(edited by Hot Boy.7138)
Mesmer change for future balance
Not a good idea. Domination and dueling lines are as good as they are.
You don’t want power block and mantra builds to be mutually exclusive.
I’m quite sure arenanet are happy with Deceptive Evasion being in the dueling line.
They moved it from tier 2 to tier 3 a very long time back due to balance team wanting it to be less easy to reach. Putting it back in Domination which is a go-to trait line ever since the game launched would just increase the availability of DE.
Would having Deceptive Evasion in domination and Chronophantasm in Chronomancer be nice in current meta builds? Sure, but the illusion availability might be just a tad to much. We can already use most of our shatters on cd.
Like Exciton said, moving Power Block to T3 dueling line would make it compete with harmonious mantras, and yet a large part of an interrupt build on core mesmer is using MoD to get that interrupt off, so this would destroy any potential synergy that build could have. The only change those traits need is that I think Power Block should be updated to work on thief weapon skills
Power Block and Deceptive evasion are fine where they are, and either way moving them wouldn’t make sense since it wouldn’t fit the theme of the trees, duelist is all about evading attacks, causing blinds, and using a weapons a duelist would (sword, guns), where domination, much like in GW1, is about asserting your will over your enemy and making them take more damage, removing boons, and shutting them down with interrupts.
I mean cmon, you can’t say dueling is more about interrupts than Dom when Dom has minor traits that give you benefits for using CC
As their mother, I have to grant them their wish. – Forever Fyonna
Right now mesmer can shatter 21 times back to back. Aka blind 21 times back to back. Apply 21* however many clones of torment and confusion and healing health up 21 times while removing conditions 21 times. Maybe start with that.
Power Block and Deceptive evasion are fine where they are, and either way moving them wouldn’t make sense since it wouldn’t fit the theme of the trees, duelist is all about evading attacks, causing blinds, and using a weapons a duelist would (sword, guns), where domination, much like in GW1, is about asserting your will over your enemy and making them take more damage, removing boons, and shutting them down with interrupts.
I mean cmon, you can’t say dueling is more about interrupts than Dom when Dom has minor traits that give you benefits for using CC
There are interrupt traits in a few trees, not just in Domination.
Right now mesmer can shatter 21 times back to back. Aka blind 21 times back to back. Apply 21* however many clones of torment and confusion and healing health up 21 times while removing conditions 21 times. Maybe start with that.
I agree that some characteristics of mesmer should be toned down. But this isn’t a thread about that. You can make a thread for that. I’ll even hop on and show support. I wouldn’t try to derail it by talking about things I feel is more important.
Right now mesmer can shatter 21 times back to back. Aka blind 21 times back to back. Apply 21* however many clones of torment and confusion and healing health up 21 times while removing conditions 21 times. Maybe start with that.
I agree that some characteristics of mesmer should be toned down. But this isn’t a thread about that. You can make a thread for that. I’ll even hop on and show support. I wouldn’t try to derail it by talking about things I feel is more important.
He is not derailing the thread. He is poiting out that the way the 2 traits mentioned are placed they already provide good synergies.
Switching the 2 traits around the way you suggested would directly affect the amount of shatters available. Thus he is expressing concern that this would not be in the classes best interest except for you wanting a trait in your build which you can’t have since you are not taking Dueling.
Right now mesmer can shatter 21 times back to back. Aka blind 21 times back to back. Apply 21* however many clones of torment and confusion and healing health up 21 times while removing conditions 21 times. Maybe start with that.
Ah ha ha ha ha
This is rediculous, honestly no-one would do this in combat and that’s without mentioning it would be very difficult to have shatter fodder for this after iReversion changes.
I mean this is right up there with saying burst ele with sceptre can burst 20-30k, sure they can but it’s not really feasible especially with it so well telegraphed.
As for the OP, no I think swapping these traits is a terrible idea as DE then competes with Mental Anguish making power shatter builds worse off overall. Power block doesn’t fit the dueling line as it’s a power trait not a crit or condi trait. You can make an arguement harmonious mantras doesn’t fit in dueling either as it’s a power damage buff but that’s not what you have brought up.
(edited by apharma.3741)
Right now mesmer can shatter 21 times back to back. Aka blind 21 times back to back. Apply 21* however many clones of torment and confusion and healing health up 21 times while removing conditions 21 times. Maybe start with that.
I agree that some characteristics of mesmer should be toned down. But this isn’t a thread about that. You can make a thread for that. I’ll even hop on and show support. I wouldn’t try to derail it by talking about things I feel is more important.
He is not derailing the thread. He is poiting out that the way the 2 traits mentioned are placed they already provide good synergies.
He actually isn’t. He didn’t mention anything about interrupts there, he was just going off on a tangent, its not at all related.