Lockdown/Hybrid

Lockdown/Hybrid

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Posted by: StickerHappy.8052

StickerHappy.8052

http://gw2skills.net/editor/?fgAQRArf8al0zKonRToGb9IipHBnvJckUYavWJF42FC-j0CBohDimkGgmOyEIgJfBKHaZs1PFRjVdDT5aR1KYAmbFRrWIgFrBA-w

CC: MoD, SoD, Pistol #5, Diversion, Runes of Grenth, Sigil of Hydromancy, Chaos V
Interrupt Traits: Halting Strike, Chaotic Interruption, Bountiful Interruption, Illusion Of Vulnerability
Cleanse: Torch 4 and Disenchanter

I have 1k condition damage for pressure from SI and other conditions

UPDATED:

112% chill duration and 92%condition duration

Changed sigils of force and bursting to 2x sigils of malice for added condition duration.

Combos: Sod, Duelist, Pistol 5, sword 3, sword 2, diversion/shatter, swap for hydromancy, daze, heal,

Stealth, heal, leap, blurred, any of the interrupts.

6 sec chill for Hydromancy and Heal
4 sec chill with CI
6 sec Chill on Hit

I know its messed up, but I’ve been using only a lockdown build ever since so I’m quite proficient with its mechanics.

Hoping for your creative criticisms,

Thank you

I was planning to put a sigil of ice on my weapons but the CD bet hydromancy are too close so I will only end up using one.

I will be replacing my sigils of bursting with sigil of paralyzation after the transference buff.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

(edited by StickerHappy.8052)

Lockdown/Hybrid

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Posted by: Requiem.8769

Requiem.8769

An interruption build without runes of perplexity?

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Posted by: StickerHappy.8052

StickerHappy.8052

I don’t rely on perplexity, too much people use it., rahter good to be different.

And why should interrupt builds center on perplexity?

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

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Posted by: Requiem.8769

Requiem.8769

5 stacks of confusion for 10s (30% boon; 13s); 8s internal cooldown. Effectively a permanent 5 stacks in your build.

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Posted by: Ironvos.9014

Ironvos.9014

I have been trying a grenth chill build a while ago.
But i found that it was quite clunky to get the chill aoe to hit while i’m trying to heal, because when you heal you usually try to be far away from the enemy as to not get interrupted yourself.

Now i am also using a 20/20/30 build with chaotic interruption, but with GS/Staff.
Both have aoe (possible) interrupts and synergyses well with the trait.

Skills like pistol 5 and signet of domination will benefit less from the trait, because you already do a 2 and 3 sec stun with it, making the immobilize somewhat redundant.

Far Shiverpeaks
Luna Solares – Mesmer

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Posted by: skcamow.3527

skcamow.3527

As Ironvos mentioned, the biggest disadvantage to using CI is not having enough interrupt sources that aren’t stuns. So, pistol and signet of domination would be part of that. Now, pistol is ok (not great) with CI if you’re up against more than one opponent due to the daze on the bounce, but if using pistol it’s best to have other “on interrupt” abilities built in, such as … ahem … perplexity (bah, I don’t use ’em either).

I’ve been refining a condition build using CI myself for awhile and a 20/20/30 option was something I was seriously considering at one point using torch. The built-in condition management, increased survivability with stealth, being able to take DE … until I finally slapped myself awake and realized that I really wouldn’t do CI much good in that build.

That said, how has it been working for you? My experience has only been in theory.

As for the grenth runes, they are actually very powerful in close quarters. I used them last night actually in a few team pvp matches and they can really debilitate opponents on points especially, where you often find yourself healing within the range of the AoE chill proc. Oh, and a 3 second chill is a long time.

One other thing, why don’t you go with hydromancy on the sw/p set?

Kortham Raysplitter (Yak’s Bend)

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Posted by: Fay.2735

Fay.2735

That’s.. an interesting build name

•— Fay Everdunes | Fay Erduna | Lilyfay (Fay.2735) — Mesmer/Revenant — [NA]FA — 8k±Hrs Played —•
Have you heard of the city? The ancient uru? Where there was power to write worlds

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Posted by: Shadowkiller.6725

Shadowkiller.6725

nice build and playstyle. it would be pretty COOL if anet gave us trait where clone deaths gave you chill like crippling dissipation does cripple. chill is such a good condition…maybe a little too good…

a lighter thief

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Posted by: Chaos Archangel.5071

Chaos Archangel.5071

The Bicurious Milf… L M A O!

What inspired the name!? I must know.

As for the build, I like the amount of stuns, chills, blinds, ect. packed in, but the one trait that really throws me is “Retaliatory Shield.” You’re not running PU or staff (Aegis) so your only blocks come from the scepter, and that’s not enough to take the trait over Blade Training, Phantasmal Fury, or even Desperate Decoy (or, when Dec 10th hits, Mantra Mastery)

80% condition duration.. Oh man your interrupts must be brutal. One interrupt + iLeap is over 6 second immobilize.

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Posted by: Alissah.9281

Alissah.9281

On the EU, we have a guild called [MILF].

Monsters I’d Like to Fluff :P

And wow, I sish we had these things in spvp. i just don have money or time to get all ghese chills and stuff in wvw v.v

New Rainbow Guild – An open-minded guild exclusively for Transgender people!
Warning: link may contain traces of awesome.
Lyssa’s Grimoire – a guide every Mesmer should read.

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Posted by: StickerHappy.8052

StickerHappy.8052

As Ironvos mentioned, the biggest disadvantage to using CI is not having enough interrupt sources that aren’t stuns. So, pistol and signet of domination would be part of that. Now, pistol is ok (not great) with CI if you’re up against more than one opponent due to the daze on the bounce, but if using pistol it’s best to have other “on interrupt” abilities built in, such as … ahem … perplexity (bah, I don’t use ’em either).

I’ve been refining a condition build using CI myself for awhile and a 20/20/30 option was something I was seriously considering at one point using torch. The built-in condition management, increased survivability with stealth, being able to take DE … until I finally slapped myself awake and realized that I really wouldn’t do CI much good in that build.

That said, how has it been working for you? My experience has only been in theory.

As for the grenth runes, they are actually very powerful in close quarters. I used them last night actually in a few team pvp matches and they can really debilitate opponents on points especially, where you often find yourself healing within the range of the AoE chill proc. Oh, and a 3 second chill is a long time.

One other thing, why don’t you go with hydromancy on the sw/p set?

I use the stuns not for interrupts but just for the stun lockdown in general. If it interrupts then win-win situation.

I use hydromancy on the sc set because after blur+shatter i switch back to sc.

Torch is really good, As of now. haha if I had another OH option like a new wep i would ditch it. Traiting IX for just one condition removal waste your points for Shattered Concentration, Empowered illsuions, Signet Mastery.

  1. I’m okay with the phantasm, but when it stealth the retal it gives you, makes your position in jeopardy, same as the disenchanter. But the stealth is the one reason i use it. Prestige + ileap is very good bec. the enemy will least expect it.

If you time it right its immo+prestige blind+burning+blurred+Shatter+Daze combo burst. Blind=no time to attack back so generally the initial reaction would be dodge or retreat, and that will be a very good time to switch to hydromancy for the chill.

Next, the hydromancy chill would also give you a lot of options: Heal chill or Stun Dom or Pistol 5 or Phanatasm setups or Provoke the enemy then block with scept 2.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

(edited by StickerHappy.8052)

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Posted by: StickerHappy.8052

StickerHappy.8052

The Bicurious Milf… L M A O!

What inspired the name!? I must know.

As for the build, I like the amount of stuns, chills, blinds, ect. packed in, but the one trait that really throws me is “Retaliatory Shield.” You’re not running PU or staff (Aegis) so your only blocks come from the scepter, and that’s not enough to take the trait over Blade Training, Phantasmal Fury, or even Desperate Decoy (or, when Dec 10th hits, Mantra Mastery)

80% condition duration.. Oh man your interrupts must be brutal. One interrupt + iLeap is over 6 second immobilize.

I have 92% duration now. For Retal Shield, that was my mistake, thank you for mentioning it. I use Phantasmal Fury for the bleed stacks,.

You know what for some reason, people tend to panic after the duelist crits them for 7-8 stacks.

For me, the matter of interrupts should be an integral part of the mesmer, even not traited. very few people spend time to master to interrupts. We can use it in any build because we have so many sources for it. I know we see people interrupt others with Chaos storm and the occasional magic bullet. But the question is how much of it are only lucky interrupts?

If one can master interrupting, the mesmer is a seriously kitten powerful class.

I’ve met you in PvP once, i did not know what spec you were using at that time, but the matter of interrupts shows the difference of a great mesmer and a crap one. You were great. That was good playing from you last time. The best one i had in a few.

PS: The name Bicurious shows the dual aspect of the power and condition hybrid. The Milf part i just added because my character is female. lol

Champion Illusionist Champion Hunter Champion Phantom Champion Magus