Elementalist Mesmer Ranger
Sea of Sorrows
(edited by Henrik.7560)
Imbued diversion
Make diversion hit 3 targets naturally, make the trait reduce cool down and/or Apply Weakness, or grant Fury.
Vigorous Revelation
It is a good trait, we do want it but it’s in the wrong line, move this to Illusions and replace its slot with Masterful Reflection or Compounding Power maybe.
Mender’s purity
Increase its potential and use by changing it to remove conditions based on number of active illusions (1-3), when using a healing skill.
Shattered Conditions and Restorative Illusions
Good trait, but no way we would take them in a shatter build, it’s just in a bad trait line. Move or replace for sure.
Bountiful Disillusionment
IDK what anet are thinking putting this in chaos. Absolutely useless. Reconfigure it to act like engineers Bountiful turrets if you know what I mean, another trait in the “compounding” category would be nice.
Chaotic Revival and Retaliatory Demise
Both are weak alone, merge them.
Mirror of Anguish
Increase Cc duration or reduce cool down.
Cleansing configuration
Nothing wrong with the trait, but it makes it painful for the adept slots; torch abolishes II and III use for its lack of phantasm dps and Cc.
Blurred Inscription
Merge Signet mastery with this.
Desperate decoy
Reduce cool down.
Persisting images
Increase effect.
Deceptive Evasion
Ok, a nerf to stop scrubbiness would be nice. ICD of 5-10s would be fine.
Phantasmal Haste
Fix your facts anet, everyone go on wiki this trait. It should have a tool tip: reduced by 10% not 20.
(edited by Henrik.7560)
Vigorous revelation is a very strong support trait. All of our AoE traits go in inspiration.
… Too bad Mesmer rarely dip into the inspiration line. And when they do there are so many good options that vigorous rev gets overlooked.
If it were in illusions, our shatter builds would love it.
Mender’s purity
Increase its potential and use by changing it to remove conditions based on number of active illusions (1-3), when using a healing skill.
This is would be a straight-up nerf. The more you make Mesmers rely on having illusions up to power all their abilities, the more you’re pigeonholing them into a class that gets totally kittened by random AoE.
Shattered Conditions and Restorative Illusions
Good trait, but no way we would take them in a shatter build, it’s just in a bad trait line. Move or replace for sure.
Uh, wouldn’t this be making a “bad” trait line worse? I agree that these needs to be moved around because it seems like a build that really wants one would want both.
Really I think the way to improve Inspiration is to improve Healing Power scaling on some of our skills.
Bountiful Disillusionment
IDK what anet are thinking putting this in chaos. Absolutely useless. Reconfigure it to act like engineers Bountiful turrets if you know what I mean, another trait in the “compounding” category would be nice.
Chaos is a boon-centric line. As it is, this trait plays really well with the minors immediately preceding it — not to mention CI directly above it. Where would you move it, exactly, and why?
Eh.
- Disruptor’s needs either changed or replaced. Considering that Mesmers scale abysmally with Healing Power stat, the trait is useless in its present incarnation.
If you want to preserve the general concept: make it grant Protection and Regeneration on interrupts instead. Maybe even with something like a 2-second 1-stack Stability to boot. Basically fodder for a tanky-spec Mesmer (still probably not viable for most things, but folks can at least have some fun with the trait).
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