any problem staying in the front, even without the runes of speed.
Now for getting from point A to point B in either a small group or solo, you’re still going to feel a bit sluggish, but you can slot Sig of Inspiration on while moving. The runes of speed will help tremendously here, and if you add in the boon duration food, you should almost have perma swiftness (just remember that you wouldn’t have your optimal set up if you get jumped!)
Edit: Going along with what Hexxen said, if it concerns you that much, you’d be better off just switching in the 2 speed runes when you’re going long distances without a zerg to buff you. Otherwise, you’ll be completely fine and won’t really require it.
-Look, look with your special eyes!
-My Dragonbrand!
(edited by Richard Nixon.6573)
You can also go Runes of Air or Runes of the Centaur. I used to use Air but switched to Centaur for more uptime on swiftness.
Angry Intent [AI] | Yak’s Bend |
I use 2x monk, 2x water, and you can have 2x speed (I use 2x strength) for boon duration, I dont have focus trait, do have blink trait.