Mantra of Pain dialogue annoyance

Mantra of Pain dialogue annoyance

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Posted by: TylerWit.8301

TylerWit.8301

“Agony, torment, pain” is something the caster says every time the mantra is used. Well it’s getting a bit disturbing hearing this every 5 seconds and I really wish I didn’t have to listen to such negative words every few seconds in order to use the only mesmer damage utility skill there is. I actually just stopped using it cause it was bringing my mood down lol. I could turn the voice dialogue off but then obviously I wouldn’t hear anything else. Would be great if there was an option to turn off this dialogue or limit it to every 30 seconds or something. All the other mantras are nice to hear it’s just this one. And please don’t comment with, “you don’t have to use it if you don’t want to hear it.” I’m already aware, thanks

Cloister of Wand and Pistol [vox]
Lady Cynn (Leader)
Gate of Madness

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Posted by: Nretep.2564

Nretep.2564

Every Mantra Casting uses three words to “describe” their effect. I like them.

I find the Pain ones rather agressive than negative.

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Posted by: nidwin.6731

nidwin.6731

I just love it. And as I’m heal specced it’s “Agony, torment, pain” for that badie that needs to die asap and plenty of “Ah Refreshing” for my allies.

But that’s just me of course and I can see and do understand your point of view.

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Posted by: Teutos.8620

Teutos.8620

I find it annoying too.

Personally i thought everyone would be annoyed after casting this multiple times as soon as the cooldown has expired.
But after the 2 posts before me i realize, that an option to turn this off would be perfect

EU – Multiple times #1 SoloQ pre Dec 2014 (pure MMR based ladder)
Primoridal (S1) & Exalted (S2) & Illustrious (S3) Legend

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Posted by: Tevesh.1265

Tevesh.1265

99% of those skill voice overs are annoying as hell.
Although ‘agony torment pain’ is still leagues better than I COULD OUTRUN A CENTAUR EAT MY DUST

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Posted by: juno.1840

juno.1840

The mantra of pain voice-over gets annoying. Even more so when your spouse wanders into the room and hears it repeat again and again while you play.

Reducing it to a one-word phrase would be nice… and the phrase could rotate through “agony” on the first charge up, to “torment” on the second charge, and “pain” on the third charge up — repeating in a loop.

That would remove some of the repetitiveness of it.

Part of me thinks that someone in ANet was thinking “hey, wanna see something funny? Watch this…”

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Posted by: Mongo.2490

Mongo.2490

How about make it say “Sandwich, Zipline,Walrus!”. It would really confuse your enemies .. and isn’t that the point?

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Posted by: Untouch.2541

Untouch.2541

I’d find it more suitable if it didn’t do laughable damage.

It should be “tickle, feather, bubbles” or something to match what it really does.

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Posted by: Mongo.2490

Mongo.2490

Mantras aren’t meant to be nukes. They’re instant so they can be used while casting/channeling other skills without interruption. Plus you get two of them. Basically, for preparing, you’re rewarded with some extra free damage.

Whether it’s worth it to replace another utility skill with this mantra is another argument. But I can absolutely see their niche.

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Posted by: Untouch.2541

Untouch.2541

I use shatters for that, they aren’t even a utility.

More damage, no charge time.

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Posted by: Mongo.2490

Mongo.2490

Creating clones is the “charge time” and can only be done in combat. I’m not saying mantras are fantastic, I almost never use them. But I can see where they were going with the idea and with a few tweaks they might actually be viable. Pretty sure this is off topic though.

I’ve never been bothered by the dialogue, mostly because I always forget to prepare the spell so I only hear it once in a while.. or in the middle of combat when I accidentally press that button when the charges are gone.

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Posted by: Schroedingercat.7065

Schroedingercat.7065

lol.. duck duck goose! (in theme with the other silly voice over suggestions!)

lol.. duck duck goose! (in theme with the other silly voice over suggestions!)I would like to hear my clones shout GERONIMO! on impact though. Or BONZAI!

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Posted by: station.6421

station.6421

99% of those skill voice overs are annoying as hell.
Although ‘agony torment pain’ is still leagues better than I COULD OUTRUN A CENTAUR EAT MY DUST

URGE TO KILL RISING…!

My personal favorite one to hate. Would love an option to mute these voice overs.

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Posted by: RizziVanizzi.1532

RizziVanizzi.1532

yes urge to kill risiiiiing is super annoying, but “might makes me right” takes the cake and i dont even play a norn.

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Posted by: ManCaptain.3154

ManCaptain.3154

What they should introduce instead is the domination sounds from TF2. Those are amazing and fun. I would especially like the Spy’s snorty laugh when I kill the same guy 3 times.

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Posted by: Untouch.2541

Untouch.2541

Creating clones is the “charge time” and can only be done in combat. I’m not saying mantras are fantastic, I almost never use them. But I can see where they were going with the idea and with a few tweaks they might actually be viable. Pretty sure this is off topic though.

I’ve never been bothered by the dialogue, mostly because I always forget to prepare the spell so I only hear it once in a while.. or in the middle of combat when I accidentally press that button when the charges are gone.

Actually I use illusionary persona so I don’t even need clones.

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Posted by: ClickJ.6287

ClickJ.6287

99% of those skill voice overs are annoying as hell.
Although ‘agony torment pain’ is still leagues better than I COULD OUTRUN A CENTAUR EAT MY DUST

agree lol

SBI Azshara [DD]
Cloned – Lv.80 Mesmser
Clickj – Lv.80 Guardian

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Posted by: gurugeorge.9857

gurugeorge.9857

In terms of what they are and their quality, I absolutely love ALL the voic-overs to bits, including the mantra ones.

They’re just a bit too frequent, is all. They ought to be a pleasant bit of “colour” when something happens now and then, rather than an irritation that happens every kitten time something happens.

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Posted by: Branwin.4609

Branwin.4609

I remember in a Q&A video I watched before the beta weekends were taking place, one of the questions was regarding the phrases the characters say during certain spells and abilities they featured in the profession skill videos on the main page. ANet said they wouldn’t be used as often, but I guess that’s a matter of opinion. I love my engineer and all the sound effects when I use elixirs and different guns and stuff, but I hate when I use an elixir for run speed out of combat and my guy says “Urge to kill rising!”

Depending on you and your ideas of how your character is personality-wise, they can be very off the mark.

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Posted by: Saweth You Him.9047

Saweth You Him.9047

Most annoying thing ever put in an MMO. I charge it up everytime I kill something and my head aches. There should be an option to turn off the sound for this one skill. Hearing it every 10-15 seconds is brutal.

so sayeth the great innuendo

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Posted by: Surbrus.6942

Surbrus.6942

I probably shouldn’t talk, since I’ve only used a mantra build for about 1/4 of my sPVP matches in the betas… but I kind of liked the chanting while preparing the spell.

Also it might help that as a Charr, “Agony, Torment, Pain!” sounds a lot more in character and intimidating.