Mirage Feedback (Lackluster)
i liked what it was trying to do, I liked some of the damage my clones were putting out. I like the spamminess of some of the new skills. but all in all, the axe felt like we are forced to play a face roll warrior without the survivability and gap closers. we have evades and maybe some Mirage evasion and mirrors you have to actually run to and dodge here and there… but all in all.. that’s not enough, it doesn’t help in pvp/wvw situations. also especially as classes like thieves already dance around long to close range in no time and from my experience every couple of players is a deadeye kiting from long range. Mirage can’t reach the target and when it does its not like we can survive close up anyway without building traditionally, blinks, PU in my case, using the standard staff or sword, pistol, whatnot. the Mirage axe feels gimmicky. I’ve played power and condi, ive used all the weapons before and the axe is completely underwhelming. I can see if it’s possible to get used to the Mirage dodge and ambush attack for all clones, and see how to apply that but I don’t see a reason to use our new weapon the axe nor alot of those Mirage slot skills. the older builds were a lot more useful and effective?
(edited by takatsu.9416)