Mesmer bug and unjustified burst.

Mesmer bug and unjustified burst.

in Mesmer

Posted by: Firelysm.4967

Firelysm.4967

http://prntscr.com/7sapz1

To many bounces. That explains lately the burst of mesmers.

P.S. can you balance the numbers? Because 2 key combo burst 12k+ in less then 2 sec, is breaking the game, and it’s frustrating. Fights went from minimum 30 sec fight to 8-12 sec fights, because that’s what it takes to get 2 rotations burst on thief or mesmer.

Wish I could get back to GW1.. PvP-GvG. It feels like we are outcasted, not desired or rewarded..

Mesmer bug and unjustified burst.

in Mesmer

Posted by: Photoloss.4817

Photoloss.4817

I count 3 hits in the log, that’s 2 ally bounces in between for 5 total hits, 4 bounces. The initial launch isn’t counted as a “bounce”

Mesmer bug and unjustified burst.

in Mesmer

Posted by: Curunen.8729

Curunen.8729

Baseline iElasticity means 5 strikes (ah the word filter doesn’t like “hits” after the number “5”…) – so optimally 3 on the enemy, 2 on the mesmser providing it doesn’t fly off to a second target.

There’s nothing wrong in that screenshot – that’s exactly how it worked pre patch also.

Increased stat damage issues are not Mesmer specific. As far as I’m aware, nothing has been changed with the damage of mirror blade.

(edited by Curunen.8729)

Mesmer bug and unjustified burst.

in Mesmer

Posted by: Decus.8602

Decus.8602

Baseline iElasticity means 5 strikes (ah the word filter doesn’t like “hits” after the number “5”…) – so optimally 3 on the enemy, 2 on the mesmser providing it doesn’t fly off to a second target.

There’s nothing wrong in that screenshot – that’s exactly how it worked pre patch also.

Increased stat damage issues are not Mesmer specific. As far as I’m aware, nothing has been changed with the damage of mirror blade.

Ehm its not quite like prepatch, the extra bounce trait was made baseline.

Edit: nvm didn’t read the comment properly.

[dF]Vuu Thief/Mesmer – Desolation

(edited by Decus.8602)