Mental Defence cooldown
How about they just stop piling on multiple nerfs at once that multiply each others effects.
And delete PvP.
I actually had it on but it is debatable if it’s better than illusionary inspiration or not because i’ve never really rely on it much because it doesn’t active every time like Deceptive Evasion, must have been a really op trait like all the phantasm utilities with 1.5 sec cast time that no one bring in pvp
BTW there are complains about illusionary inspriation too! must have been one hell of a trait too, it might get nerf too
/sarcasm
How about they just stop piling on multiple nerfs at once that multiply each others effects.
And delete PvP.
Or how about that they temper every single significant nerf they make to a profession, by making a positive adjustment to a broken/useless aspect of the same profession?
Is that so hard? Is that too much to ask as a paying customer when there is SOO MUCH broken about my profession that every nerf becomes a slap in the face, because it whittles away at already non-existent build diversity?
I mean, do we not have plenty of things they could tweak positively!? (Not boost through the roof, just tweak!)
- Casting times on Utility Phantasms
- CDs on old utilities that are never/underused (won’t fix’em all, but a couple could be useful with a realistic CD in todays game!)
- CDs on Wells post nerf
- CD and passive on Signet of Humility after nerfing it into the ground. This is an Elite? lol! Engineers Moa-morph is now superior in every possible way! Again, great balancing there Anet!
- Tweak the Phantasm and TP on Torch after a HUGE rework of Burning! How can you leave these 1 stack of Burns on these abilities with a straight face, when considering what other classes get?
- Tweaks to unused/underused weapon sets
And that’s only common sense stuff right off the top of my head without much thought…it’s easy low hanging fruit that would have near zero impact on the meta, but might make other builds more viable. OH NO!!! We wouldn’t want that!
(edited by Windwalker.7421)
How about they just stop piling on multiple nerfs at once that multiply each others effects.
And delete PvP.
“and delete PvP”
I think this is the single brightest idea anet would ever have if they thought it. I used to like pvp, but they just completely destroyed it and given it to a bunch of elementary kids to balance. There is just 0 thought thrown behind these nerfs without any attention given to skills that are useless and made useless by said nerfs looks at well of precognition. Every profession was given 4 new utilities. Mesmer was only given 3. That well cant even be considered a being on par with racial skills its 100% times worse then those.
And delete PvP.
This please. It would fix so many more problems than any other possible change and free up crucial dev time, and make skill balance much more consistent (as both PvE and WvW feature large amounts of mass-combat).
Alas, someone in the dev team really has this utopian dream of GW2-the-esport. Shame.