Mantra Thought
I can see that being useful out of combat, but in Combat that would actually kitten some Mantra builds.
Would you mind explaining?
What he’s saying is, remove the active channel/charge aspect of mantras and instead make it automated. So you do your thing, use your mantras, and when you’ve expended them all it will automatically replenish them after 10 seconds (or whatever value).
-Oh, and I think Mantras are very powerful in the right hands, however the general mechanic, or micro management of mantras has a steep learning curve and is not geared well toward the majority of players. Mesmers are crazy enough as it is skill-wise. Mantras are like taking your standard RPG and adding a RTS into your toolbar. There are probably better, more intuitive systems that could be used instead.
They need removed … and replaced with real useful abilities that would problem sovled
Mantras are fine. Their weak is that you can’t do anything while charging. I hope the devs would allow us to dodge while casting them (just Mantras) or something else. Sometimes I really have problems with healing myself when alot mobs have knockdown or stun effects …
@OP
This has been suggested before. While this would effectively half our healing abilty (with Healing Mantra) (well, reduce to 71% or 51%), this would kill some traits. The triple mantra would be almost pointless. More def while casting or healing after cast wouldn’t make sense anymore, too. I still prefer the current mechanics.
@Esplen’s post
The OP said that healing mantra has a 10s recharge for two charges and the passive version would refill one charge per 10s. This reduces the effective healing per time. But the OP forgot to add 3.25s casttime and 1s CD between charges, making it effectively (10 + 3.25 + 1 =) 14.25s per two charges. With reduces mantra CD 12.25s. With tiple mantras 15.25s for three charges.
I highly doubt they’d ever do this. However I don’t dislike the concept.
A solution to such a thing being a possibility and not harming heal builds, would be to make the heals activate on activation as opposed to the current charge.
“Maybe I was the illusion all along!”